View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0024592 | AI War 2 | Graphical Bug | Mar 22, 2021 12:35 am | Apr 21, 2021 8:01 pm | |
Reporter | Strategic Sage | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | Beta 2.758 Threat Explanation | ||||
Fixed in Version | 2.806 Correctness By Attrition | ||||
Summary | 0024592: Battle Notifications list wrong strength | ||||
Description | In the attached image, an Eye isn't activating even with a lot more friendly than hostile strength listed in the battle notification. The planet bar shows over 120 strength, the notification 78. It appears the planet sidebar is correct, and the notification at the top is wrong. | ||||
Tags | No tags attached. | ||||
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A save game would be ideal to help debug this |
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Ok, I didn't think that would help since it happens pretty much anytime a battle is happening on an AI planet. The Eye is just incidental here. Save uploaded, what appears to be happening is that AI structures are not being counted in the notification amount. Planet Malm in this particular save. |
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Fix a few bugs related to battle notification miscounting |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 22, 2021 12:35 am | Strategic Sage | New Issue | |
Mar 22, 2021 12:35 am | Strategic Sage | File Added: EyeStrength.png | |
Mar 22, 2021 10:17 pm | BadgerBadger | Note Added: 0060871 | |
Mar 23, 2021 1:35 am | Strategic Sage | File Added: Battle.save | |
Mar 23, 2021 1:35 am | Strategic Sage | Note Added: 0060875 | |
Apr 21, 2021 8:01 pm | BadgerBadger | Assigned To | => BadgerBadger |
Apr 21, 2021 8:01 pm | BadgerBadger | Status | new => resolved |
Apr 21, 2021 8:01 pm | BadgerBadger | Resolution | open => fixed |
Apr 21, 2021 8:01 pm | BadgerBadger | Fixed in Version | => 2.806 Correctness By Attrition |
Apr 21, 2021 8:01 pm | BadgerBadger | Note Added: 0061190 |