View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0024660 | AI War 2 | Graphical Bug | Apr 6, 2021 10:07 pm | Jul 17, 2021 4:54 pm | |
Reporter | xaid | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | Beta 2.768 RAM Reduction | ||||
Fixed in Version | 3.201 Location Hotfix | ||||
Summary | 0024660: Blank screen when starting the game on MacOS High Sierra | ||||
Description | I have a very old machine which is below the system requirements (a 2011 Macbook Pro with 8 gigabytes of ram and an Intel HD 3000 integrated GPU with 512 megabytes of ram). Prior to the 2.768 beta, I was able to play the game with the ship models off and a general lag when switching from the planet to the galaxy view..etc. The game now starts but all i see is a blank screen (tried in both windows and fullscreen mode) and I can hear the music playing so the game isn't hung but it looks like Unity isn't finding a compatible graphical device. I understand that the machine is ancient so if it can't be supported now that OpenGL is out on MacOS then that's okay (I have another machine that I can play on). | ||||
Tags | No tags attached. | ||||
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ArcenDebugLog.txt (16,167 bytes)
4/5/2021 11:37:10 PM SINGLEP Current directory used: /Users/zaid/Library/Application Support/Steam/SteamApps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: /Users/zaid/Library/Application Support/Steam/SteamApps/common/AI War 2/PlayerData/ 4/5/2021 11:37:10 PM SINGLEP Boot up FleetOS (0.2259s) 4/5/2021 11:37:10 PM SINGLEP graphicsDeviceType in use: Null graphicsDeviceVersion in use: NULL 1.0 [1.0] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Mac OS X 10.13.6 graphicsDeviceName: Null Device graphicsDeviceID: 0 graphicsDeviceVendor: Unity Technologies graphicsDeviceVendorID: 0 graphicsDeviceVersion: NULL 1.0 [1.0] graphicsMemorySize: 128 maxTextureSize: 4096 npotSupport: Full processorType: Intel(R) Core(TM) i5-2415M CPU @ 2.30GHz processorCount: 4 processorFrequency: 2300 systemMemorySize: 8192 supportedRenderTargetCount: 1 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 4/5/2021 11:37:10 PM SINGLEP Check System Logs For Rogue Intelligence (0.6100s) 4/5/2021 11:37:10 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 4/5/2021 11:37:10 PM SINGLEP Inspect Aft Hatches (0.0466s) 4/5/2021 11:37:10 PM SINGLEP Found 333 xml files in 95 folders in 45ms 4/5/2021 11:37:11 PM SINGLEP Check For Extra Modules (0.5266s) 4/5/2021 11:37:11 PM SINGLEP 333 Xml Files Parsed in 475ms 4/5/2021 11:37:11 PM SINGLEP Gather Ancient Lifeforms (0.0052s) 4/5/2021 11:37:11 PM 2.768 SINGLEP Game Version: 2.768 4/5/2021 11:37:11 PM 2.768 SINGLEP Eject Trash Into Hyperspace (0.0115s) 4/5/2021 11:37:11 PM 2.768 SINGLEP Bring Cloaking Systems Online (0.0057s) 4/5/2021 11:37:11 PM 2.768 SINGLEP Recalculate Speed Of Light (0.0178s) 4/5/2021 11:37:11 PM 2.768 SINGLEP Optimize Comfort On Command Decks (0.0139s) 4/5/2021 11:37:11 PM 2.768 SINGLEP Generating Framerates (0.0059s) 4/5/2021 11:37:11 PM 2.768 SINGLEP Update mod and expansion statuses! 4/5/2021 11:37:11 PM 2.768 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 4/5/2021 11:37:11 PM 2.768 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 4/5/2021 11:37:11 PM 2.768 SINGLEP Check Nearby Stellar Masses (0.0672s) 4/5/2021 11:37:11 PM 2.768 SINGLEP 333 Xml Files Checked For Exp/Mod Status in 19ms 4/5/2021 11:37:11 PM 2.768 SINGLEP Pruning Excess Brain Cells (0.0394s) 4/5/2021 11:37:11 PM 2.768 SINGLEP Remembering Alamo (0.0230s) 4/5/2021 11:37:11 PM 2.768 SINGLEP Boot Audio Comms (0.0139s) 4/5/2021 11:37:11 PM 2.768 SINGLEP Establish Individual Audio Links (0.0522s) 4/5/2021 11:37:11 PM 2.768 SINGLEP Resolution changed to windowed 1000x600 4/5/2021 11:37:11 PM 2.768 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/5/2021 11:37:11 PM 2.768 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/5/2021 11:37:11 PM 2.768 SINGLEP Refresh Optical Lensing (0.0178s) 4/5/2021 11:37:11 PM 2.768 SINGLEP Revise Fundamental Physical Laws (0.0448s) 4/5/2021 11:37:11 PM 2.768 SINGLEP Calculate Odds Of Success (0.0350s) 4/5/2021 11:37:12 PM 2.768 SINGLEP Briefly Panic (0.7530s) 4/5/2021 11:37:13 PM 2.768 SINGLEP Install Confidence Routines (0.6267s) 4/5/2021 11:37:13 PM 2.768 SINGLEP Bring Commander Interface Online (0.1124s) 4/5/2021 11:37:13 PM 2.768 SINGLEP Motivate All Crews (0.0696s) 4/5/2021 11:37:13 PM 2.768 SINGLEP Locating Available Networks (0.0340s) 4/5/2021 11:37:13 PM 2.768 SINGLEP Externalizing Patterns (0.0258s) 4/5/2021 11:37:13 PM 2.768 SINGLEP Hooking Externals (0.0109s) 4/5/2021 11:37:13 PM 2.768 SINGLEP Handlizing Hooks (0.0180s) 4/5/2021 11:37:13 PM 2.768 SINGLEP Disengaging Constants (0.0400s) 4/5/2021 11:37:13 PM 2.768 SINGLEP Late Axionic Computations (0.1443s) 4/5/2021 11:37:13 PM 2.768 SINGLEP Poking At Status Indicators (0.0107s) 4/5/2021 11:37:13 PM 2.768 SINGLEP Discovering States Of Matter (0.0147s) 4/5/2021 11:37:13 PM 2.768 SINGLEP Searching For A Leader (0.0160s) 4/5/2021 11:37:13 PM 2.768 SINGLEP Suppressing Bad Thoughts (0.0162s) 4/5/2021 11:37:13 PM 2.768 SINGLEP Sentinel Alertness Diagnostic (0.0166s) 4/5/2021 11:37:13 PM 2.768 SINGLEP Connecting to Fleet Command (0.0176s) 4/5/2021 11:37:13 PM 2.768 SINGLEP Thinking Of Advice (0.0162s) 4/5/2021 11:37:13 PM 2.768 SINGLEP Degaussing Advice (0.0191s) 4/5/2021 11:37:13 PM 2.768 SINGLEP Reading Alien Diaries (0.0169s) 4/5/2021 11:37:13 PM 2.768 SINGLEP Naming All Known Planets (0.0163s) 4/5/2021 11:37:13 PM 2.768 SINGLEP Remembering Speeds (0.0175s) 4/5/2021 11:37:13 PM 2.768 SINGLEP Prioritizing Targets (0.0175s) 4/5/2021 11:37:13 PM 2.768 SINGLEP Rebooting Sensor Arrays (0.0168s) 4/5/2021 11:37:13 PM 2.768 SINGLEP Unloading Prismatic Grid (0.0173s) 4/5/2021 11:37:13 PM 2.768 SINGLEP Thinking Of Objectives (0.0181s) 4/5/2021 11:37:13 PM 2.768 SINGLEP Inhibiting Visual Scans (0.0225s) 4/5/2021 11:37:13 PM 2.768 SINGLEP Synthesizing Vocals (0.0135s) 4/5/2021 11:37:13 PM 2.768 SINGLEP Investigating Map Signatures (0.0266s) 4/5/2021 11:37:13 PM 2.768 SINGLEP Ventilating Scenarios (0.0076s) 4/5/2021 11:37:13 PM 2.768 SINGLEP Decontaminating Targeting Systems (0.0198s) 4/5/2021 11:37:13 PM 2.768 SINGLEP Ejecting Tactical Core (0.0157s) 4/5/2021 11:37:14 PM 2.768 SINGLEP Calibrating Formations (0.0166s) 4/5/2021 11:37:14 PM 2.768 SINGLEP Intercepting Galactic Maps (0.0208s) 4/5/2021 11:37:14 PM 2.768 SINGLEP Discharging Colored Ions (0.0253s) 4/5/2021 11:37:14 PM 2.768 SINGLEP Replicating Ion Colors (0.0072s) 4/5/2021 11:37:14 PM 2.768 SINGLEP Faction Diagnostics (0.0388s) 4/5/2021 11:37:14 PM 2.768 SINGLEP Buffering Hackers (0.0281s) 4/5/2021 11:37:14 PM 2.768 SINGLEP Inverting Death (0.0138s) 4/5/2021 11:37:14 PM 2.768 SINGLEP Linear Field Variance (0.0184s) 4/5/2021 11:37:14 PM 2.768 SINGLEP Charging Marks (0.1285s) 4/5/2021 11:37:14 PM 2.768 SINGLEP Differentiating Marks (0.0096s) 4/5/2021 11:37:14 PM 2.768 SINGLEP Guarding The Posts (0.0175s) 4/5/2021 11:37:14 PM 2.768 SINGLEP Range Manifolds (0.0162s) 4/5/2021 11:37:14 PM 2.768 SINGLEP Purging ROFs (0.0166s) 4/5/2021 11:37:14 PM 2.768 SINGLEP Manipulating Speeds (0.0177s) 4/5/2021 11:37:14 PM 2.768 SINGLEP Detecting Projectiles (0.0167s) 4/5/2021 11:37:14 PM 2.768 SINGLEP Grouping Flow Fields (0.0178s) 4/5/2021 11:37:14 PM 2.768 SINGLEP Modulating Flow Field Groups (0.0244s) 4/5/2021 11:37:14 PM 2.768 SINGLEP Designing Fleets (0.0205s) 4/5/2021 11:37:14 PM 2.768 SINGLEP Thinking Of Technologies (0.0094s) 4/5/2021 11:37:14 PM 2.768 SINGLEP Categorizing Starboard Sensors (0.0144s) 4/5/2021 11:37:14 PM 2.768 SINGLEP Injecting Galactic Variables (0.0223s) 4/5/2021 11:37:14 PM 2.768 SINGLEP Challenging Starfields (0.0224s) 4/5/2021 11:37:14 PM 2.768 SINGLEP Browsing Distant Planets (0.0269s) 4/5/2021 11:37:14 PM 2.768 SINGLEP Categorizing All Planets (0.0082s) 4/5/2021 11:37:14 PM 2.768 SINGLEP Organizing Commands (0.0396s) 4/5/2021 11:37:14 PM 2.768 SINGLEP Calculating Firing Cones (0.0114s) 4/5/2021 11:37:15 PM 2.768 SINGLEP Kicking Ship Parts Down Elevator Shaft (0.4988s) 4/5/2021 11:37:15 PM 2.768 SINGLEP Re-Aligning Objectives (0.0309s) 4/5/2021 11:37:15 PM 2.768 SINGLEP Sterilizing Test Chamber (0.0107s) 4/5/2021 11:37:15 PM 2.768 SINGLEP Issuing Orders (0.0147s) 4/5/2021 11:37:15 PM 2.768 SINGLEP Augmenting Infusers (0.0179s) 4/5/2021 11:37:15 PM 2.768 SINGLEP Infusing (0.0283s) 4/5/2021 11:37:15 PM 2.768 SINGLEP Load Surrogates (0.0780s) 4/5/2021 11:37:17 PM 2.768 SINGLEP Upgrade Blast Capacity (2.2641s) 4/5/2021 11:37:17 PM 2.768 SINGLEP Post-Proton Surge (0.0843s) 4/5/2021 11:37:17 PM 2.768 SINGLEP Background Radiation Taste Test (0.0610s) 4/5/2021 11:37:17 PM 2.768 SINGLEP Shuffling Chairs On Command Deck (0.0394s) 4/5/2021 11:37:17 PM 2.768 SINGLEP Windshield Wiping (0.0110s) 4/5/2021 11:37:17 PM 2.768 SINGLEP Last Organizational Modeling (0.1650s) 4/5/2021 11:37:17 PM 2.768 SINGLEP Info: will dump 1013 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/5/2021 11:37:17 PM 2.768 SINGLEP Stimulate Modulation (0.0862s) 4/5/2021 11:37:17 PM 2.768 SINGLEP Tip Servos (0.0096s) 4/5/2021 11:37:18 PM 2.768 SINGLEP Sort Buildings Into Uneven Piles (0.0175s) 4/5/2021 11:37:18 PM 2.768 SINGLEP Design New Fleet Logo (0.0257s) 4/5/2021 11:37:18 PM 2.768 SINGLEP Inspect Fleet Logo (0.0114s) 4/5/2021 11:37:18 PM 2.768 SINGLEP Ogle Enemy Logo (0.0142s) 4/5/2021 11:37:18 PM 2.768 SINGLEP Order Cores By Seniority (0.0201s) 4/5/2021 11:37:18 PM 2.768 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1091 4/5/2021 11:37:18 PM 2.768 SINGLEP Make Factions That Extra Bit Special (0.0153s) 4/5/2021 11:37:19 PM 2.768 SINGLEP Final Checks (0.9097s) 4/5/2021 11:37:19 PM 2.768 SINGLEP Load Historical Documents (0.0280s) 4/5/2021 11:37:19 PM 2.768 SINGLEP 9.0 seconds total load time. Check System Logs For Rogue Intelligence (0.6s) Check For Extra Modules (0.5s) Briefly Panic (0.8s) Install Confidence Routines (0.6s) Kicking Ship Parts Down Elevator Shaft (0.5s) Upgrade Blast Capacity (2.3s) Final Checks (0.9s) 4/5/2021 11:37:19 PM 2.768 SINGLEP ----------- [AmplifyBloom] Null graphics device detected. Skipping effect silently. Stack Trace: at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <6c11abc379514bbcba37ce113fdaa9c0>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6c11abc379514bbcba37ce113fdaa9c0>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6c11abc379514bbcba37ce113fdaa9c0>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6c11abc379514bbcba37ce113fdaa9c0>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <6c11abc379514bbcba37ce113fdaa9c0>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <6c11abc379514bbcba37ce113fdaa9c0>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <ef038509c5b948af8d6049dcab97ad3f>:0 at UnityEngine.DebugLogHandler.Internal_Log (UnityEngine.LogType level, UnityEngine.LogOption options, System.String msg, UnityEngine.Object obj) [0x00000] in <ef038509c5b948af8d6049dcab97ad3f>:0 at UnityEngine.DebugLogHandler.LogFormat (UnityEngine.LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) [0x00000] in <ef038509c5b948af8d6049dcab97ad3f>:0 at UnityEngine.Logger.Log (UnityEngine.LogType logType, System.Object message) [0x00000] in <ef038509c5b948af8d6049dcab97ad3f>:0 at UnityEngine.Debug.LogError (System.Object message) [0x00000] in <ef038509c5b948af8d6049dcab97ad3f>:0 at AmplifyBloom.AmplifyUtils.DebugLog (System.String value, AmplifyBloom.LogType type) [0x00000] in <858a5ba3cb95450d9f7e02f49885eb27>:0 at AmplifyBloom.AmplifyBloomBase.Awake () [0x00000] in <858a5ba3cb95450d9f7e02f49885eb27>:0 at UnityEngine.GameObject.SetActive (System.Boolean value) [0x00000] in <ef038509c5b948af8d6049dcab97ad3f>:0 at ArcenGameController.DoTopLevelPostInitWork () [0x00000] in <858a5ba3cb95450d9f7e02f49885eb27>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <3fcdebcb44cb408e8add747e9c667b15>:0 at ArcenGameController.Update () [0x00000] in <858a5ba3cb95450d9f7e02f49885eb27>:0 4/5/2021 11:37:19 PM 2.768 SINGLEP ErrorsReportedByEngine: ----------- [AmplifyBloom] Null graphics device detected. Skipping effect silently. Stack Trace: at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <6c11abc379514bbcba37ce113fdaa9c0>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6c11abc379514bbcba37ce113fdaa9c0>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6c11abc379514bbcba37ce113fdaa9c0>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6c11abc379514bbcba37ce113fdaa9c0>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <6c11abc379514bbcba37ce113fdaa9c0>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <6c11abc379514bbcba37ce113fdaa9c0>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <6c11abc379514bbcba37ce113fdaa9c0>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <6c11abc379514bbcba37ce113fdaa9c0>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <ef038509c5b948af8d6049dcab97ad3f>:0 at UnityEngine.DebugLogHandler.Internal_Log (UnityEngine.LogType level, UnityEngine.LogOption options, System.String msg, UnityEngine.Object obj) [0x00000] in <ef038509c5b948af8d6049dcab97ad3f>:0 at UnityEngine.DebugLogHandler.LogFormat (UnityEngine.LogType logType, UnityEngine.Object context, System.String format, System.Object[] args) [0x00000] in <ef038509c5b948af8d6049dcab97ad3f>:0 at UnityEngine.Logger.Log (UnityEngine.LogType logType, System.Object message) [0x00000] in <ef038509c5b948af8d6049dcab97ad3f>:0 at UnityEngine.Debug.LogError (System.Object message) [0x00000] in <ef038509c5b948af8d6049dcab97ad3f>:0 at AmplifyBloom.AmplifyUtils.DebugLog (System.String value, AmplifyBloom.LogType type) [0x00000] in <858a5ba3cb95450d9f7e02f49885eb27>:0 at AmplifyBloom.AmplifyBloomBase.Awake () [0x00000] in <858a5ba3cb95450d9f7e02f49885eb27>:0 at UnityEngine.GameObject.SetActive (System.Boolean value) [0x00000] in <ef038509c5b948af8d6049dcab97ad3f>:0 at ArcenGameController.DoTopLevelPostInitWork () [0x00000] in <858a5ba3cb95450d9f7e02f49885eb27>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <3fcdebcb44cb408e8add747e9c667b15>:0 at ArcenGameController.Update () [0x00000] in <858a5ba3cb95450d9f7e02f49885eb27>:0 4/5/2021 11:37:19 PM 2.768 SINGLEP Hello Steam user 'Xaid' ErrorsReportedByEngine.txt (271 bytes)
1/1/0001 12:00:00 AM (2.768) Mem: 275,681,280 Mode: Off Plat:OSXPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- [AmplifyBloom] Null graphics device detected. Skipping effect silently. Stack Trace: |
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I took a look at an older log and noticed that it was using OpenGL instead of Metal (not sure if I ever tried running it under Metal). ``` Boot up FleetOS (5.3s) Check System Logs For Rogue Intelligence (0.7s) Check For Extra Modules (0.7s) Refresh Optical Lensing (4.1s) Briefly Panic (0.8s) Install Confidence Routines (0.5s) Late Axionic Computations (0.3s) Violating Ship Part Bylaws (0.6s) Issuing Orders (0.4s) Assimilate Technological Distinctiveness (22.2s) Last Organizational Modeling (0.3s) Final Checks (1.1s) 3/28/2021 10:10:24 PM 2.764 SINGLEP Hello Steam user 'Xaid' 3/28/2021 10:17:00 PM SINGLEP Current directory used: /Users/zaid/Library/Application Support/Steam/SteamApps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: /Users/zaid/Library/Application Support/Steam/SteamApps/common/AI War 2/PlayerData/ 3/28/2021 10:17:00 PM SINGLEP Boot up FleetOS (5.3023s) 3/28/2021 10:17:01 PM SINGLEP graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 3.3 INTEL-10.4.14 graphicsMultiThreaded: True graphicsShaderLevel: 45 operatingSystem: Mac OS X 10.13.6 graphicsDeviceName: Intel HD Graphics 3000 OpenGL Engine graphicsDeviceID: 294 graphicsDeviceVendor: Intel Inc. graphicsDeviceVendorID: 32902 graphicsDeviceVersion: OpenGL 3.3 INTEL-10.4.14 graphicsMemorySize: 579 maxTextureSize: 8192 npotSupport: Full processorType: Intel(R) Core(TM) i5-2415M CPU @ 2.30GHz processorCount: 4 processorFrequency: 2300 systemMemorySize: 8192 supportedRenderTargetCount: 8 supportsComputeShaders: False supportsShadows: True usesReversedZBuffer: False ``` |
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I am mainly seeing "Null graphics device detected. Skipping effect silently." from Amplify Bloom. It may be that the problem is something that we can resolve because of that; since that's a fullscreen effect, it may be blanking out the screen by accident on metal for you. Could you do me a favor and look in this file? ~/Library/Logs/Arcen Games, LLC/AIWar2/Player.log If there are any extra error messages in there, that would be useful to know. Actually -- somewhat scratch that. In 2.768 there will be a TON of errors related to shaders. If you can run the game again in 2.769, and let me know if it still has the problem, and if so post that other log, that would be very helpful. I just spent a goodly while getting my own under-spec MacBook from 2011 (this one has an intel HD 4000 and an NVideo 640 M, though), and it's running better than ever now. But it may be that something about amplify bloom isn't supported in Metal on your particular hardware, and if so then I can probably just make it turn off. |
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Hi Chris, Thank you for the quick reply. I just tried the latest beta and I see the same issue (please see attached player.log). |
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This is probably fixed as of a month or so ago. If you run it in OpenGL mode rather than Metal, probably that will work now. Fingers crossed! |
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I just checked and it works like a charm on my ancient machine, thanks for all the hard work Chris! |
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Hello Chris, I just wanted to thank you for fixing this bug. Because of it I wasn't playing anymore (I am using a MacMini 2011) and because of it hadn't bought the last DLC when it came out. I just bought it (on Gog) yesterday :-) and maybe I will now be able to get my wife into the game which would mean a second purchase. Good for you. I wanted to subscribe on arcen forum but you just disabled it :-(. Don't you fear to loose all the content on Discord the day this proprietary platform you don't control will disappear ? Anyway, I will just add that if I am a customer of Arcen Games (having played a bit at AI War I, been a backer of AI War II, bought AI War II when it came out on Gog anyway), it's because of all the writings you do about coding your games and managing your enterprise. I think I have spent as much time reading you, as I had spent playing AI War :D. |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 6, 2021 10:07 pm | xaid | New Issue | |
Apr 6, 2021 10:07 pm | xaid | File Added: ArcenDebugLog.txt | |
Apr 6, 2021 10:07 pm | xaid | File Added: ErrorsReportedByEngine.txt | |
Apr 6, 2021 10:18 pm | xaid | Note Added: 0061025 | |
Apr 7, 2021 3:10 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 7, 2021 3:10 pm | Chris_McElligottPark | Status | new => feedback |
Apr 7, 2021 3:10 pm | Chris_McElligottPark | Note Added: 0061030 | |
Apr 7, 2021 11:39 pm | xaid | File Added: Player.log | |
Apr 7, 2021 11:39 pm | xaid | Note Added: 0061054 | |
Apr 7, 2021 11:39 pm | xaid | Status | feedback => assigned |
Jun 23, 2021 4:07 pm | Chris_McElligottPark | Status | assigned => feedback |
Jun 23, 2021 4:07 pm | Chris_McElligottPark | Note Added: 0062248 | |
Jun 26, 2021 11:07 pm | xaid | Note Added: 0062308 | |
Jun 26, 2021 11:07 pm | xaid | Status | feedback => assigned |
Jun 28, 2021 2:49 pm | BadgerBadger | Status | assigned => resolved |
Jun 28, 2021 2:49 pm | BadgerBadger | Resolution | open => fixed |
Jun 28, 2021 2:49 pm | BadgerBadger | Fixed in Version | => 3.201 Location Hotfix |
Jul 15, 2021 6:42 pm | Croquelune | Note Added: 0062442 |