View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0024264 | AI War 2 | Gameplay Idea | Dec 23, 2020 11:04 am | Feb 22, 2022 2:54 pm | |
Reporter | Chris_McElligottPark | Assigned To | |||
Status | feature for later | Resolution | open | ||
Summary | 0024264: Multiple tiers of zombification. | ||||
Description | I'd like for there to be I think three tiers in all. Basically also have these be unlocked as the botnet golem gets to higher marks. Ships that are normal immune to zombification could flag themselves as being vulnerable to tier 2 or tier 3 zombification, and that would override the result. Overall I'm thinking that low-level frigates and guardians would be in tier 2, and the rest of the frigates as well as mid-tier guardians would be in tier 3 (maybe low tier dire guardians), as well as the very lowest tier extragalactic war units. I'm thinking that teuthida guardians would also now gain the ability to have tier 2 zombification (because of course they aren't terrifying enough). Some sort of new AI fortress in maybe DLC2 or DLC3 that seeds rarely on certain planets could have tier 3 zombification as its main feature. | ||||
Tags | No tags attached. | ||||
related to | 0020153 | feature for later | Big list of linked ship mechanics we find interesting. |
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This sounds promising -- the current system required many things being immune that used to be fun (but op) when zombified. Dyson and Dark Spire ships come to mind |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 23, 2020 11:04 am | Chris_McElligottPark | New Issue | |
Dec 23, 2020 1:13 pm | ZeusAlmighty | Note Added: 0060147 | |
Dec 23, 2020 3:53 pm | Chris_McElligottPark | Relationship added | related to 0020153 |
Feb 22, 2022 2:54 pm | Daniexpert | Status | new => feature for later |