View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0002443 | AI War 1 / Classic | Suggestion - Interface Ideas - Unit Selection, Management, and Orders | Jan 15, 2011 12:19 am | Jul 13, 2013 9:06 pm | |
Reporter | BobTheJanitor | Assigned To | Chris_McElligottPark | ||
Status | considering | Resolution | open | ||
Product Version | 4.067 | ||||
Summary | 0002443: If units are unable to complete an order, have them continue their last order | ||||
Description | Just a request for convenience. If I select everything, send it to a waypoint on the planet, and then right after that click to attack something that is, for example, immune to Viral Shredders, currently the Shredders will just stop in their tracks and do nothing. It would be nice if instead of this they continued with the previous move order, instead of clearing all orders and going idle. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 15, 2011 12:19 am | BobTheJanitor | New Issue | |
Jan 15, 2011 11:38 am | Red Spot | Note Added: 0008542 | |
Jan 15, 2011 10:11 pm | Chris_McElligottPark | Note Added: 0008591 | |
Jan 15, 2011 10:11 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jan 15, 2011 10:11 pm | Chris_McElligottPark | Status | new => considering |
Sep 5, 2012 1:16 pm | TechSY730 | Relationship added | related to 0006511 |
Jul 13, 2013 11:56 am | TechSY730 | Relationship added | related to 0011960 |
Jul 13, 2013 9:06 pm | TechSY730 | Note Added: 0033121 |