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ArcenDebugLog.txt (93,208 bytes)
4/7/2021 9:55:23 AM SINGLEP Current directory used: D:/SteamLibrary/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/
4/7/2021 9:55:23 AM SINGLEP Boot up FleetOS (0.1862s)
4/7/2021 9:55:24 AM SINGLEP graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.0) 64bit
graphicsDeviceName: AMD Radeon HD 7900 Series
graphicsDeviceID: 26522
graphicsDeviceVendor: ATI
graphicsDeviceVendorID: 4098
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 3051
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 5800X 8-Core Processor
processorCount: 16
processorFrequency: 3800
systemMemorySize: 32678
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
4/7/2021 9:55:24 AM SINGLEP Check System Logs For Rogue Intelligence (1.0622s)
4/7/2021 9:55:24 AM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name
4/7/2021 9:55:24 AM SINGLEP Inspect Aft Hatches (0.0550s)
4/7/2021 9:55:24 AM SINGLEP Found 333 xml files in 95 folders in 25ms
4/7/2021 9:55:25 AM SINGLEP Check For Extra Modules (1.1306s)
4/7/2021 9:55:25 AM SINGLEP 333 Xml Files Parsed in 1,101ms
4/7/2021 9:55:25 AM SINGLEP Gather Ancient Lifeforms (0.0050s)
4/7/2021 9:55:25 AM 2.768 SINGLEP Game Version: 2.768
4/7/2021 9:55:25 AM 2.768 SINGLEP Eject Trash Into Hyperspace (0.0240s)
4/7/2021 9:55:25 AM 2.768 SINGLEP Bring Cloaking Systems Online (0.0080s)
4/7/2021 9:55:25 AM 2.768 SINGLEP Recalculate Speed Of Light (0.0100s)
4/7/2021 9:55:25 AM 2.768 SINGLEP Optimize Comfort On Command Decks (0.0070s)
4/7/2021 9:55:25 AM 2.768 SINGLEP Generating Framerates (0.0030s)
4/7/2021 9:55:25 AM 2.768 SINGLEP Update mod and expansion statuses!
4/7/2021 9:55:25 AM 2.768 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED)
4/7/2021 9:55:25 AM 2.768 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) ExtendedShipVariants (Enabled!) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled)
4/7/2021 9:55:25 AM 2.768 SINGLEP Check Nearby Stellar Masses (0.0230s)
4/7/2021 9:55:25 AM 2.768 SINGLEP 333 Xml Files Checked For Exp/Mod Status in 6ms
4/7/2021 9:55:25 AM 2.768 SINGLEP Pruning Excess Brain Cells (0.3153s)
4/7/2021 9:55:25 AM 2.768 SINGLEP Remembering Alamo (0.0130s)
4/7/2021 9:55:25 AM 2.768 SINGLEP Boot Audio Comms (0.0060s)
4/7/2021 9:55:25 AM 2.768 SINGLEP Establish Individual Audio Links (0.0140s)
4/7/2021 9:55:25 AM 2.768 SINGLEP Resolution changed to fullscreen 1080x1920
4/7/2021 9:55:25 AM 2.768 SINGLEP Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
4/7/2021 9:55:25 AM 2.768 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
4/7/2021 9:55:25 AM 2.768 SINGLEP Refresh Optical Lensing (0.0110s)
4/7/2021 9:55:26 AM 2.768 SINGLEP Revise Fundamental Physical Laws (0.0240s)
4/7/2021 9:55:26 AM 2.768 SINGLEP Calculate Odds Of Success (0.0971s)
4/7/2021 9:55:26 AM 2.768 SINGLEP Briefly Panic (0.1812s)
4/7/2021 9:55:26 AM 2.768 SINGLEP Install Confidence Routines (0.2197s)
4/7/2021 9:55:26 AM 2.768 SINGLEP Bring Commander Interface Online (0.0520s)
4/7/2021 9:55:26 AM 2.768 SINGLEP Motivate All Crews (0.0320s)
4/7/2021 9:55:26 AM 2.768 SINGLEP Locating Available Networks (0.2993s)
4/7/2021 9:55:27 AM 2.768 SINGLEP Externalizing Patterns (0.3143s)
4/7/2021 9:55:27 AM 2.768 SINGLEP Hooking Externals (0.0050s)
4/7/2021 9:55:27 AM 2.768 SINGLEP Handlizing Hooks (0.0090s)
4/7/2021 9:55:27 AM 2.768 SINGLEP Disengaging Constants (0.0200s)
4/7/2021 9:55:27 AM 2.768 SINGLEP Late Axionic Computations (0.3113s)
4/7/2021 9:55:27 AM 2.768 SINGLEP Poking At Status Indicators (0.0050s)
4/7/2021 9:55:27 AM 2.768 SINGLEP Discovering States Of Matter (0.0090s)
4/7/2021 9:55:27 AM 2.768 SINGLEP Searching For A Leader (0.0100s)
4/7/2021 9:55:27 AM 2.768 SINGLEP Suppressing Bad Thoughts (0.0100s)
4/7/2021 9:55:27 AM 2.768 SINGLEP Sentinel Alertness Diagnostic (0.0090s)
4/7/2021 9:55:27 AM 2.768 SINGLEP Connecting to Fleet Command (0.0100s)
4/7/2021 9:55:27 AM 2.768 SINGLEP Thinking Of Advice (0.0100s)
4/7/2021 9:55:27 AM 2.768 SINGLEP Degaussing Advice (0.0100s)
4/7/2021 9:55:27 AM 2.768 SINGLEP Reading Alien Diaries (0.0090s)
4/7/2021 9:55:27 AM 2.768 SINGLEP Naming All Known Planets (0.0100s)
4/7/2021 9:55:27 AM 2.768 SINGLEP Remembering Speeds (0.0090s)
4/7/2021 9:55:27 AM 2.768 SINGLEP Prioritizing Targets (0.0100s)
4/7/2021 9:55:27 AM 2.768 SINGLEP Rebooting Sensor Arrays (0.0100s)
4/7/2021 9:55:27 AM 2.768 SINGLEP Unloading Prismatic Grid (0.0100s)
4/7/2021 9:55:27 AM 2.768 SINGLEP Thinking Of Objectives (0.0100s)
4/7/2021 9:55:27 AM 2.768 SINGLEP Inhibiting Visual Scans (0.3003s)
4/7/2021 9:55:27 AM 2.768 SINGLEP Synthesizing Vocals (0.0050s)
4/7/2021 9:55:28 AM 2.768 SINGLEP Investigating Map Signatures (0.0110s)
4/7/2021 9:55:28 AM 2.768 SINGLEP Ventilating Scenarios (0.0070s)
4/7/2021 9:55:28 AM 2.768 SINGLEP Decontaminating Targeting Systems (0.0100s)
4/7/2021 9:55:28 AM 2.768 SINGLEP Ejecting Tactical Core (0.0100s)
4/7/2021 9:55:28 AM 2.768 SINGLEP Calibrating Formations (0.0090s)
4/7/2021 9:55:28 AM 2.768 SINGLEP Intercepting Galactic Maps (0.0110s)
4/7/2021 9:55:28 AM 2.768 SINGLEP Discharging Colored Ions (0.0130s)
4/7/2021 9:55:28 AM 2.768 SINGLEP Replicating Ion Colors (0.0050s)
4/7/2021 9:55:28 AM 2.768 SINGLEP Faction Diagnostics (0.0140s)
4/7/2021 9:55:28 AM 2.768 SINGLEP Buffering Hackers (0.0230s)
4/7/2021 9:55:28 AM 2.768 SINGLEP Inverting Death (0.0050s)
4/7/2021 9:55:28 AM 2.768 SINGLEP Linear Field Variance (0.0390s)
4/7/2021 9:55:28 AM 2.768 SINGLEP Charging Marks (0.0040s)
4/7/2021 9:55:28 AM 2.768 SINGLEP Differentiating Marks (0.0510s)
4/7/2021 9:55:28 AM 2.768 SINGLEP Guarding The Posts (0.0050s)
4/7/2021 9:55:28 AM 2.768 SINGLEP Range Manifolds (0.0080s)
4/7/2021 9:55:28 AM 2.768 SINGLEP Purging ROFs (0.0100s)
4/7/2021 9:55:28 AM 2.768 SINGLEP Manipulating Speeds (0.0100s)
4/7/2021 9:55:28 AM 2.768 SINGLEP Detecting Projectiles (0.0090s)
4/7/2021 9:55:28 AM 2.768 SINGLEP Grouping Flow Fields (0.0100s)
4/7/2021 9:55:28 AM 2.768 SINGLEP Modulating Flow Field Groups (0.0140s)
4/7/2021 9:55:28 AM 2.768 SINGLEP Designing Fleets (0.0080s)
4/7/2021 9:55:28 AM 2.768 SINGLEP Thinking Of Technologies (0.0080s)
4/7/2021 9:55:28 AM 2.768 SINGLEP Categorizing Starboard Sensors (0.0090s)
4/7/2021 9:55:28 AM 2.768 SINGLEP Injecting Galactic Variables (0.0140s)
4/7/2021 9:55:28 AM 2.768 SINGLEP Underestimating Starfields (0.0090s)
4/7/2021 9:55:28 AM 2.768 SINGLEP Verifying Distant Planets (0.0230s)
4/7/2021 9:55:28 AM 2.768 SINGLEP Categorizing All Planets (0.0060s)
4/7/2021 9:55:28 AM 2.768 SINGLEP Organizing Commands (0.0120s)
4/7/2021 9:55:28 AM 2.768 SINGLEP Calculating Firing Cones (0.0060s)
4/7/2021 9:55:28 AM 2.768 SINGLEP Kicking Ship Parts Down Elevator Shaft (0.1501s)
4/7/2021 9:55:28 AM 2.768 SINGLEP Re-Aligning Objectives (0.0110s)
4/7/2021 9:55:28 AM 2.768 SINGLEP Sterilizing Test Chamber (0.0050s)
4/7/2021 9:55:28 AM 2.768 SINGLEP Issuing Orders (0.0090s)
4/7/2021 9:55:28 AM 2.768 SINGLEP Augmenting Infusers (0.0100s)
4/7/2021 9:55:28 AM 2.768 SINGLEP Infusing (0.0180s)
4/7/2021 9:55:28 AM 2.768 SINGLEP Load Surrogates (0.0290s)
4/7/2021 9:55:30 AM 2.768 SINGLEP Dreaming Of Quantum Computers (1.5985s)
4/7/2021 9:55:30 AM 2.768 SINGLEP Post-Proton Surge (0.0410s)
4/7/2021 9:55:30 AM 2.768 SINGLEP Background Radiation Taste Test (0.0270s)
4/7/2021 9:55:30 AM 2.768 SINGLEP Shuffling Chairs On Command Deck (0.0100s)
4/7/2021 9:55:30 AM 2.768 SINGLEP Windshield Wiping (0.0060s)
4/7/2021 9:55:30 AM 2.768 SINGLEP Last Organizational Modeling (0.0821s)
4/7/2021 9:55:30 AM 2.768 SINGLEP Info: will dump 1075 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
4/7/2021 9:55:30 AM 2.768 SINGLEP Stimulate Modulation (0.0230s)
4/7/2021 9:55:30 AM 2.768 SINGLEP Tip Servos (0.0060s)
4/7/2021 9:55:30 AM 2.768 SINGLEP Sort Buildings Into Uneven Piles (0.0080s)
4/7/2021 9:55:30 AM 2.768 SINGLEP Design New Fleet Logo (0.0110s)
4/7/2021 9:55:30 AM 2.768 SINGLEP Inspect Fleet Logo (0.0090s)
4/7/2021 9:55:30 AM 2.768 SINGLEP Ogle Enemy Logo (0.0080s)
4/7/2021 9:55:30 AM 2.768 SINGLEP Order Cores By Seniority (0.0110s)
4/7/2021 9:55:30 AM 2.768 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1102
4/7/2021 9:55:30 AM 2.768 SINGLEP Make Factions That Extra Bit Special (0.0110s)
4/7/2021 9:55:30 AM 2.768 SINGLEP Final Checks (0.2612s)
4/7/2021 9:55:30 AM 2.768 SINGLEP Load Historical Documents (0.0040s)
4/7/2021 9:55:30 AM 2.768 SINGLEP 7.6 seconds total load time.
Check System Logs For Rogue Intelligence (1.1s)
Check For Extra Modules (1.1s)
Pruning Excess Brain Cells (0.3s)
Locating Available Networks (0.3s)
Externalizing Patterns (0.3s)
Late Axionic Computations (0.3s)
Inhibiting Visual Scans (0.3s)
Dreaming Of Quantum Computers (1.6s)
Final Checks (0.3s)
4/7/2021 9:55:30 AM 2.768 SINGLEP Hello Steam user 'Paradox Song'
4/7/2021 10:08:13 AM 2.768 SINGLEP Start load save: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings
4/7/2021 10:08:13 AM 2.768 SINGLEP Warning: Could not find AIWar2GalaxySetting 'AlliedVision', so its data was discarded.
4/7/2021 10:08:13 AM 2.768 SINGLEP Warning: Could not find AIWar2GalaxySetting 'AdjacentPlanetsWatched', so its data was discarded.
4/7/2021 10:08:13 AM 2.768 SINGLEP Added the faction AIRelentlessWave.
4/7/2021 10:08:13 AM 2.768 SINGLEP Added the faction ExecutorFakeFaction.
4/7/2021 10:08:13 AM 2.768 SINGLEP PlayerAccount Paradox Song has now been put in control of faction 19.
4/7/2021 10:08:13 AM 2.768 SINGLEP in strip extra, Big Booms: hasHadFirstPlayer True shouldBeRemoved False
4/7/2021 10:08:13 AM 2.768 SINGLEP in strip extra, Snow Nagato: hasHadFirstPlayer True shouldBeRemoved True
4/7/2021 10:08:13 AM 2.768 SINGLEP in strip extra, The Herders: hasHadFirstPlayer True shouldBeRemoved True
4/7/2021 10:08:13 AM 2.768 SINGLEP Clear out factions that should not be in UI based on savegame: 18 AI Special Operations Relentless AI Wave (Beacon) Scourge (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Snow Nagato Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves The Herders AI Praetorian Guard AI Praetorian Guard
4/7/2021 10:08:13 AM 2.768 SINGLEP loading as template
4/7/2021 10:08:13 AM 2.768 SINGLEP Added the faction AIRelentlessWave.
4/7/2021 10:08:13 AM 2.768 SINGLEP Added the faction AIReserves.
4/7/2021 10:08:13 AM 2.768 SINGLEP Added the faction AntiAIZombie.
4/7/2021 10:08:13 AM 2.768 SINGLEP Added the faction AntiEveryoneZombie.
4/7/2021 10:08:13 AM 2.768 SINGLEP Added the faction AntiPlayerZombie.
4/7/2021 10:08:13 AM 2.768 SINGLEP Added the faction CPALogic.
4/7/2021 10:08:13 AM 2.768 SINGLEP Added the faction EnragedMacrophage.
4/7/2021 10:08:13 AM 2.768 SINGLEP Added the faction ExecutorFakeFaction.
4/7/2021 10:08:13 AM 2.768 SINGLEP Added the faction Mercenary.
4/7/2021 10:08:13 AM 2.768 SINGLEP Added the faction PraetorianGuard.
4/7/2021 10:08:13 AM 2.768 SINGLEP Added the faction TamedMacrophage.
4/7/2021 10:08:13 AM 2.768 SINGLEP Natural Objects / 0 / False
4/7/2021 10:08:13 AM 2.768 SINGLEP AI Sentinels / 1 / False
4/7/2021 10:08:13 AM 2.768 SINGLEP AI Warden Fleet / 2 / False
4/7/2021 10:08:13 AM 2.768 SINGLEP AI Hunter Fleet / 3 / False
4/7/2021 10:08:13 AM 2.768 SINGLEP Antagonized Dyson Sphere / 4 / False
4/7/2021 10:08:13 AM 2.768 SINGLEP AI Instigators / 5 / False
4/7/2021 10:08:13 AM 2.768 SINGLEP Zenith Trader / 6 / False
4/7/2021 10:08:13 AM 2.768 SINGLEP Zenith Dyson Sphere / 7 / False
4/7/2021 10:08:13 AM 2.768 SINGLEP Macrophage Infestation / 8 / False
4/7/2021 10:08:13 AM 2.768 SINGLEP Human Resistance Fighters / 9 / False
4/7/2021 10:08:13 AM 2.768 SINGLEP Dark Spire / 10 / False
4/7/2021 10:08:13 AM 2.768 SINGLEP Missing Faction / 11 / False
4/7/2021 10:08:13 AM 2.768 SINGLEP Astro Trains / 12 / False
4/7/2021 10:08:13 AM 2.768 SINGLEP AI Sentinels / 13 / False
4/7/2021 10:08:13 AM 2.768 SINGLEP AI Warden Fleet / 14 / False
4/7/2021 10:08:13 AM 2.768 SINGLEP AI Hunter Fleet / 15 / False
4/7/2021 10:08:13 AM 2.768 SINGLEP Scourge / 16 / False
4/7/2021 10:08:13 AM 2.768 SINGLEP Missing Faction / 17 / False
4/7/2021 10:08:13 AM 2.768 SINGLEP (Beacon) Nanocaust / 18 / False
4/7/2021 10:08:13 AM 2.768 SINGLEP Big Booms / 19 / False
4/7/2021 10:08:13 AM 2.768 SINGLEP Relentless AI Wave / 20 / False
4/7/2021 10:08:13 AM 2.768 SINGLEP AI Reserves / 21 / False
4/7/2021 10:08:13 AM 2.768 SINGLEP Anti-AI Zombie / 22 / False
4/7/2021 10:08:13 AM 2.768 SINGLEP Anti-Everyone Zombie / 23 / False
4/7/2021 10:08:13 AM 2.768 SINGLEP Anti-Player Zombie / 24 / False
4/7/2021 10:08:13 AM 2.768 SINGLEP Cross Planet Attack / 25 / False
4/7/2021 10:08:13 AM 2.768 SINGLEP Macrophage Infestation - Enraged / 26 / False
4/7/2021 10:08:13 AM 2.768 SINGLEP AI Special Operations / 27 / False
4/7/2021 10:08:13 AM 2.768 SINGLEP Outguard / 28 / False
4/7/2021 10:08:13 AM 2.768 SINGLEP AI Praetorian Guard / 29 / False
4/7/2021 10:08:13 AM 2.768 SINGLEP Macrophage Infestation - Tamed / 30 / False
4/7/2021 10:08:13 AM 2.768 SINGLEP Finish load save in 809.8ms
4/7/2021 10:08:13 AM 2.768 SINGLEP Start Generate Partial Map with Honeycomb and seed 211902877 and planet count 80 and 35 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings)
4/7/2021 10:08:14 AM 2.768 SINGLEP PlayerAccount Paradox Song has now been put in control of faction 19.
4/7/2021 10:08:14 AM 2.768 SINGLEP Fixed 2800 missing planet factions.
4/7/2021 10:08:14 AM 2.768 SINGLEP Generate Partial Map Complete 185ms
4/7/2021 10:11:41 AM 2.768 SINGLEP Update mod and expansion statuses!
4/7/2021 10:11:41 AM 2.768 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED)
4/7/2021 10:11:41 AM 2.768 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Enabled!) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled)
4/7/2021 10:11:41 AM 2.768 SINGLEP Found 332 xml files in 94 folders in 23ms
4/7/2021 10:11:41 AM 2.768 SINGLEP 332 Xml Files Parsed in 154ms
4/7/2021 10:11:41 AM 2.768 SINGLEP Gather Ancient Lifeforms (0.1852s)
4/7/2021 10:11:41 AM 2.768 SINGLEP 330 Xml Files Checked For Exp/Mod Status in 5ms
4/7/2021 10:11:41 AM 2.768 SINGLEP Pruning Excess Brain Cells (0.0110s)
4/7/2021 10:11:41 AM 2.768 SINGLEP 0 / 66: Arcen.Universal.XmlModNamesToIgnoreNowTable (0.0030s)
4/7/2021 10:11:41 AM 2.768 SINGLEP 1 / 66: Arcen.Universal.AchievementTable (0.0070s)
4/7/2021 10:11:41 AM 2.768 SINGLEP 2 / 66: Arcen.AIW2.Core.ExternalVisualCoreConstants (0.0070s)
4/7/2021 10:11:41 AM 2.768 SINGLEP 3 / 66: Arcen.Universal.SFXItemTable (0.0080s)
4/7/2021 10:11:41 AM 2.768 SINGLEP 4 / 66: Arcen.Universal.TextEmbededSpriteTable (0.0070s)
4/7/2021 10:11:41 AM 2.768 SINGLEP 5 / 66: Arcen.Universal.ExternalIconDictionaryTable (0.0110s)
4/7/2021 10:11:41 AM 2.768 SINGLEP 6 / 66: Arcen.Universal.MusicTrackTable (0.0030s)
4/7/2021 10:11:41 AM 2.768 SINGLEP 7 / 66: Arcen.AIW2.Core.NetworkingFrameworkTable (0.0130s)
4/7/2021 10:11:41 AM 2.768 SINGLEP 8 / 66: Arcen.Universal.ArcenExternalDataPatternTable (0.4474s)
4/7/2021 10:11:41 AM 2.768 SINGLEP 9 / 66: Arcen.Universal.ArcenExternalCodeHookTable (0.0120s)
4/7/2021 10:11:41 AM 2.768 SINGLEP 10 / 66: Arcen.Universal.ArcenExternalCodeHookHandlerTable (0.0120s)
4/7/2021 10:11:41 AM 2.768 SINGLEP 11 / 66: Arcen.AIW2.Core.ExternalConstants (0.0170s)
4/7/2021 10:11:41 AM 2.768 SINGLEP 12 / 66: Arcen.AIW2.Core.ExternalVisualConstants (0.0130s)
4/7/2021 10:11:41 AM 2.768 SINGLEP 13 / 66: Arcen.AIW2.Core.IconShipStatusTable (0.0110s)
4/7/2021 10:11:41 AM 2.768 SINGLEP 14 / 66: Arcen.AIW2.Core.StateOfMatterTypeDataTable (0.0120s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 15 / 66: Arcen.AIW2.Core.FleetLeaderTypeDataTable (0.0120s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 16 / 66: Arcen.AIW2.Core.GalaxyMapTextboxFunctionTable (0.0120s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 17 / 66: Arcen.AIW2.Core.AISentinelAlertLevelTable (0.0120s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 18 / 66: Arcen.AIW2.Core.FleetNameTypeDataTable (0.0120s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 19 / 66: Arcen.AIW2.Core.TipCategoryTable (0.0120s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 20 / 66: Arcen.AIW2.Core.TipTable (0.0120s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 21 / 66: Arcen.AIW2.Core.JournalEntryTable (0.0120s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 22 / 66: Arcen.AIW2.Core.PlanetNameTypeDataTable (0.0120s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 23 / 66: Arcen.AIW2.Core.GameSpeedTypeTable (0.0120s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 24 / 66: Arcen.AIW2.Core.Balance_PriorityAsAITargetTable (0.0120s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 25 / 66: Arcen.AIW2.Core.Balance_PriorityAsFRDTargetTable (0.0120s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 26 / 66: Arcen.AIW2.Core.Balance_PriorityToProtectTable (0.0120s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 27 / 66: Arcen.AIW2.Core.ObjectiveGeneratorTable (0.0120s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 28 / 66: Arcen.AIW2.Core.ArcenCameraTypeTable (0.0030s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 29 / 66: Arcen.AIW2.Core.ShipVoiceGroupTable (0.0070s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 30 / 66: Arcen.AIW2.Core.MapTypeDataTable (0.0070s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 31 / 66: Arcen.AIW2.Core.ScenarioDataTable (0.0070s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 32 / 66: Arcen.AIW2.Core.TargetEvaluatorTypeDataTable (0.0070s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 33 / 66: Arcen.AIW2.Core.AIDefensePlacerTable (0.0070s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 34 / 66: Arcen.AIW2.Core.FleetFormationTypeDataTable (0.0070s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 35 / 66: Arcen.AIW2.Core.GalaxyMapDisplayModeTable (0.0070s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 36 / 66: Arcen.AIW2.Core.TeamColorDefinitionTable (0.0090s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 37 / 66: Arcen.AIW2.Core.TeamColorPrefabsTable (0.0050s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 38 / 66: Arcen.AIW2.Core.SpecialFactionDataTable (0.0070s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 39 / 66: Arcen.AIW2.Core.HackingTypeTable (0.0080s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 40 / 66: Arcen.AIW2.Core.DeathEffectTypeTable (0.0060s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 41 / 66: Arcen.AIW2.Core.EntityLineTypeTable (0.0450s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 42 / 66: Arcen.AIW2.Core.Balance_MarkLevelTable (0.0040s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 43 / 66: Arcen.AIW2.Core.MarkLevelScaleStyleTable (0.0070s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 44 / 66: Arcen.AIW2.Core.AIGuardPostAndCommandPlacerTable (0.0070s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 45 / 66: Arcen.AIW2.Core.Balance_RangeTable (0.0060s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 46 / 66: Arcen.AIW2.Core.Balance_RateOfFireTable (0.0070s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 47 / 66: Arcen.AIW2.Core.Balance_SpeedDirectTable (0.0070s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 48 / 66: Arcen.AIW2.Core.Balance_ShotSpeedTable (0.0070s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 49 / 66: Arcen.AIW2.Core.AIShipGroupCategoryTable (0.0070s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 50 / 66: Arcen.AIW2.Core.AIShipGroupTable (0.0110s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 51 / 66: Arcen.AIW2.Core.FleetDesignTemplateTable (0.0040s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 52 / 66: Arcen.AIW2.Core.TechUpgradeTable (0.0060s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 53 / 66: Arcen.AIW2.Core.BuildSidebarCategoryTable (0.0070s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 54 / 66: Arcen.AIW2.Core.AIWar2GalaxySettingCategoryTable (0.0070s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 55 / 66: Arcen.AIW2.Core.AIWar2GalaxySettingSubcategoryTable (0.0070s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 56 / 66: Arcen.AIW2.Core.AIWar2GalaxySettingTable (0.0080s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 57 / 66: Arcen.AIW2.Core.SpaceboxDefinitionTable (0.0060s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 58 / 66: Arcen.AIW2.Core.PlanetDefinitionTable (0.0070s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 59 / 66: Arcen.AIW2.Core.GameCommandTypeTable (0.0080s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 60 / 66: Arcen.AIW2.Core.GameEntityTypeDataTable (0.0641s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 61 / 66: Arcen.AIW2.Core.ObjectiveCategoryTable (0.0030s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 62 / 66: Arcen.AIW2.Core.TestChamberTable (0.0070s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 63 / 66: Arcen.AIW2.Core.TutorialCategoryTable (0.0070s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 64 / 66: Arcen.AIW2.Core.TutorialTable (0.0070s)
4/7/2021 10:11:42 AM 2.768 SINGLEP 65 / 66: Arcen.Universal.SurrogateTableTable (0.0130s)
4/7/2021 10:11:42 AM 2.768 SINGLEP Investigate Temporal Vortex (0.1972s)
4/7/2021 10:11:42 AM 2.768 SINGLEP Post-Proton Surge (0.0070s)
4/7/2021 10:11:42 AM 2.768 SINGLEP Background Radiation Taste Test (0.0070s)
4/7/2021 10:11:42 AM 2.768 SINGLEP Shuffling Chairs On Command Deck (0.0110s)
4/7/2021 10:11:42 AM 2.768 SINGLEP Windshield Wiping (0.0030s)
4/7/2021 10:11:42 AM 2.768 SINGLEP Last Organizational Modeling (0.0370s)
4/7/2021 10:11:42 AM 2.768 SINGLEP Info: will dump 1083 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
4/7/2021 10:11:42 AM 2.768 SINGLEP Stimulate Modulation (0.0230s)
4/7/2021 10:11:42 AM 2.768 SINGLEP Tip Servos (0.0040s)
4/7/2021 10:11:42 AM 2.768 SINGLEP Sort Buildings Into Uneven Piles (0.0070s)
4/7/2021 10:11:42 AM 2.768 SINGLEP Design New Fleet Logo (0.0090s)
4/7/2021 10:11:42 AM 2.768 SINGLEP Inspect Fleet Logo (0.0050s)
4/7/2021 10:11:42 AM 2.768 SINGLEP Ogle Enemy Logo (0.0060s)
4/7/2021 10:11:42 AM 2.768 SINGLEP Order Cores By Seniority (0.0070s)
4/7/2021 10:11:42 AM 2.768 SINGLEP Make Factions That Extra Bit Special (0.0070s)
4/7/2021 10:11:42 AM 2.768 SINGLEP No resolution change was required.
4/7/2021 10:11:42 AM 2.768 SINGLEP Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
4/7/2021 10:11:42 AM 2.768 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144)
4/7/2021 10:12:42 AM 2.768 SINGLEP Start load save: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings
4/7/2021 10:12:42 AM 2.768 SINGLEP Arcen.AIW2.External.ZenithMinersPerUnitExternalData: Tried to initialize Parent object as GameEntity_Squad, but type was Arcen.Universal.World
4/7/2021 10:12:42 AM 2.768 SINGLEP The savegame you are trying to load had the following fatal error: Could not load the campaign in question because you don't have the requisite expansions or mods installed:
Table FleetDesignTemplateTable was asked for record with InternalName='ESV_BackdoorFactory' but it's not there. You may be missing a mod or an expansion.
4/7/2021 10:12:42 AM 2.768 SINGLEP Did not load save: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save
4/7/2021 10:12:42 AM 2.768 SINGLEP Finish load save in 8.2ms
4/7/2021 10:12:42 AM 2.768 SINGLEP Start Generate Partial Map with Realistic and seed 497076160 and planet count 80 and 23 factions (StartingTheLobbyDefaults NotLoadingAnything)
4/7/2021 10:12:42 AM 2.768 SINGLEP Added the faction AIRelentlessWave.
4/7/2021 10:12:42 AM 2.768 SINGLEP Added the faction ExecutorFakeFaction.
4/7/2021 10:12:42 AM 2.768 SINGLEP PlayerAccount Paradox Song has now been put in control of faction 1.
4/7/2021 10:12:42 AM 2.768 SINGLEP Fixed 2000 missing planet factions.
4/7/2021 10:12:42 AM 2.768 SINGLEP Natural Objects / 0 / False
4/7/2021 10:12:42 AM 2.768 SINGLEP Paradox Song / 1 / False
4/7/2021 10:12:42 AM 2.768 SINGLEP AI Sentinels / 2 / False
4/7/2021 10:12:42 AM 2.768 SINGLEP AI Warden Fleet / 3 / False
4/7/2021 10:12:42 AM 2.768 SINGLEP AI Hunter Fleet / 4 / False
4/7/2021 10:12:42 AM 2.768 SINGLEP AI Praetorian Guard / 5 / False
4/7/2021 10:12:42 AM 2.768 SINGLEP Cross Planet Attack / 6 / False
4/7/2021 10:12:42 AM 2.768 SINGLEP Anti-AI Zombie / 7 / False
4/7/2021 10:12:42 AM 2.768 SINGLEP Anti-Player Zombie / 8 / False
4/7/2021 10:12:42 AM 2.768 SINGLEP Anti-Everyone Zombie / 9 / False
4/7/2021 10:12:42 AM 2.768 SINGLEP Antagonized Dyson Sphere / 10 / False
4/7/2021 10:12:42 AM 2.768 SINGLEP AI Instigators / 11 / False
4/7/2021 10:12:42 AM 2.768 SINGLEP AI Reserves / 12 / False
4/7/2021 10:12:42 AM 2.768 SINGLEP Outguard / 13 / False
4/7/2021 10:12:42 AM 2.768 SINGLEP Macrophage Infestation - Enraged / 14 / False
4/7/2021 10:12:42 AM 2.768 SINGLEP (Beacon) Devourer Golem / 15 / False
4/7/2021 10:12:42 AM 2.768 SINGLEP (Beacon) Fallen Spire / 16 / False
4/7/2021 10:12:42 AM 2.768 SINGLEP (Beacon) Marauders / 17 / False
4/7/2021 10:12:42 AM 2.768 SINGLEP (Beacon) Human Resistance Fighters / 18 / False
4/7/2021 10:12:42 AM 2.768 SINGLEP (Beacon) Nanocaust / 19 / False
4/7/2021 10:12:42 AM 2.768 SINGLEP (Beacon) Scourge / 20 / False
4/7/2021 10:12:42 AM 2.768 SINGLEP (Beacon) Civilian Industry / 21 / False
4/7/2021 10:12:42 AM 2.768 SINGLEP (Beacon) Macrophage Infestation - Tamed / 22 / False
4/7/2021 10:12:42 AM 2.768 SINGLEP Relentless AI Wave / 23 / False
4/7/2021 10:12:42 AM 2.768 SINGLEP AI Special Operations / 24 / False
4/7/2021 10:13:43 AM 2.768 SINGLEP Start Generate Partial Map with Realistic and seed 497076160 and planet count 80 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
4/7/2021 10:13:43 AM 2.768 SINGLEP PlayerAccount Paradox Song is controlling faction 1 already.
4/7/2021 10:13:43 AM 2.768 SINGLEP Fixed 2400 missing planet factions.
4/7/2021 10:13:43 AM 2.768 SINGLEP Generate Partial Map Complete 148ms
4/7/2021 10:13:50 AM 2.768 SINGLEP Start Generate Partial Map with Realistic and seed 497076160 and planet count 80 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
4/7/2021 10:13:50 AM 2.768 SINGLEP PlayerAccount Paradox Song is controlling faction 1 already.
4/7/2021 10:13:50 AM 2.768 SINGLEP Fixed 2320 missing planet factions.
4/7/2021 10:13:50 AM 2.768 SINGLEP Generate Partial Map Complete 126ms
4/7/2021 11:43:40 AM 2.768 SINGLEP Start Generate FULL Map with Realistic and seed 497076160 and planet count 80 and 33 factions (StartingMainGameAfterLobby NotLoadingAnything)
4/7/2021 11:43:40 AM 2.768 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 14ms
4/7/2021 11:43:40 AM 2.768 SINGLEP Generate FULL Map Complete 340ms
4/7/2021 11:43:41 AM 2.768 SINGLEP Fixed too-high count of ships to be granted. Was 7, now 5 Focused Gravity Generator from Other Defensive Schematic Server
4/7/2021 11:45:36 AM 2.768 SINGLEP No resolution change was required.
4/7/2021 11:45:36 AM 2.768 SINGLEP Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
4/7/2021 11:45:36 AM 2.768 SINGLEP Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75)
4/7/2021 11:47:06 AM 2.768 SINGLEP Start load save: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings
4/7/2021 11:47:06 AM 2.768 SINGLEP PlayerAccount Paradox Song has now been put in control of faction 1.
4/7/2021 11:47:06 AM 2.768 SINGLEP in strip extra, Paradox Song: hasHadFirstPlayer True shouldBeRemoved False
4/7/2021 11:47:06 AM 2.768 SINGLEP Clear out factions that should not be in UI based on savegame: 17 (Beacon) Macrophage Infestation - Tamed (Beacon) Scourge (Beacon) Nanocaust (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem AI Praetorian Guard AI Special Operations Relentless AI Wave Macrophage Infestation - Enraged Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie Cross Planet Attack AI Praetorian Guard
4/7/2021 11:47:06 AM 2.768 SINGLEP loading as template
4/7/2021 11:47:06 AM 2.768 SINGLEP Added the faction AIRelentlessWave.
4/7/2021 11:47:06 AM 2.768 SINGLEP Added the faction AIReserves.
4/7/2021 11:47:06 AM 2.768 SINGLEP Added the faction AntiAIZombie.
4/7/2021 11:47:06 AM 2.768 SINGLEP Added the faction AntiEveryoneZombie.
4/7/2021 11:47:06 AM 2.768 SINGLEP Added the faction AntiPlayerZombie.
4/7/2021 11:47:06 AM 2.768 SINGLEP Added the faction CPALogic.
4/7/2021 11:47:06 AM 2.768 SINGLEP Added the faction EnragedMacrophage.
4/7/2021 11:47:06 AM 2.768 SINGLEP Added the faction ExecutorFakeFaction.
4/7/2021 11:47:06 AM 2.768 SINGLEP Added the faction Mercenary.
4/7/2021 11:47:06 AM 2.768 SINGLEP Added the faction PraetorianGuard.
4/7/2021 11:47:06 AM 2.768 SINGLEP Added the faction TamedMacrophage.
4/7/2021 11:47:06 AM 2.768 SINGLEP Finish load save in 222.1ms
4/7/2021 11:47:06 AM 2.768 SINGLEP Start Generate Partial Map with Realistic and seed 458841882 and planet count 80 and 32 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings)
4/7/2021 11:47:06 AM 2.768 SINGLEP PlayerAccount Paradox Song has now been put in control of faction 1.
4/7/2021 11:47:06 AM 2.768 SINGLEP Fixed 2560 missing planet factions.
4/7/2021 11:47:06 AM 2.768 SINGLEP Generate Partial Map Complete 156ms
4/7/2021 12:58:06 PM 2.768 SINGLEP Start Generate Partial Map with Realistic and seed 458841882 and planet count 90 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
4/7/2021 12:58:06 PM 2.768 SINGLEP LongTerm Warden Set directly Difficulty_7
4/7/2021 12:58:06 PM 2.768 SINGLEP PlayerAccount Paradox Song is controlling faction 1 already.
4/7/2021 12:58:06 PM 2.768 SINGLEP Fixed 2880 missing planet factions.
4/7/2021 12:58:06 PM 2.768 SINGLEP Generate Partial Map Complete 149ms
4/7/2021 12:58:10 PM 2.768 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 4.54 seconds ago.
4/7/2021 12:58:16 PM 2.768 SINGLEP Start Generate Partial Map with Realistic and seed 458841882 and planet count 90 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
4/7/2021 12:58:16 PM 2.768 SINGLEP LongTerm Warden Set directly Difficulty_7
4/7/2021 12:58:16 PM 2.768 SINGLEP PlayerAccount Paradox Song is controlling faction 1 already.
4/7/2021 12:58:16 PM 2.768 SINGLEP Fixed 2880 missing planet factions.
4/7/2021 12:58:16 PM 2.768 SINGLEP Generate Partial Map Complete 142ms
4/7/2021 12:58:19 PM 2.768 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 3.18 seconds ago.
4/7/2021 12:58:23 PM 2.768 SINGLEP Start Generate Partial Map with Realistic and seed 458841882 and planet count 90 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
4/7/2021 12:58:23 PM 2.768 SINGLEP LongTerm Warden Set directly Difficulty_7
4/7/2021 12:58:23 PM 2.768 SINGLEP PlayerAccount Paradox Song is controlling faction 1 already.
4/7/2021 12:58:23 PM 2.768 SINGLEP Fixed 2880 missing planet factions.
4/7/2021 12:58:23 PM 2.768 SINGLEP Generate Partial Map Complete 363ms
4/7/2021 12:58:27 PM 2.768 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 4.45 seconds ago.
4/7/2021 12:58:30 PM 2.768 SINGLEP Start Generate Partial Map with Realistic and seed 458841882 and planet count 90 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
4/7/2021 12:58:30 PM 2.768 SINGLEP LongTerm Warden Set directly Difficulty_7
4/7/2021 12:58:30 PM 2.768 SINGLEP PlayerAccount Paradox Song is controlling faction 1 already.
4/7/2021 12:58:30 PM 2.768 SINGLEP Fixed 2880 missing planet factions.
4/7/2021 12:58:30 PM 2.768 SINGLEP Generate Partial Map Complete 275ms
4/7/2021 12:58:33 PM 2.768 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 3.18 seconds ago.
4/7/2021 12:58:37 PM 2.768 SINGLEP Start Generate Partial Map with Realistic and seed 458841882 and planet count 90 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
4/7/2021 12:58:37 PM 2.768 SINGLEP LongTerm Warden Set directly Difficulty_7
4/7/2021 12:58:37 PM 2.768 SINGLEP PlayerAccount Paradox Song is controlling faction 1 already.
4/7/2021 12:58:37 PM 2.768 SINGLEP Fixed 2880 missing planet factions.
4/7/2021 12:58:37 PM 2.768 SINGLEP Generate Partial Map Complete 145ms
4/7/2021 12:58:42 PM 2.768 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 4.64 seconds ago.
4/7/2021 12:58:43 PM 2.768 SINGLEP Start Generate Partial Map with Realistic and seed 458841882 and planet count 90 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
4/7/2021 12:58:43 PM 2.768 SINGLEP LongTerm Warden Set directly Difficulty_7
4/7/2021 12:58:43 PM 2.768 SINGLEP PlayerAccount Paradox Song is controlling faction 1 already.
4/7/2021 12:58:43 PM 2.768 SINGLEP Fixed 2880 missing planet factions.
4/7/2021 12:58:43 PM 2.768 SINGLEP Generate Partial Map Complete 277ms
4/7/2021 12:58:56 PM 2.768 SINGLEP Start Generate Partial Map with Realistic and seed 291495704 and planet count 90 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
4/7/2021 12:58:56 PM 2.768 SINGLEP LongTerm Warden Set directly Difficulty_7
4/7/2021 12:58:56 PM 2.768 SINGLEP PlayerAccount Paradox Song is controlling faction 1 already.
4/7/2021 12:58:56 PM 2.768 SINGLEP Fixed 2880 missing planet factions.
4/7/2021 12:58:56 PM 2.768 SINGLEP Generate Partial Map Complete 280ms
4/7/2021 12:59:03 PM 2.768 SINGLEP Start Generate Partial Map with Realistic and seed 155110121 and planet count 90 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
4/7/2021 12:59:03 PM 2.768 SINGLEP LongTerm Warden Set directly Difficulty_7
4/7/2021 12:59:04 PM 2.768 SINGLEP PlayerAccount Paradox Song is controlling faction 1 already.
4/7/2021 12:59:04 PM 2.768 SINGLEP Fixed 2880 missing planet factions.
4/7/2021 12:59:04 PM 2.768 SINGLEP Generate Partial Map Complete 286ms
4/7/2021 12:59:12 PM 2.768 SINGLEP Start Generate Partial Map with Realistic and seed 530104559 and planet count 90 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
4/7/2021 12:59:12 PM 2.768 SINGLEP LongTerm Warden Set directly Difficulty_7
4/7/2021 12:59:12 PM 2.768 SINGLEP PlayerAccount Paradox Song is controlling faction 1 already.
4/7/2021 12:59:12 PM 2.768 SINGLEP Fixed 2880 missing planet factions.
4/7/2021 12:59:12 PM 2.768 SINGLEP Generate Partial Map Complete 287ms
4/7/2021 12:59:13 PM 2.768 SINGLEP Start Generate Partial Map with Realistic and seed 163769654 and planet count 90 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
4/7/2021 12:59:13 PM 2.768 SINGLEP LongTerm Warden Set directly Difficulty_7
4/7/2021 12:59:13 PM 2.768 SINGLEP PlayerAccount Paradox Song is controlling faction 1 already.
4/7/2021 12:59:13 PM 2.768 SINGLEP Fixed 2880 missing planet factions.
4/7/2021 12:59:13 PM 2.768 SINGLEP Generate Partial Map Complete 291ms
4/7/2021 12:59:15 PM 2.768 SINGLEP Start Generate Partial Map with Realistic and seed 501068342 and planet count 90 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
4/7/2021 12:59:15 PM 2.768 SINGLEP LongTerm Warden Set directly Difficulty_7
4/7/2021 12:59:15 PM 2.768 SINGLEP PlayerAccount Paradox Song is controlling faction 1 already.
4/7/2021 12:59:15 PM 2.768 SINGLEP Fixed 2880 missing planet factions.
4/7/2021 12:59:15 PM 2.768 SINGLEP Generate Partial Map Complete 254ms
4/7/2021 12:59:16 PM 2.768 SINGLEP Start Generate Partial Map with Realistic and seed 925656485 and planet count 90 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
4/7/2021 12:59:16 PM 2.768 SINGLEP LongTerm Warden Set directly Difficulty_7
4/7/2021 12:59:16 PM 2.768 SINGLEP PlayerAccount Paradox Song is controlling faction 1 already.
4/7/2021 12:59:16 PM 2.768 SINGLEP Fixed 2880 missing planet factions.
4/7/2021 12:59:17 PM 2.768 SINGLEP Generate Partial Map Complete 240ms
4/7/2021 12:59:18 PM 2.768 SINGLEP Start Generate Partial Map with Realistic and seed 845907142 and planet count 90 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
4/7/2021 12:59:18 PM 2.768 SINGLEP LongTerm Warden Set directly Difficulty_7
4/7/2021 12:59:19 PM 2.768 SINGLEP PlayerAccount Paradox Song is controlling faction 1 already.
4/7/2021 12:59:19 PM 2.768 SINGLEP Fixed 2880 missing planet factions.
4/7/2021 12:59:19 PM 2.768 SINGLEP Generate Partial Map Complete 314ms
4/7/2021 12:59:20 PM 2.768 SINGLEP Start Generate Partial Map with Realistic and seed 570416574 and planet count 90 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
4/7/2021 12:59:20 PM 2.768 SINGLEP LongTerm Warden Set directly Difficulty_7
4/7/2021 12:59:20 PM 2.768 SINGLEP PlayerAccount Paradox Song is controlling faction 1 already.
4/7/2021 12:59:20 PM 2.768 SINGLEP Fixed 2880 missing planet factions.
4/7/2021 12:59:20 PM 2.768 SINGLEP Generate Partial Map Complete 305ms
4/7/2021 12:59:26 PM 2.768 SINGLEP Start Generate Partial Map with Realistic and seed 870226410 and planet count 90 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
4/7/2021 12:59:26 PM 2.768 SINGLEP LongTerm Warden Set directly Difficulty_7
4/7/2021 12:59:27 PM 2.768 SINGLEP PlayerAccount Paradox Song is controlling faction 1 already.
4/7/2021 12:59:27 PM 2.768 SINGLEP Fixed 2880 missing planet factions.
4/7/2021 12:59:27 PM 2.768 SINGLEP Generate Partial Map Complete 525ms
4/7/2021 12:59:52 PM 2.768 SINGLEP Start Generate Partial Map with Realistic and seed 870226410 and planet count 90 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
4/7/2021 12:59:52 PM 2.768 SINGLEP LongTerm Warden Set directly Difficulty_7
4/7/2021 12:59:52 PM 2.768 SINGLEP PlayerAccount Paradox Song is controlling faction 1 already.
4/7/2021 12:59:52 PM 2.768 SINGLEP Fixed 2880 missing planet factions.
4/7/2021 12:59:52 PM 2.768 SINGLEP Generate Partial Map Complete 149ms
4/7/2021 12:59:53 PM 2.768 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.87 seconds ago.
4/7/2021 1:00:36 PM 2.768 SINGLEP Start Generate Partial Map with Realistic and seed 389592804 and planet count 90 and 32 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
4/7/2021 1:00:36 PM 2.768 SINGLEP LongTerm Warden Set directly Difficulty_7
4/7/2021 1:00:37 PM 2.768 SINGLEP PlayerAccount Paradox Song is controlling faction 1 already.
4/7/2021 1:00:37 PM 2.768 SINGLEP Fixed 2880 missing planet factions.
4/7/2021 1:00:37 PM 2.768 SINGLEP Generate Partial Map Complete 142ms
4/7/2021 1:03:23 PM 2.768 SINGLEP Start Generate FULL Map with Realistic and seed 389592804 and planet count 90 and 32 factions (StartingMainGameAfterLobby NotLoadingAnything)
4/7/2021 1:03:23 PM 2.768 SINGLEP LongTerm Warden Set directly Difficulty_7
4/7/2021 1:03:24 PM 2.768 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 8ms
4/7/2021 1:03:24 PM 2.768 SINGLEP Generate FULL Map Complete 288ms
4/7/2021 1:16:44 PM 2.768 SINGLEP Skipped log Achievement To Steam Lots Of Energy because we think it's already there.
4/7/2021 1:23:58 PM 2.768 SINGLEP Skipped log Achievement To Steam Give a Man a Fish... because we think it's already there.
4/7/2021 2:08:54 PM 2.768 SINGLEP No resolution change was required.
4/7/2021 2:08:54 PM 2.768 SINGLEP Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
4/7/2021 2:08:54 PM 2.768 SINGLEP Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75)
4/7/2021 2:08:57 PM 2.768 SINGLEP Start load save: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/Deadlock/Autosave at 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame
4/7/2021 2:08:57 PM 2.768 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 17ms
4/7/2021 2:08:57 PM 2.768 SINGLEP Finish load save in 275.0ms
4/7/2021 2:44:56 PM 2.768 SINGLEP Skipped log Achievement To Steam Off to the Dire Graveyard because we think it's already there.
4/7/2021 7:52:02 PM SINGLEP Current directory used: D:/SteamLibrary/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/
4/7/2021 7:52:02 PM SINGLEP Boot up FleetOS (0.1256s)
4/7/2021 7:52:02 PM SINGLEP graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.0) 64bit
graphicsDeviceName: AMD Radeon HD 7900 Series
graphicsDeviceID: 26522
graphicsDeviceVendor: ATI
graphicsDeviceVendorID: 4098
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 3051
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 5800X 8-Core Processor
processorCount: 16
processorFrequency: 3800
systemMemorySize: 32678
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
4/7/2021 7:52:02 PM SINGLEP Check System Logs For Rogue Intelligence (0.2114s)
4/7/2021 7:52:02 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name
4/7/2021 7:52:02 PM SINGLEP Inspect Aft Hatches (0.0160s)
4/7/2021 7:52:02 PM SINGLEP Found 333 xml files in 95 folders in 29ms
4/7/2021 7:52:02 PM SINGLEP Check For Extra Modules (0.2062s)
4/7/2021 7:52:02 PM SINGLEP 333 Xml Files Parsed in 172ms
4/7/2021 7:52:02 PM SINGLEP Gather Ancient Lifeforms (0.0050s)
4/7/2021 7:52:02 PM 2.768 SINGLEP Game Version: 2.768
4/7/2021 7:52:02 PM 2.768 SINGLEP Eject Trash Into Hyperspace (0.0120s)
4/7/2021 7:52:02 PM 2.768 SINGLEP Bring Cloaking Systems Online (0.0070s)
4/7/2021 7:52:02 PM 2.768 SINGLEP Recalculate Speed Of Light (0.0140s)
4/7/2021 7:52:02 PM 2.768 SINGLEP Optimize Comfort On Command Decks (0.0100s)
4/7/2021 7:52:02 PM 2.768 SINGLEP Generating Framerates (0.0060s)
4/7/2021 7:52:02 PM 2.768 SINGLEP Update mod and expansion statuses!
4/7/2021 7:52:02 PM 2.768 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED)
4/7/2021 7:52:02 PM 2.768 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Enabled!) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled)
4/7/2021 7:52:02 PM 2.768 SINGLEP Check Nearby Stellar Masses (0.0320s)
4/7/2021 7:52:02 PM 2.768 SINGLEP 333 Xml Files Checked For Exp/Mod Status in 7ms
4/7/2021 7:52:02 PM 2.768 SINGLEP Pruning Excess Brain Cells (0.0170s)
4/7/2021 7:52:02 PM 2.768 SINGLEP Remembering Alamo (0.0150s)
4/7/2021 7:52:02 PM 2.768 SINGLEP Boot Audio Comms (0.0070s)
4/7/2021 7:52:02 PM 2.768 SINGLEP Establish Individual Audio Links (0.0160s)
4/7/2021 7:52:02 PM 2.768 SINGLEP No resolution change was required.
4/7/2021 7:52:02 PM 2.768 SINGLEP Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
4/7/2021 7:52:02 PM 2.768 SINGLEP Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75)
4/7/2021 7:52:02 PM 2.768 SINGLEP Refresh Optical Lensing (0.0100s)
4/7/2021 7:52:02 PM 2.768 SINGLEP Revise Fundamental Physical Laws (0.0120s)
4/7/2021 7:52:02 PM 2.768 SINGLEP Calculate Odds Of Success (0.0160s)
4/7/2021 7:52:02 PM 2.768 SINGLEP Briefly Panic (0.1692s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Install Confidence Routines (0.2262s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Bring Commander Interface Online (0.0540s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Motivate All Crews (0.0390s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Locating Available Networks (0.0180s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Externalizing Patterns (0.0220s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Hooking Externals (0.0040s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Handlizing Hooks (0.0130s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Disengaging Constants (0.0240s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Late Axionic Computations (0.0260s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Poking At Status Indicators (0.0040s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Discovering States Of Matter (0.0130s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Searching For A Leader (0.0140s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Suppressing Bad Thoughts (0.0140s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Sentinel Alertness Diagnostic (0.0120s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Connecting to Fleet Command (0.0140s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Thinking Of Advice (0.0140s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Degaussing Advice (0.0130s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Reading Alien Diaries (0.0130s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Naming All Known Planets (0.0140s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Remembering Speeds (0.0130s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Prioritizing Targets (0.0140s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Rebooting Sensor Arrays (0.0130s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Unloading Prismatic Grid (0.0140s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Thinking Of Objectives (0.0130s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Inhibiting Visual Scans (0.0160s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Synthesizing Vocals (0.0120s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Investigating Map Signatures (0.0150s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Ventilating Scenarios (0.0110s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Decontaminating Targeting Systems (0.0130s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Ejecting Tactical Core (0.0140s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Calibrating Formations (0.0130s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Intercepting Galactic Maps (0.0140s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Discharging Colored Ions (0.0170s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Replicating Ion Colors (0.0090s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Faction Diagnostics (0.0170s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Buffering Hackers (0.0250s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Inverting Death (0.0060s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Linear Field Variance (0.0130s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Charging Marks (0.0120s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Differentiating Marks (0.0681s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Guarding The Posts (0.0070s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Range Manifolds (0.0110s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Purging ROFs (0.0130s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Manipulating Speeds (0.0150s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Detecting Projectiles (0.0130s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Grouping Flow Fields (0.0130s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Modulating Flow Field Groups (0.0160s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Designing Fleets (0.0140s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Thinking Of Technologies (0.0110s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Categorizing Starboard Sensors (0.0130s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Injecting Galactic Variables (0.0170s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Medicating Starfields (0.0140s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Ejecting Distant Planets (0.0150s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Categorizing All Planets (0.0080s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Organizing Commands (0.0210s)
4/7/2021 7:52:03 PM 2.768 SINGLEP Calculating Firing Cones (0.0060s)
4/7/2021 7:52:04 PM 2.768 SINGLEP Splitting Ship Parts Into Smaller Parts (0.1551s)
4/7/2021 7:52:04 PM 2.768 SINGLEP Re-Aligning Objectives (0.0130s)
4/7/2021 7:52:04 PM 2.768 SINGLEP Sterilizing Test Chamber (0.0060s)
4/7/2021 7:52:04 PM 2.768 SINGLEP Issuing Orders (0.0130s)
4/7/2021 7:52:04 PM 2.768 SINGLEP Augmenting Infusers (0.0150s)
4/7/2021 7:52:04 PM 2.768 SINGLEP Infusing (0.0180s)
4/7/2021 7:52:04 PM 2.768 SINGLEP Load Surrogates (0.0340s)
4/7/2021 7:52:05 PM 2.768 SINGLEP Facility Burst Components (1.7653s)
4/7/2021 7:52:05 PM 2.768 SINGLEP Post-Proton Surge (0.0200s)
4/7/2021 7:52:05 PM 2.768 SINGLEP Background Radiation Taste Test (0.0190s)
4/7/2021 7:52:05 PM 2.768 SINGLEP Shuffling Chairs On Command Deck (0.0120s)
4/7/2021 7:52:05 PM 2.768 SINGLEP Windshield Wiping (0.0070s)
4/7/2021 7:52:06 PM 2.768 SINGLEP Last Organizational Modeling (0.0811s)
4/7/2021 7:52:06 PM 2.768 SINGLEP Info: will dump 1083 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
4/7/2021 7:52:06 PM 2.768 SINGLEP Stimulate Modulation (0.0260s)
4/7/2021 7:52:06 PM 2.768 SINGLEP Tip Servos (0.0060s)
4/7/2021 7:52:06 PM 2.768 SINGLEP Sort Buildings Into Uneven Piles (0.0130s)
4/7/2021 7:52:06 PM 2.768 SINGLEP Design New Fleet Logo (0.0160s)
4/7/2021 7:52:06 PM 2.768 SINGLEP Inspect Fleet Logo (0.0110s)
4/7/2021 7:52:06 PM 2.768 SINGLEP Ogle Enemy Logo (0.0130s)
4/7/2021 7:52:06 PM 2.768 SINGLEP Order Cores By Seniority (0.0140s)
4/7/2021 7:52:06 PM 2.768 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1099
4/7/2021 7:52:06 PM 2.768 SINGLEP Make Factions That Extra Bit Special (0.0150s)
4/7/2021 7:52:06 PM 2.768 SINGLEP Final Checks (0.2492s)
4/7/2021 7:52:06 PM 2.768 SINGLEP Load Historical Documents (0.0040s)
4/7/2021 7:52:06 PM 2.768 SINGLEP 4.5 seconds total load time.
Facility Burst Components (1.8s)
4/7/2021 7:52:06 PM 2.768 SINGLEP Hello Steam user 'Paradox Song'
4/7/2021 7:52:31 PM 2.768 SINGLEP Start load save: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/Deadlock/manual save.save Source1: AnythingElse Source3: LoadingSaveGame
4/7/2021 7:52:31 PM 2.768 SINGLEP Natural Objects / 0 / False
4/7/2021 7:52:31 PM 2.768 SINGLEP Confederation of Thirteen / 1 / False
4/7/2021 7:52:31 PM 2.768 SINGLEP Cylon Home Command / 2 / False
4/7/2021 7:52:31 PM 2.768 SINGLEP AI Warden Fleet / 3 / False
4/7/2021 7:52:31 PM 2.768 SINGLEP AI Hunter Fleet / 4 / False
4/7/2021 7:52:31 PM 2.768 SINGLEP Antagonized Dyson Sphere / 5 / False
4/7/2021 7:52:31 PM 2.768 SINGLEP AI Instigators / 6 / False
4/7/2021 7:52:31 PM 2.768 SINGLEP Colonial Fleet / 7 / False
4/7/2021 7:52:31 PM 2.768 SINGLEP Non-OTA Forces / 8 / False
4/7/2021 7:52:31 PM 2.768 SINGLEP Zenith Dyson Sphere / 9 / False
4/7/2021 7:52:31 PM 2.768 SINGLEP Zenith Trader / 10 / False
4/7/2021 7:52:31 PM 2.768 SINGLEP Navy Remnants / 11 / False
4/7/2021 7:52:31 PM 2.768 SINGLEP Cylon Logistics Corp / 12 / False
4/7/2021 7:52:31 PM 2.768 SINGLEP Cylon Pursuit Forces / 13 / False
4/7/2021 7:52:31 PM 2.768 SINGLEP AI Warden Fleet / 14 / False
4/7/2021 7:52:31 PM 2.768 SINGLEP AI Hunter Fleet / 15 / False
4/7/2021 7:52:31 PM 2.768 SINGLEP Relentless AI Wave / 16 / False
4/7/2021 7:52:31 PM 2.768 SINGLEP AI Reserves / 17 / False
4/7/2021 7:52:31 PM 2.768 SINGLEP Anti-AI Zombie / 18 / False
4/7/2021 7:52:31 PM 2.768 SINGLEP Anti-Everyone Zombie / 19 / False
4/7/2021 7:52:31 PM 2.768 SINGLEP Anti-Player Zombie / 20 / False
4/7/2021 7:52:31 PM 2.768 SINGLEP Cross Planet Attack / 21 / False
4/7/2021 7:52:31 PM 2.768 SINGLEP Macrophage Infestation - Enraged / 22 / False
4/7/2021 7:52:31 PM 2.768 SINGLEP AI Special Operations / 23 / False
4/7/2021 7:52:31 PM 2.768 SINGLEP Outguard / 24 / False
4/7/2021 7:52:31 PM 2.768 SINGLEP AI Praetorian Guard / 25 / False
4/7/2021 7:52:31 PM 2.768 SINGLEP Macrophage Infestation - Tamed / 26 / False
4/7/2021 7:52:31 PM 2.768 SINGLEP (Beacon) Devourer Golem / 27 / False
4/7/2021 7:52:31 PM 2.768 SINGLEP (Beacon) Fallen Spire / 28 / False
4/7/2021 7:52:31 PM 2.768 SINGLEP (Beacon) Marauders / 29 / False
4/7/2021 7:52:31 PM 2.768 SINGLEP (Beacon) Nanocaust / 30 / False
4/7/2021 7:52:31 PM 2.768 SINGLEP (Beacon) Scourge / 31 / False
4/7/2021 7:52:31 PM 2.768 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 19ms
4/7/2021 7:52:31 PM 2.768 SINGLEP Finish load save in 952.9ms
4/7/2021 8:11:15 PM 2.768 SINGLEP No resolution change was required.
4/7/2021 8:11:15 PM 2.768 SINGLEP Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
4/7/2021 8:11:15 PM 2.768 SINGLEP Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75)
4/7/2021 8:15:28 PM 2.768 SINGLEP No resolution change was required.
4/7/2021 8:15:28 PM 2.768 SINGLEP Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
4/7/2021 8:15:28 PM 2.768 SINGLEP Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75)
4/7/2021 8:17:35 PM 2.768 SINGLEP Fixed too-high count of ships to be granted. Was 9, now 7 Engineer from Other Defensive Schematic Server
4/8/2021 8:25:59 AM SINGLEP Current directory used: D:/SteamLibrary/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/
4/8/2021 8:25:59 AM SINGLEP Boot up FleetOS (0.1271s)
4/8/2021 8:25:59 AM SINGLEP graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.0) 64bit
graphicsDeviceName: AMD Radeon HD 7900 Series
graphicsDeviceID: 26522
graphicsDeviceVendor: ATI
graphicsDeviceVendorID: 4098
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 3051
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 5800X 8-Core Processor
processorCount: 16
processorFrequency: 3800
systemMemorySize: 32678
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
4/8/2021 8:25:59 AM SINGLEP Check System Logs For Rogue Intelligence (0.2662s)
4/8/2021 8:25:59 AM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name
4/8/2021 8:25:59 AM SINGLEP Inspect Aft Hatches (0.0340s)
4/8/2021 8:25:59 AM SINGLEP Found 333 xml files in 95 folders in 29ms
4/8/2021 8:25:59 AM SINGLEP Check For Extra Modules (0.3123s)
4/8/2021 8:25:59 AM SINGLEP 333 Xml Files Parsed in 279ms
4/8/2021 8:25:59 AM SINGLEP Gather Ancient Lifeforms (0.0050s)
4/8/2021 8:25:59 AM 2.770 SINGLEP Game Version: 2.770
4/8/2021 8:25:59 AM 2.770 SINGLEP Eject Trash Into Hyperspace (0.0120s)
4/8/2021 8:25:59 AM 2.770 SINGLEP Bring Cloaking Systems Online (0.0080s)
4/8/2021 8:26:00 AM 2.770 SINGLEP Recalculate Speed Of Light (0.0140s)
4/8/2021 8:26:00 AM 2.770 SINGLEP Optimize Comfort On Command Decks (0.0100s)
4/8/2021 8:26:00 AM 2.770 SINGLEP Generating Framerates (0.0060s)
4/8/2021 8:26:00 AM 2.770 SINGLEP Update mod and expansion statuses!
4/8/2021 8:26:00 AM 2.770 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED)
4/8/2021 8:26:00 AM 2.770 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Enabled!) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled)
4/8/2021 8:26:00 AM 2.770 SINGLEP Check Nearby Stellar Masses (0.0300s)
4/8/2021 8:26:00 AM 2.770 SINGLEP 333 Xml Files Checked For Exp/Mod Status in 7ms
4/8/2021 8:26:00 AM 2.770 SINGLEP Pruning Excess Brain Cells (0.3033s)
4/8/2021 8:26:00 AM 2.770 SINGLEP Remembering Alamo (0.0140s)
4/8/2021 8:26:00 AM 2.770 SINGLEP Boot Audio Comms (0.0070s)
4/8/2021 8:26:00 AM 2.770 SINGLEP Establish Individual Audio Links (0.0180s)
4/8/2021 8:26:00 AM 2.770 SINGLEP No resolution change was required.
4/8/2021 8:26:00 AM 2.770 SINGLEP Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
4/8/2021 8:26:00 AM 2.770 SINGLEP Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75)
4/8/2021 8:26:00 AM 2.770 SINGLEP Refresh Optical Lensing (0.0120s)
4/8/2021 8:26:00 AM 2.770 SINGLEP Revise Fundamental Physical Laws (0.0120s)
4/8/2021 8:26:00 AM 2.770 SINGLEP Calculate Odds Of Success (0.0180s)
4/8/2021 8:26:00 AM 2.770 SINGLEP Briefly Panic (0.1571s)
4/8/2021 8:26:00 AM 2.770 SINGLEP Install Confidence Routines (0.2252s)
4/8/2021 8:26:00 AM 2.770 SINGLEP Bring Commander Interface Online (0.0551s)
4/8/2021 8:26:00 AM 2.770 SINGLEP Motivate All Crews (0.0350s)
4/8/2021 8:26:01 AM 2.770 SINGLEP Locating Available Networks (0.2952s)
4/8/2021 8:26:01 AM 2.770 SINGLEP Externalizing Patterns (0.5992s)
4/8/2021 8:26:01 AM 2.770 SINGLEP Hooking Externals (0.0080s)
4/8/2021 8:26:01 AM 2.770 SINGLEP Handlizing Hooks (0.0105s)
4/8/2021 8:26:01 AM 2.770 SINGLEP Disengaging Constants (0.0240s)
4/8/2021 8:26:02 AM 2.770 SINGLEP Late Axionic Computations (0.3143s)
4/8/2021 8:26:02 AM 2.770 SINGLEP Poking At Status Indicators (0.0059s)
4/8/2021 8:26:02 AM 2.770 SINGLEP Discovering States Of Matter (0.0130s)
4/8/2021 8:26:02 AM 2.770 SINGLEP Searching For A Leader (0.0125s)
4/8/2021 8:26:02 AM 2.770 SINGLEP Suppressing Bad Thoughts (0.0140s)
4/8/2021 8:26:02 AM 2.770 SINGLEP Sentinel Alertness Diagnostic (0.0130s)
4/8/2021 8:26:02 AM 2.770 SINGLEP Connecting to Fleet Command (0.0130s)
4/8/2021 8:26:02 AM 2.770 SINGLEP Thinking Of Advice (0.0130s)
4/8/2021 8:26:02 AM 2.770 SINGLEP Degaussing Advice (0.0140s)
4/8/2021 8:26:02 AM 2.770 SINGLEP Reading Alien Diaries (0.0130s)
4/8/2021 8:26:02 AM 2.770 SINGLEP Naming All Known Planets (0.0130s)
4/8/2021 8:26:02 AM 2.770 SINGLEP Remembering Speeds (0.0140s)
4/8/2021 8:26:02 AM 2.770 SINGLEP Prioritizing Targets (0.0130s)
4/8/2021 8:26:02 AM 2.770 SINGLEP Rebooting Sensor Arrays (0.0140s)
4/8/2021 8:26:02 AM 2.770 SINGLEP Unloading Prismatic Grid (0.0140s)
4/8/2021 8:26:02 AM 2.770 SINGLEP Thinking Of Objectives (0.0140s)
4/8/2021 8:26:02 AM 2.770 SINGLEP Inhibiting Visual Scans (0.2993s)
4/8/2021 8:26:02 AM 2.770 SINGLEP Synthesizing Vocals (0.0060s)
4/8/2021 8:26:02 AM 2.770 SINGLEP Investigating Map Signatures (0.0150s)
4/8/2021 8:26:02 AM 2.770 SINGLEP Ventilating Scenarios (0.0110s)
4/8/2021 8:26:02 AM 2.770 SINGLEP Decontaminating Targeting Systems (0.0130s)
4/8/2021 8:26:02 AM 2.770 SINGLEP Ejecting Tactical Core (0.0140s)
4/8/2021 8:26:02 AM 2.770 SINGLEP Calibrating Formations (0.0130s)
4/8/2021 8:26:02 AM 2.770 SINGLEP Intercepting Galactic Maps (0.0150s)
4/8/2021 8:26:02 AM 2.770 SINGLEP Discharging Colored Ions (0.0170s)
4/8/2021 8:26:02 AM 2.770 SINGLEP Replicating Ion Colors (0.0090s)
4/8/2021 8:26:02 AM 2.770 SINGLEP Faction Diagnostics (0.0170s)
4/8/2021 8:26:02 AM 2.770 SINGLEP Buffering Hackers (0.0260s)
4/8/2021 8:26:02 AM 2.770 SINGLEP Inverting Death (0.0060s)
4/8/2021 8:26:02 AM 2.770 SINGLEP Linear Field Variance (0.0140s)
4/8/2021 8:26:02 AM 2.770 SINGLEP Charging Marks (0.0110s)
4/8/2021 8:26:02 AM 2.770 SINGLEP Differentiating Marks (0.0571s)
4/8/2021 8:26:02 AM 2.770 SINGLEP Guarding The Posts (0.0060s)
4/8/2021 8:26:02 AM 2.770 SINGLEP Range Manifolds (0.0120s)
4/8/2021 8:26:02 AM 2.770 SINGLEP Purging ROFs (0.0130s)
4/8/2021 8:26:02 AM 2.770 SINGLEP Manipulating Speeds (0.0140s)
4/8/2021 8:26:02 AM 2.770 SINGLEP Detecting Projectiles (0.0130s)
4/8/2021 8:26:02 AM 2.770 SINGLEP Grouping Flow Fields (0.0140s)
4/8/2021 8:26:02 AM 2.770 SINGLEP Modulating Flow Field Groups (0.0160s)
4/8/2021 8:26:02 AM 2.770 SINGLEP Designing Fleets (0.0140s)
4/8/2021 8:26:03 AM 2.770 SINGLEP Thinking Of Technologies (0.0110s)
4/8/2021 8:26:03 AM 2.770 SINGLEP Categorizing Starboard Sensors (0.0120s)
4/8/2021 8:26:03 AM 2.770 SINGLEP Injecting Galactic Variables (0.0170s)
4/8/2021 8:26:03 AM 2.770 SINGLEP Cleansing Starfields (0.0140s)
4/8/2021 8:26:03 AM 2.770 SINGLEP Rejecting Distant Planets (0.0150s)
4/8/2021 8:26:03 AM 2.770 SINGLEP Categorizing All Planets (0.0090s)
4/8/2021 8:26:03 AM 2.770 SINGLEP Organizing Commands (0.0200s)
4/8/2021 8:26:03 AM 2.770 SINGLEP Calculating Firing Cones (0.0070s)
4/8/2021 8:26:03 AM 2.770 SINGLEP Developing New Ship Parts (0.1521s)
4/8/2021 8:26:03 AM 2.770 SINGLEP Re-Aligning Objectives (0.0120s)
4/8/2021 8:26:03 AM 2.770 SINGLEP Sterilizing Test Chamber (0.0080s)
4/8/2021 8:26:03 AM 2.770 SINGLEP Issuing Orders (0.0130s)
4/8/2021 8:26:03 AM 2.770 SINGLEP Augmenting Infusers (0.0130s)
4/8/2021 8:26:03 AM 2.770 SINGLEP Infusing (0.0200s)
4/8/2021 8:26:03 AM 2.770 SINGLEP Load Surrogates (0.0290s)
4/8/2021 8:26:03 AM 2.770 SINGLEP Locate Dictionaries (0.0050s)
4/8/2021 8:26:03 AM 2.770 SINGLEP Set Stage (0.0260s)
4/8/2021 8:26:04 AM 2.770 SINGLEP Upgrade /dev/null (1.2722s)
4/8/2021 8:26:04 AM 2.770 SINGLEP Post-Proton Surge (0.0200s)
4/8/2021 8:26:04 AM 2.770 SINGLEP Background Radiation Taste Test (0.0190s)
4/8/2021 8:26:04 AM 2.770 SINGLEP Shuffling Chairs On Command Deck (0.0100s)
4/8/2021 8:26:04 AM 2.770 SINGLEP Windshield Wiping (0.0080s)
4/8/2021 8:26:04 AM 2.770 SINGLEP Last Organizational Modeling (0.0791s)
4/8/2021 8:26:04 AM 2.770 SINGLEP Info: will dump 1083 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
4/8/2021 8:26:04 AM 2.770 SINGLEP Stimulate Modulation (0.0250s)
4/8/2021 8:26:04 AM 2.770 SINGLEP Tip Servos (0.0050s)
4/8/2021 8:26:04 AM 2.770 SINGLEP Sort Buildings Into Uneven Piles (0.0130s)
4/8/2021 8:26:04 AM 2.770 SINGLEP Design New Fleet Logo (0.0150s)
4/8/2021 8:26:04 AM 2.770 SINGLEP Inspect Fleet Logo (0.0130s)
4/8/2021 8:26:04 AM 2.770 SINGLEP Ogle Enemy Logo (0.0110s)
4/8/2021 8:26:04 AM 2.770 SINGLEP Order Cores By Seniority (0.0150s)
4/8/2021 8:26:04 AM 2.770 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1093
4/8/2021 8:26:04 AM 2.770 SINGLEP Make Factions That Extra Bit Special (0.0140s)
4/8/2021 8:26:05 AM 2.770 SINGLEP Final Checks (0.2292s)
4/8/2021 8:26:05 AM 2.770 SINGLEP Load Historical Documents (0.0040s)
4/8/2021 8:26:05 AM 2.770 SINGLEP 5.9 seconds total load time.
Check System Logs For Rogue Intelligence (0.3s)
Check For Extra Modules (0.3s)
Pruning Excess Brain Cells (0.3s)
Locating Available Networks (0.3s)
Externalizing Patterns (0.6s)
Late Axionic Computations (0.3s)
Inhibiting Visual Scans (0.3s)
Upgrade /dev/null (1.3s)
4/8/2021 8:26:05 AM 2.770 SINGLEP Hello Steam user 'Paradox Song'
4/8/2021 8:29:22 AM 2.770 SINGLEP Start load save: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/Deadlock/Autosave at 1h 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame
4/8/2021 8:29:23 AM 2.770 SINGLEP Removing extra sub-faction of AI that should not have been there: AI Praetorian Guard (index 32) removed in favor of leaving AI Praetorian Guard (index 25)
4/8/2021 8:29:23 AM 2.770 SINGLEP There are duplicate factions in this savegame, but since it's ongoing we can't remove them: 1 AI Praetorian Guard
4/8/2021 8:29:23 AM 2.770 SINGLEP Fixed 90 missing planet factions.
4/8/2021 8:29:23 AM 2.770 SINGLEP Natural Objects / 0 / False
4/8/2021 8:29:23 AM 2.770 SINGLEP Confederation of Thirteen / 1 / False
4/8/2021 8:29:23 AM 2.770 SINGLEP Cylon Home Command / 2 / False
4/8/2021 8:29:23 AM 2.770 SINGLEP AI Warden Fleet / 3 / False
4/8/2021 8:29:23 AM 2.770 SINGLEP AI Hunter Fleet / 4 / False
4/8/2021 8:29:23 AM 2.770 SINGLEP Antagonized Dyson Sphere / 5 / False
4/8/2021 8:29:23 AM 2.770 SINGLEP AI Instigators / 6 / False
4/8/2021 8:29:23 AM 2.770 SINGLEP Colonial Fleet / 7 / False
4/8/2021 8:29:23 AM 2.770 SINGLEP Non-OTA Forces / 8 / False
4/8/2021 8:29:23 AM 2.770 SINGLEP Zenith Dyson Sphere / 9 / False
4/8/2021 8:29:23 AM 2.770 SINGLEP Zenith Trader / 10 / False
4/8/2021 8:29:23 AM 2.770 SINGLEP Navy Remnants / 11 / False
4/8/2021 8:29:23 AM 2.770 SINGLEP Cylon Logistics Corp / 12 / False
4/8/2021 8:29:23 AM 2.770 SINGLEP Cylon Pursuit Forces / 13 / False
4/8/2021 8:29:23 AM 2.770 SINGLEP AI Warden Fleet / 14 / False
4/8/2021 8:29:23 AM 2.770 SINGLEP AI Hunter Fleet / 15 / False
4/8/2021 8:29:23 AM 2.770 SINGLEP Relentless AI Wave / 16 / False
4/8/2021 8:29:23 AM 2.770 SINGLEP AI Reserves / 17 / False
4/8/2021 8:29:23 AM 2.770 SINGLEP Anti-AI Zombie / 18 / False
4/8/2021 8:29:23 AM 2.770 SINGLEP Anti-Everyone Zombie / 19 / False
4/8/2021 8:29:23 AM 2.770 SINGLEP Anti-Player Zombie / 20 / False
4/8/2021 8:29:23 AM 2.770 SINGLEP Cross Planet Attack / 21 / False
4/8/2021 8:29:23 AM 2.770 SINGLEP Macrophage Infestation - Enraged / 22 / False
4/8/2021 8:29:23 AM 2.770 SINGLEP AI Special Operations / 23 / False
4/8/2021 8:29:23 AM 2.770 SINGLEP Outguard / 24 / False
4/8/2021 8:29:23 AM 2.770 SINGLEP AI Praetorian Guard / 25 / False
4/8/2021 8:29:23 AM 2.770 SINGLEP Macrophage Infestation - Tamed / 26 / False
4/8/2021 8:29:23 AM 2.770 SINGLEP (Beacon) Devourer Golem / 27 / False
4/8/2021 8:29:23 AM 2.770 SINGLEP (Beacon) Fallen Spire / 28 / False
4/8/2021 8:29:23 AM 2.770 SINGLEP (Beacon) Marauders / 29 / False
4/8/2021 8:29:23 AM 2.770 SINGLEP (Beacon) Nanocaust / 30 / False
4/8/2021 8:29:23 AM 2.770 SINGLEP Scourge / 31 / False
4/8/2021 8:29:23 AM 2.770 SINGLEP AI Praetorian Guard / 32 / False
4/8/2021 8:29:23 AM 2.770 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 20ms
4/8/2021 8:29:23 AM 2.770 SINGLEP Finish load save in 957.3ms
4/8/2021 8:29:23 AM 2.770 SINGLEP Exception in DoPerSimStepLogic_OnMainThreadAndPartOfSim for faction AI Praetorian Guard(Index 32), so will not run any more of those until a reload of the save.
System.NullReferenceException: Object reference not set to an instance of an object
at Arcen.AIW2.External.SpecialFaction_PraetorianGuard.DoPerSimStepLogic_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00019] in <cbd87625a3ab4356a1222d83921d8653>:0
at Arcen.AIW2.Core.Faction.Safe_DoPerSimStepLogic_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00024] in <d85240ac7bb543809f35bbf7e7e54975>:0
4/8/2021 8:29:23 AM 2.770 SINGLEP Unknown Exception in DoPerSimStepLogic_OnMainThreadAndPartOfSim for faction AI Praetorian Guard(Index 32), so will not run any more of those until a reload of the save. Check error log to see prior recorded exception.
4/8/2021 8:30:33 AM 2.770 SINGLEP Start load save: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/Deadlock\Autosave at 1h 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame
4/8/2021 8:30:34 AM 2.770 SINGLEP Removing extra sub-faction of AI that should not have been there: AI Praetorian Guard (index 32) removed in favor of leaving AI Praetorian Guard (index 25)
4/8/2021 8:30:34 AM 2.770 SINGLEP There are duplicate factions in this savegame, but since it's ongoing we can't remove them: 1 AI Praetorian Guard
4/8/2021 8:30:34 AM 2.770 SINGLEP Fixed 90 missing planet factions.
4/8/2021 8:30:34 AM 2.770 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 12ms
4/8/2021 8:30:34 AM 2.770 SINGLEP Finish load save in 1,188.1ms
4/8/2021 8:30:34 AM 2.770 SINGLEP Exception in DoPerSimStepLogic_OnMainThreadAndPartOfSim for faction AI Praetorian Guard(Index 32), so will not run any more of those until a reload of the save.
System.NullReferenceException: Object reference not set to an instance of an object
at Arcen.AIW2.External.SpecialFaction_PraetorianGuard.DoPerSimStepLogic_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00019] in <cbd87625a3ab4356a1222d83921d8653>:0
at Arcen.AIW2.Core.Faction.Safe_DoPerSimStepLogic_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00024] in <d85240ac7bb543809f35bbf7e7e54975>:0
4/8/2021 8:30:34 AM 2.770 SINGLEP Unknown Exception in DoPerSimStepLogic_OnMainThreadAndPartOfSim for faction AI Praetorian Guard(Index 32), so will not run any more of those until a reload of the save. Check error log to see prior recorded exception.
4/8/2021 8:30:46 AM 2.770 SINGLEP Start load save: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/Deadlock\Autosave at 1h 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame
4/8/2021 8:30:47 AM 2.770 SINGLEP Removing extra sub-faction of AI that should not have been there: AI Praetorian Guard (index 32) removed in favor of leaving AI Praetorian Guard (index 25)
4/8/2021 8:30:47 AM 2.770 SINGLEP There are duplicate factions in this savegame, but since it's ongoing we can't remove them: 1 AI Praetorian Guard
4/8/2021 8:30:47 AM 2.770 SINGLEP Fixed 90 missing planet factions.
4/8/2021 8:30:48 AM 2.770 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 15ms
4/8/2021 8:30:48 AM 2.770 SINGLEP Finish load save in 1,105.5ms
4/8/2021 8:30:48 AM 2.770 SINGLEP Exception in DoPerSimStepLogic_OnMainThreadAndPartOfSim for faction AI Praetorian Guard(Index 32), so will not run any more of those until a reload of the save.
System.NullReferenceException: Object reference not set to an instance of an object
at Arcen.AIW2.External.SpecialFaction_PraetorianGuard.DoPerSimStepLogic_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00019] in <cbd87625a3ab4356a1222d83921d8653>:0
at Arcen.AIW2.Core.Faction.Safe_DoPerSimStepLogic_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00024] in <d85240ac7bb543809f35bbf7e7e54975>:0
4/8/2021 8:30:48 AM 2.770 SINGLEP Unknown Exception in DoPerSimStepLogic_OnMainThreadAndPartOfSim for faction AI Praetorian Guard(Index 32), so will not run any more of those until a reload of the save. Check error log to see prior recorded exception.
4/8/2021 8:31:17 AM 2.770 SINGLEP Start load save: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/Deadlock\manual save.save Source1: AnythingElse Source3: LoadingSaveGame
4/8/2021 8:31:18 AM 2.770 SINGLEP Removing extra sub-faction of AI that should not have been there: AI Praetorian Guard (index 32) removed in favor of leaving AI Praetorian Guard (index 25)
4/8/2021 8:31:18 AM 2.770 SINGLEP There are duplicate factions in this savegame, but since it's ongoing we can't remove them: 1 AI Praetorian Guard
4/8/2021 8:31:18 AM 2.770 SINGLEP Fixed 90 missing planet factions.
4/8/2021 8:31:18 AM 2.770 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 11ms
4/8/2021 8:31:18 AM 2.770 SINGLEP Finish load save in 1,074.4ms
4/8/2021 8:31:18 AM 2.770 SINGLEP Exception in DoPerSimStepLogic_OnMainThreadAndPartOfSim for faction AI Praetorian Guard(Index 32), so will not run any more of those until a reload of the save.
System.NullReferenceException: Object reference not set to an instance of an object
at Arcen.AIW2.External.SpecialFaction_PraetorianGuard.DoPerSimStepLogic_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00019] in <cbd87625a3ab4356a1222d83921d8653>:0
at Arcen.AIW2.Core.Faction.Safe_DoPerSimStepLogic_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00024] in <d85240ac7bb543809f35bbf7e7e54975>:0
4/8/2021 8:31:18 AM 2.770 SINGLEP Unknown Exception in DoPerSimStepLogic_OnMainThreadAndPartOfSim for faction AI Praetorian Guard(Index 32), so will not run any more of those until a reload of the save. Check error log to see prior recorded exception.
4/8/2021 8:44:41 AM 2.770 SINGLEP Start load save: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings
4/8/2021 8:44:41 AM 2.770 SINGLEP PlayerAccount Paradox Song has now been put in control of faction 1.
4/8/2021 8:44:41 AM 2.770 SINGLEP in strip extra, Confederation of Thirteen: hasHadFirstPlayer True shouldBeRemoved False
4/8/2021 8:44:41 AM 2.770 SINGLEP Clear out factions that should not be in UI based on savegame: 16 AI Praetorian Guard (Beacon) Scourge (Beacon) Nanocaust (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard AI Special Operations Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave
4/8/2021 8:44:41 AM 2.770 SINGLEP loading as template
4/8/2021 8:44:41 AM 2.770 SINGLEP Added the faction AIRelentlessWave.
4/8/2021 8:44:41 AM 2.770 SINGLEP Added the faction AIReserves.
4/8/2021 8:44:41 AM 2.770 SINGLEP Added the faction AntiAIZombie.
4/8/2021 8:44:41 AM 2.770 SINGLEP Added the faction AntiEveryoneZombie.
4/8/2021 8:44:41 AM 2.770 SINGLEP Added the faction AntiPlayerZombie.
4/8/2021 8:44:41 AM 2.770 SINGLEP Added the faction CPALogic.
4/8/2021 8:44:41 AM 2.770 SINGLEP Added the faction EnragedMacrophage.
4/8/2021 8:44:41 AM 2.770 SINGLEP Added the faction ExecutorFakeFaction.
4/8/2021 8:44:41 AM 2.770 SINGLEP Added the faction Mercenary.
4/8/2021 8:44:41 AM 2.770 SINGLEP Added the faction TamedMacrophage.
4/8/2021 8:44:41 AM 2.770 SINGLEP Finish load save in 174.5ms
4/8/2021 8:44:41 AM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 329666602 and planet count 90 and 33 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings)
4/8/2021 8:44:41 AM 2.770 SINGLEP LongTerm Warden Set directly Difficulty_7
4/8/2021 8:44:41 AM 2.770 SINGLEP PlayerAccount Paradox Song has now been put in control of faction 1.
4/8/2021 8:44:41 AM 2.770 SINGLEP Fixed 2970 missing planet factions.
4/8/2021 8:44:41 AM 2.770 SINGLEP Generate Partial Map Complete 213ms
4/8/2021 8:48:27 AM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 329666602 and planet count 90 and 33 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
4/8/2021 8:48:27 AM 2.770 SINGLEP LongTerm Warden Set directly Difficulty_7
4/8/2021 8:48:27 AM 2.770 SINGLEP PlayerAccount Paradox Song is controlling faction 1 already.
4/8/2021 8:48:27 AM 2.770 SINGLEP Fixed 2970 missing planet factions.
4/8/2021 8:48:27 AM 2.770 SINGLEP Generate Partial Map Complete 182ms
4/8/2021 8:48:39 AM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 329666602 and planet count 90 and 33 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
4/8/2021 8:48:39 AM 2.770 SINGLEP LongTerm Warden Set directly Difficulty_7
4/8/2021 8:48:39 AM 2.770 SINGLEP PlayerAccount Paradox Song is controlling faction 1 already.
4/8/2021 8:48:39 AM 2.770 SINGLEP Fixed 2970 missing planet factions.
4/8/2021 8:48:39 AM 2.770 SINGLEP Generate Partial Map Complete 180ms
4/8/2021 8:48:44 AM 2.770 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 4.58 seconds ago.
4/8/2021 9:03:27 AM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 329666602 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
4/8/2021 9:03:27 AM 2.770 SINGLEP LongTerm Warden Set directly Difficulty_7
4/8/2021 9:03:27 AM 2.770 SINGLEP PlayerAccount Paradox Song is controlling faction 1 already.
4/8/2021 9:03:27 AM 2.770 SINGLEP Fixed 3060 missing planet factions.
4/8/2021 9:03:27 AM 2.770 SINGLEP Generate Partial Map Complete 144ms
4/8/2021 9:03:38 AM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 329666602 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything)
4/8/2021 9:03:38 AM 2.770 SINGLEP LongTerm Warden Set directly Difficulty_7
4/8/2021 9:03:38 AM 2.770 SINGLEP PlayerAccount Paradox Song is controlling faction 1 already.
4/8/2021 9:03:38 AM 2.770 SINGLEP Fixed 3060 missing planet factions.
4/8/2021 9:03:38 AM 2.770 SINGLEP Generate Partial Map Complete 143ms
4/8/2021 9:03:51 AM 2.770 SINGLEP Start Generate FULL Map with Realistic and seed 329666602 and planet count 90 and 34 factions (StartingMainGameAfterLobby NotLoadingAnything)
4/8/2021 9:03:51 AM 2.770 SINGLEP LongTerm Warden Set directly Difficulty_7
4/8/2021 9:03:51 AM 2.770 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 7ms
4/8/2021 9:03:51 AM 2.770 SINGLEP SeedStartingEntities_LaterEverythingElse: GetPraetorianGuardExternal was null on faction AI Praetorian Guard (index 26)
4/8/2021 9:03:51 AM 2.770 SINGLEP Generate Partial Map Complete 349ms
4/8/2021 1:39:30 PM SINGLEP Current directory used: D:/SteamLibrary/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/
4/8/2021 1:39:30 PM SINGLEP Boot up FleetOS (0.1271s)
4/8/2021 1:39:30 PM SINGLEP graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10 (10.0.0) 64bit
graphicsDeviceName: AMD Radeon HD 7900 Series
graphicsDeviceID: 26522
graphicsDeviceVendor: ATI
graphicsDeviceVendorID: 4098
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 3051
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 5800X 8-Core Processor
processorCount: 16
processorFrequency: 3800
systemMemorySize: 32678
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
4/8/2021 1:39:30 PM SINGLEP Check System Logs For Rogue Intelligence (0.2202s)
4/8/2021 1:39:30 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name
4/8/2021 1:39:30 PM SINGLEP Inspect Aft Hatches (0.0160s)
4/8/2021 1:39:30 PM SINGLEP Found 333 xml files in 95 folders in 27ms
4/8/2021 1:39:30 PM SINGLEP Check For Extra Modules (0.1903s)
4/8/2021 1:39:30 PM SINGLEP 333 Xml Files Parsed in 159ms
4/8/2021 1:39:30 PM SINGLEP Gather Ancient Lifeforms (0.0060s)
4/8/2021 1:39:30 PM 2.770 SINGLEP Game Version: 2.770
4/8/2021 1:39:30 PM 2.770 SINGLEP Eject Trash Into Hyperspace (0.0112s)
4/8/2021 1:39:30 PM 2.770 SINGLEP Bring Cloaking Systems Online (0.0080s)
4/8/2021 1:39:30 PM 2.770 SINGLEP Recalculate Speed Of Light (0.0130s)
4/8/2021 1:39:30 PM 2.770 SINGLEP Optimize Comfort On Command Decks (0.0091s)
4/8/2021 1:39:30 PM 2.770 SINGLEP Generating Framerates (0.0060s)
4/8/2021 1:39:30 PM 2.770 SINGLEP Update mod and expansion statuses!
4/8/2021 1:39:30 PM 2.770 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED)
4/8/2021 1:39:30 PM 2.770 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Enabled!) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Enabled!) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled)
4/8/2021 1:39:30 PM 2.770 SINGLEP Check Nearby Stellar Masses (0.0301s)
4/8/2021 1:39:30 PM 2.770 SINGLEP 332 Xml Files Checked For Exp/Mod Status in 6ms
4/8/2021 1:39:31 PM 2.770 SINGLEP Pruning Excess Brain Cells (0.0185s)
4/8/2021 1:39:31 PM 2.770 SINGLEP Remembering Alamo (0.0145s)
4/8/2021 1:39:31 PM 2.770 SINGLEP Boot Audio Comms (0.0080s)
4/8/2021 1:39:31 PM 2.770 SINGLEP Establish Individual Audio Links (0.0142s)
4/8/2021 1:39:31 PM 2.770 SINGLEP No resolution change was required.
4/8/2021 1:39:31 PM 2.770 SINGLEP Applied graphics settings:
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
4/8/2021 1:39:31 PM 2.770 SINGLEP Applied Framerate Type: 75 FPS (vsync: 0 targetFPS:75)
4/8/2021 1:39:31 PM 2.770 SINGLEP Refresh Optical Lensing (0.0091s)
4/8/2021 1:39:31 PM 2.770 SINGLEP Revise Fundamental Physical Laws (0.0130s)
4/8/2021 1:39:31 PM 2.770 SINGLEP Calculate Odds Of Success (0.0102s)
4/8/2021 1:39:31 PM 2.770 SINGLEP Briefly Panic (0.1567s)
4/8/2021 1:39:31 PM 2.770 SINGLEP Install Confidence Routines (0.2352s)
4/8/2021 1:39:31 PM 2.770 SINGLEP Bring Commander Interface Online (0.0530s)
4/8/2021 1:39:31 PM 2.770 SINGLEP Motivate All Crews (0.0430s)
4/8/2021 1:39:31 PM 2.770 SINGLEP Locating Available Networks (0.0190s)
4/8/2021 1:39:31 PM 2.770 SINGLEP Externalizing Patterns (0.0210s)
4/8/2021 1:39:31 PM 2.770 SINGLEP Hooking Externals (0.0040s)
4/8/2021 1:39:31 PM 2.770 SINGLEP Handlizing Hooks (0.0140s)
4/8/2021 1:39:31 PM 2.770 SINGLEP Disengaging Constants (0.0230s)
4/8/2021 1:39:31 PM 2.770 SINGLEP Late Axionic Computations (0.0285s)
4/8/2021 1:39:31 PM 2.770 SINGLEP Poking At Status Indicators (0.0060s)
4/8/2021 1:39:31 PM 2.770 SINGLEP Discovering States Of Matter (0.0130s)
4/8/2021 1:39:31 PM 2.770 SINGLEP Searching For A Leader (0.0140s)
4/8/2021 1:39:31 PM 2.770 SINGLEP Suppressing Bad Thoughts (0.0130s)
4/8/2021 1:39:31 PM 2.770 SINGLEP Sentinel Alertness Diagnostic (0.0130s)
4/8/2021 1:39:31 PM 2.770 SINGLEP Connecting to Fleet Command (0.0130s)
4/8/2021 1:39:31 PM 2.770 SINGLEP Thinking Of Advice (0.0130s)
4/8/2021 1:39:31 PM 2.770 SINGLEP Degaussing Advice (0.0140s)
4/8/2021 1:39:31 PM 2.770 SINGLEP Reading Alien Diaries (0.0130s)
4/8/2021 1:39:31 PM 2.770 SINGLEP Naming All Known Planets (0.0140s)
4/8/2021 1:39:31 PM 2.770 SINGLEP Remembering Speeds (0.0130s)
4/8/2021 1:39:31 PM 2.770 SINGLEP Prioritizing Targets (0.0140s)
4/8/2021 1:39:31 PM 2.770 SINGLEP Rebooting Sensor Arrays (0.0130s)
4/8/2021 1:39:31 PM 2.770 SINGLEP Unloading Prismatic Grid (0.0130s)
4/8/2021 1:39:31 PM 2.770 SINGLEP Thinking Of Objectives (0.0140s)
4/8/2021 1:39:31 PM 2.770 SINGLEP Inhibiting Visual Scans (0.0150s)
4/8/2021 1:39:31 PM 2.770 SINGLEP Synthesizing Vocals (0.0120s)
4/8/2021 1:39:31 PM 2.770 SINGLEP Investigating Map Signatures (0.0160s)
4/8/2021 1:39:31 PM 2.770 SINGLEP Ventilating Scenarios (0.0110s)
4/8/2021 1:39:31 PM 2.770 SINGLEP Decontaminating Targeting Systems (0.0140s)
4/8/2021 1:39:31 PM 2.770 SINGLEP Ejecting Tactical Core (0.0130s)
4/8/2021 1:39:31 PM 2.770 SINGLEP Calibrating Formations (0.0140s)
4/8/2021 1:39:31 PM 2.770 SINGLEP Intercepting Galactic Maps (0.0140s)
4/8/2021 1:39:31 PM 2.770 SINGLEP Discharging Colored Ions (0.0170s)
4/8/2021 1:39:32 PM 2.770 SINGLEP Replicating Ion Colors (0.0080s)
4/8/2021 1:39:32 PM 2.770 SINGLEP Faction Diagnostics (0.0170s)
4/8/2021 1:39:32 PM 2.770 SINGLEP Buffering Hackers (0.0260s)
4/8/2021 1:39:32 PM 2.770 SINGLEP Inverting Death (0.0060s)
4/8/2021 1:39:32 PM 2.770 SINGLEP Linear Field Variance (0.0130s)
4/8/2021 1:39:32 PM 2.770 SINGLEP Charging Marks (0.0120s)
4/8/2021 1:39:32 PM 2.770 SINGLEP Differentiating Marks (0.0561s)
4/8/2021 1:39:32 PM 2.770 SINGLEP Guarding The Posts (0.0050s)
4/8/2021 1:39:32 PM 2.770 SINGLEP Range Manifolds (0.0130s)
4/8/2021 1:39:32 PM 2.770 SINGLEP Purging ROFs (0.0140s)
4/8/2021 1:39:32 PM 2.770 SINGLEP Manipulating Speeds (0.0131s)
4/8/2021 1:39:32 PM 2.770 SINGLEP Detecting Projectiles (0.0130s)
4/8/2021 1:39:32 PM 2.770 SINGLEP Grouping Flow Fields (0.0140s)
4/8/2021 1:39:32 PM 2.770 SINGLEP Modulating Flow Field Groups (0.0160s)
4/8/2021 1:39:32 PM 2.770 SINGLEP Designing Fleets (0.0130s)
4/8/2021 1:39:32 PM 2.770 SINGLEP Thinking Of Technologies (0.0120s)
4/8/2021 1:39:32 PM 2.770 SINGLEP Categorizing Starboard Sensors (0.0120s)
4/8/2021 1:39:32 PM 2.770 SINGLEP Injecting Galactic Variables (0.0170s)
4/8/2021 1:39:32 PM 2.770 SINGLEP Investigating Starfields (0.0130s)
4/8/2021 1:39:32 PM 2.770 SINGLEP Scouring Distant Planets (0.0140s)
4/8/2021 1:39:32 PM 2.770 SINGLEP Categorizing All Planets (0.0110s)
4/8/2021 1:39:32 PM 2.770 SINGLEP Organizing Commands (0.0190s)
4/8/2021 1:39:32 PM 2.770 SINGLEP Calculating Firing Cones (0.0062s)
4/8/2021 1:39:32 PM 2.770 SINGLEP Maliciously Weakening Ship Parts (0.0885s)
4/8/2021 1:39:32 PM 2.770 SINGLEP Re-Aligning Objectives (0.0100s)
4/8/2021 1:39:32 PM 2.770 SINGLEP Sterilizing Test Chamber (0.0090s)
4/8/2021 1:39:32 PM 2.770 SINGLEP Issuing Orders (0.0130s)
4/8/2021 1:39:32 PM 2.770 SINGLEP Augmenting Infusers (0.0130s)
4/8/2021 1:39:32 PM 2.770 SINGLEP Infusing (0.0196s)
4/8/2021 1:39:32 PM 2.770 SINGLEP Load Surrogates (0.0320s)
4/8/2021 1:39:32 PM 2.770 SINGLEP Locate Dictionaries (0.0050s)
4/8/2021 1:39:32 PM 2.770 SINGLEP Set Stage (0.0250s)
4/8/2021 1:39:33 PM 2.770 SINGLEP Assimilate Technological Distinctiveness (1.2970s)
4/8/2021 1:39:33 PM 2.770 SINGLEP Post-Proton Surge (0.0200s)
4/8/2021 1:39:33 PM 2.770 SINGLEP Background Radiation Taste Test (0.0200s)
4/8/2021 1:39:33 PM 2.770 SINGLEP Shuffling Chairs On Command Deck (0.0100s)
4/8/2021 1:39:33 PM 2.770 SINGLEP Windshield Wiping (0.0080s)
4/8/2021 1:39:33 PM 2.770 SINGLEP Last Organizational Modeling (0.0591s)
4/8/2021 1:39:33 PM 2.770 SINGLEP Info: will dump 1083 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt.
4/8/2021 1:39:33 PM 2.770 SINGLEP Stimulate Modulation (0.0230s)
4/8/2021 1:39:33 PM 2.770 SINGLEP Tip Servos (0.0050s)
4/8/2021 1:39:34 PM 2.770 SINGLEP Sort Buildings Into Uneven Piles (0.0120s)
4/8/2021 1:39:34 PM 2.770 SINGLEP Design New Fleet Logo (0.0150s)
4/8/2021 1:39:34 PM 2.770 SINGLEP Inspect Fleet Logo (0.0130s)
4/8/2021 1:39:34 PM 2.770 SINGLEP Ogle Enemy Logo (0.0120s)
4/8/2021 1:39:34 PM 2.770 SINGLEP Order Cores By Seniority (0.0150s)
4/8/2021 1:39:34 PM 2.770 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1093
4/8/2021 1:39:34 PM 2.770 SINGLEP Make Factions That Extra Bit Special (0.0140s)
4/8/2021 1:39:34 PM 2.770 SINGLEP Final Checks (0.2482s)
4/8/2021 1:39:34 PM 2.770 SINGLEP Load Historical Documents (0.0040s)
4/8/2021 1:39:34 PM 2.770 SINGLEP 4.0 seconds total load time.
Assimilate Technological Distinctiveness (1.3s)
4/8/2021 1:39:34 PM 2.770 SINGLEP Hello Steam user 'Paradox Song'
4/8/2021 1:44:02 PM 2.770 SINGLEP Start load save: D:/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings
4/8/2021 1:44:02 PM 2.770 SINGLEP PlayerAccount Paradox Song has now been put in control of faction 1.
4/8/2021 1:44:02 PM 2.770 SINGLEP in strip extra, Confederation of Thirteen: hasHadFirstPlayer True shouldBeRemoved False
4/8/2021 1:44:02 PM 2.770 SINGLEP Clear out factions that should not be in UI based on savegame: 16 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed AI Praetorian Guard Outguard AI Special Operations Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave
4/8/2021 1:44:02 PM 2.770 SINGLEP loading as template
4/8/2021 1:44:02 PM 2.770 SINGLEP Added the faction AIRelentlessWave.
4/8/2021 1:44:02 PM 2.770 SINGLEP Added the faction AIReserves.
4/8/2021 1:44:02 PM 2.770 SINGLEP Added the faction AntiAIZombie.
4/8/2021 1:44:02 PM 2.770 SINGLEP Added the faction AntiEveryoneZombie.
4/8/2021 1:44:02 PM 2.770 SINGLEP Added the faction AntiPlayerZombie.
4/8/2021 1:44:02 PM 2.770 SINGLEP Added the faction CPALogic.
4/8/2021 1:44:02 PM 2.770 SINGLEP Added the faction EnragedMacrophage.
4/8/2021 1:44:02 PM 2.770 SINGLEP Added the faction ExecutorFakeFaction.
4/8/2021 1:44:02 PM 2.770 SINGLEP Added the faction Mercenary.
4/8/2021 1:44:02 PM 2.770 SINGLEP Added the faction TamedMacrophage.
4/8/2021 1:44:02 PM 2.770 SINGLEP Natural Objects / 0 / False
4/8/2021 1:44:02 PM 2.770 SINGLEP Confederation of Thirteen / 1 / False
4/8/2021 1:44:02 PM 2.770 SINGLEP AI Sentinels / 2 / False
4/8/2021 1:44:02 PM 2.770 SINGLEP AI Warden Fleet / 3 / False
4/8/2021 1:44:02 PM 2.770 SINGLEP AI Hunter Fleet / 4 / False
4/8/2021 1:44:02 PM 2.770 SINGLEP Antagonized Dyson Sphere / 5 / False
4/8/2021 1:44:02 PM 2.770 SINGLEP AI Instigators / 6 / False
4/8/2021 1:44:02 PM 2.770 SINGLEP Colonial Fleet / 7 / False
4/8/2021 1:44:02 PM 2.770 SINGLEP Scourge / 8 / False
4/8/2021 1:44:02 PM 2.770 SINGLEP Zenith Dyson Sphere / 9 / False
4/8/2021 1:44:02 PM 2.770 SINGLEP Zenith Trader / 10 / False
4/8/2021 1:44:02 PM 2.770 SINGLEP Navy Remnants / 11 / False
4/8/2021 1:44:02 PM 2.770 SINGLEP Astro Trains / 12 / False
4/8/2021 1:44:02 PM 2.770 SINGLEP Pursuit Forces / 13 / False
4/8/2021 1:44:02 PM 2.770 SINGLEP AI Warden Fleet / 14 / False
4/8/2021 1:44:02 PM 2.770 SINGLEP AI Hunter Fleet / 15 / False
4/8/2021 1:44:02 PM 2.770 SINGLEP AI Praetorian Guard / 16 / False
4/8/2021 1:44:02 PM 2.770 SINGLEP Zenith Dyson Sphere / 17 / False
4/8/2021 1:44:02 PM 2.770 SINGLEP Relentless AI Wave / 18 / False
4/8/2021 1:44:02 PM 2.770 SINGLEP AI Reserves / 19 / False
4/8/2021 1:44:02 PM 2.770 SINGLEP Anti-AI Zombie / 20 / False
4/8/2021 1:44:02 PM 2.770 SINGLEP Anti-Everyone Zombie / 21 / False
4/8/2021 1:44:02 PM 2.770 SINGLEP Anti-Player Zombie / 22 / False
4/8/2021 1:44:02 PM 2.770 SINGLEP Cross Planet Attack / 23 / False
4/8/2021 1:44:02 PM 2.770 SINGLEP Macrophage Infestation - Enraged / 24 / False
4/8/2021 1:44:02 PM 2.770 SINGLEP AI Special Operations / 25 / False
4/8/2021 1:44:02 PM 2.770 SINGLEP Outguard / 26 / False
4/8/2021 1:44:02 PM 2.770 SINGLEP AI Praetorian Guard / 27 / False
4/8/2021 1:44:02 PM 2.770 SINGLEP Macrophage Infestation - Tamed / 28 / False
4/8/2021 1:44:03 PM 2.770 SINGLEP Finish load save in 674.1ms
4/8/2021 1:44:03 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 1940621246 and planet count 90 and 34 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings)
4/8/2021 1:44:03 PM 2.770 SINGLEP LongTerm Warden Set directly Difficulty_7
4/8/2021 1:44:03 PM 2.770 SINGLEP PlayerAccount Paradox Song has now been put in control of faction 1.
4/8/2021 1:44:03 PM 2.770 SINGLEP Fixed 3060 missing planet factions.
4/8/2021 1:44:03 PM 2.770 SINGLEP Generate Partial Map Complete 210ms
4/8/2021 1:48:51 PM 2.770 SINGLEP Start Generate FULL Map with Realistic and seed 1940621246 and planet count 90 and 34 factions (StartingMainGameAfterLobby NotLoadingAnything)
4/8/2021 1:48:51 PM 2.770 SINGLEP LongTerm Warden Set directly Difficulty_7
4/8/2021 1:48:51 PM 2.770 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 15ms
4/8/2021 1:48:51 PM 2.770 SINGLEP SeedStartingEntities_LaterEverythingElse: GetPraetorianGuardExternal was null on faction AI Praetorian Guard (index 27)
4/8/2021 1:48:51 PM 2.770 SINGLEP Generate Partial Map Complete 339ms
4/8/2021 1:49:14 PM 2.770 SINGLEP Start Generate FULL Map with Realistic and seed 1940621246 and planet count 90 and 34 factions (StartingMainGameAfterLobby NotLoadingAnything)
4/8/2021 1:49:15 PM 2.770 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 8ms
4/8/2021 1:49:15 PM 2.770 SINGLEP SeedStartingEntities_LaterEverythingElse: GetPraetorianGuardExternal was null on faction AI Praetorian Guard (index 27)
4/8/2021 1:49:15 PM 2.770 SINGLEP Generate Partial Map Complete 260ms
4/8/2021 1:54:34 PM 2.770 SINGLEP Start Generate FULL Map with Realistic and seed 1940621246 and planet count 90 and 34 factions (StartingMainGameAfterLobby NotLoadingAnything)
4/8/2021 1:54:34 PM 2.770 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 8ms
4/8/2021 1:54:34 PM 2.770 SINGLEP SeedStartingEntities_LaterEverythingElse: GetPraetorianGuardExternal was null on faction AI Praetorian Guard (index 27)
4/8/2021 1:54:34 PM 2.770 SINGLEP Generate Partial Map Complete 254ms
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