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IDProjectCategoryLast Update
0024530AI War 2Balance IssueMar 10, 2021 1:19 pm
ReporterArides Assigned ToChris_McElligottPark  
Severitytweak 
Status resolvedResolutionfixed 
Product VersionBeta 2.752 Golden Devourer 
Fixed in VersionBeta 2.756 Choice Of Injury 
Summary0024530: Superterminal is currently quite insanely difficult
DescriptionI mean, it's supposed to be, so treat this more of an discussion than something I am confident should change.

However, two players, diff9, on LOW hacking response, with 1.2k strength (both fleet and turrets), we ended up getting 15 AIP from this wretched thing. It seems to me that without zombification, there is currently no way to get anywhere near the achievements.

Maybe it should be this way. But then the achievements are a bit off balance. 90 AIP from superterminal with this setting?
Again, maybe it's supposed to be this hard and give this little, so I'm just posting this in case it wasn't so.
TagsNo tags attached.

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Chris_McElligottPark

Mar 10, 2021 11:38 am

administrator   ~0060729

One thing that I will note is that it's increasingly hard to get much out of these as a campaign goes on, and it's also increasingly hard to get much out of them on higher difficulties. These two things are much more true in the beta period than they were previously, and difficulty 9 is honestly getting into the territory where it's meant to give very little because it's so overpowered to get AIP returns when playing at that level.

It still might be a bit on the overtuned side, I'm not really sure. As you say, this is a great spot for discussion.

Chris_McElligottPark

Mar 10, 2021 1:19 pm

administrator   ~0060731

Thanks!

* The superterminal hack has been toned down in general, so that hopefully it's not quite so devastating. It turns out that simply tuning some of the numbers on the hack itself was probably the way to go.
** This may still be too hard, or may now be too easy. We'd be very interested in feedback. Likely the response will be somewhere in the ballpark of 1/3 to 1/2 as strong, but it's hard to be sure and we've not tested the results yet.

Issue History

Date Modified Username Field Change
Mar 10, 2021 10:11 am Arides New Issue
Mar 10, 2021 11:38 am Chris_McElligottPark Note Added: 0060729
Mar 10, 2021 11:38 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Mar 10, 2021 11:38 am Chris_McElligottPark Status new => feedback
Mar 10, 2021 1:19 pm Chris_McElligottPark Status feedback => resolved
Mar 10, 2021 1:19 pm Chris_McElligottPark Resolution open => fixed
Mar 10, 2021 1:19 pm Chris_McElligottPark Fixed in Version => Beta 2.756 Choice Of Injury
Mar 10, 2021 1:19 pm Chris_McElligottPark Note Added: 0060731