View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0024288 | AI War 2 | Bug - Gameplay | Dec 30, 2020 6:20 am | Dec 30, 2020 12:29 pm | |
Reporter | Arides | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 2.709 Obedient Engineers | ||||
Fixed in Version | 2.711 Deep Memories | ||||
Summary | 0024288: Multiplayer: Repeating client error in thread for execution context 'executionContext' | ||||
Description | Multiplayer was very, very laggy. Civilian industries mod was active, but the faction wasn't in the game. Factions in game: Macrophage, dark spire, 3 AIs (level 9), zenith trader, multiple dyson spheres, risk analyzers, eventually nanocaust. What's odd is that the game started to lag quite fast (in previous versions it used to take a few hours to get into a laggy state, here it started quite quickly). The game started spitting client errors with NullPointerException and missing frames and as the game progressed, it got to a point where it was producing errors non-stop (roughly the save game "Buggy"). This save game also corresponds to the attached log file. The game eventually got into a state where it was no longer playable, since on client, entire fleets and planetary content started to disappear. Host fleet / planets disappeared every 5 minutes or so. Rejoin temporarily fixed the issue. Client's *own* pieces went missing. Ships were missing, or completely out of synch (showing 50 strength when in fact everyone was already dead on host for quite a while). This situation is captured in second save - "Buggy II". Also attached ArcenDebugLog, which ends roughly around the first save ("Buggy"), since it was growing massively ever since. | ||||
Tags | No tags attached. | ||||
|
|
|
Thanks! * Put in some logic that should make DoShotHitLogic errors on the client less common, as well as less damaging to the overall performance of the client. It also tells us exactly where the error is now, if it happens again, so we can truly finish the rest of it. |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 30, 2020 6:20 am | Arides | New Issue | |
Dec 30, 2020 6:20 am | Arides | File Added: ArcenDebugLog.txt | |
Dec 30, 2020 6:20 am | Arides | File Added: Buggy.save | |
Dec 30, 2020 6:20 am | Arides | File Added: Buggy.savemet | |
Dec 30, 2020 6:20 am | Arides | File Added: Buggy II.save | |
Dec 30, 2020 6:20 am | Arides | File Added: Buggy II.savemet | |
Dec 30, 2020 12:29 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Dec 30, 2020 12:29 pm | Chris_McElligottPark | Status | new => resolved |
Dec 30, 2020 12:29 pm | Chris_McElligottPark | Resolution | open => fixed |
Dec 30, 2020 12:29 pm | Chris_McElligottPark | Fixed in Version | => 2.711 Deep Memories |
Dec 30, 2020 12:29 pm | Chris_McElligottPark | Note Added: 0060177 |