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IDProjectCategoryLast Update
0024590AI War 2[All Projects] Bug - GameplayMar 26, 2021 2:38 am
ReporterIthuriel0Assigned To 
Severityminor 
Status newResolutionopen 
Product VersionBeta 2.761 Hacking Hotfix 
Fixed in Version 
Summary0024590: Beam weapons (e.g. weapons of a Spire Cruiser) sometimes fail to damage stationary targets.
DescriptionZoom in to Gamont and order all the Spire ships to attack the Alarm Post (they're already in the middle of doing so, I believe). They repeatedly fire their beam weapons at the target, but it takes no damage from said beam weapons. However, if you swap your view to another planet, the alarm post will then get destroyed.

Campaign name is "Full House Fun" if that matters.
TagsNo tags attached.

Activities

Ithuriel0

Mar 21, 2021 4:13 am

reporter  

Full House Fun3.save (895,135 bytes)
Full House Fun3.savemet (88 bytes)
Full House Fun3.bak (809,314 bytes)

Zweihander2021

Mar 21, 2021 4:22 pm

reporter   ~0060855

I've also seen this happen before, I assumed it was just damaging the shield or something. Moving the ships closer to enemy target also sometimes fixes this.

Issue History

Date Modified Username Field Change
Mar 21, 2021 4:13 am Ithuriel0 New Issue
Mar 21, 2021 4:13 am Ithuriel0 File Added: Full House Fun3.save
Mar 21, 2021 4:13 am Ithuriel0 File Added: Full House Fun3.savemet
Mar 21, 2021 4:13 am Ithuriel0 File Added: Full House Fun3.bak
Mar 21, 2021 4:22 pm Zweihander2021 Note Added: 0060855
Mar 26, 2021 2:38 am Ithuriel0 Severity major => minor
Mar 26, 2021 2:38 am Ithuriel0 Description Updated View Revisions