View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0024636 | AI War 2 | Bug - Gameplay | Mar 30, 2021 6:56 am | Jul 15, 2021 1:09 pm | |
Reporter | Zweihand | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | no change required | ||
Product Version | Beta 2.764 Command Station Hotfix | ||||
Summary | 0024636: Polarizer cap inconsistent | ||||
Description | Polarizer cap after fleet extender and high capacity transport should number at 1100 or something. One of my polarizers after extender and high capacity transport only has 666 (lol). Said abnormal count is on Fleet Strike Holites in the save. | ||||
Tags | No tags attached. | ||||
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Napkin math puts a line of Polarizers from a frigates with support seeded fleet after those value adjustments at 664. It isn't a bug. Its that the frigates with support fleet hands out a roughly half-strength strikecraft line alongside multiple frigates. Base cap for that fleet for a Polarizer so chosen is 38 instead of the usual 64. |
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We can close this issue then, the other question would be is if this is good for gameplay to have this kind of variance in fleet caps |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 30, 2021 6:56 am | Zweihand | New Issue | |
Mar 30, 2021 6:56 am | Zweihand | File Added: Cap not doubable .save | |
Mar 30, 2021 10:26 am | CRCGamer | Note Added: 0060963 | |
Mar 30, 2021 3:23 pm | Zweihand | Note Added: 0060971 | |
Jul 15, 2021 12:47 pm | Daniexpert | Status | new => closed |
Jul 15, 2021 12:47 pm | Daniexpert | Resolution | open => no change required |
Jul 15, 2021 12:47 pm | Daniexpert | Description Updated | |
Jul 15, 2021 1:09 pm | BadgerBadger | Assigned To | => BadgerBadger |
Jul 15, 2021 1:09 pm | BadgerBadger | Status | closed => resolved |