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IDProjectCategoryLast Update
0024468AI War 2Bug - GameplayFeb 23, 2021 4:18 pm
ReporterMetrekec Assigned ToChris_McElligottPark  
Severitymajor 
Status resolvedResolutionfixed 
Product VersionBeta 2.745 The Unsmothering 
Fixed in VersionBeta 2.746 Release The Warden 
Summary0024468: Stealth Guardposts (and maybe others) are immune to uncloaking ships
DescriptionStealth Guardposts (and maybe others) are immune to uncloaking ships in this beta. In this save I have a revealer battlestation and stealth frigates on an AI planet, but stealth guardposts remain unaffected as their albedo is 0.7 and all anti-stealth ships only affect albedo < 0.75

Since this has never been the case before and nothing was mentioned in the patch notes, this is probably a bug. Made as a seperate issue from https://bugtracker.arcengames.com/view.php?id=24467 but probably related to why the absorbers could not be revealed conventionally.
TagsNo tags attached.

Activities

Metrekec

Feb 22, 2021 10:26 pm

reporter  

Chris_McElligottPark

Feb 23, 2021 4:18 pm

administrator   ~0060624

Thanks!

* Fixed a one-line typo in the prior release which broke all tachyon beams from actually revealing enemies.

Issue History

Date Modified Username Field Change
Feb 22, 2021 10:26 pm Metrekec New Issue
Feb 22, 2021 10:26 pm Metrekec File Added: revealerguardpostsNOTrevealed.save
Feb 23, 2021 4:18 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Feb 23, 2021 4:18 pm Chris_McElligottPark Status new => resolved
Feb 23, 2021 4:18 pm Chris_McElligottPark Resolution open => fixed
Feb 23, 2021 4:18 pm Chris_McElligottPark Fixed in Version => Beta 2.746 Release The Warden
Feb 23, 2021 4:18 pm Chris_McElligottPark Note Added: 0060624