View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0024258 | AI War 2 | Bug - Other | Dec 22, 2020 2:30 pm | Dec 23, 2020 6:53 am | |
Reporter | ArnaudB | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 2.708 Mapgen For Multiplayer | ||||
Fixed in Version | 2.709 Obedient Engineers | ||||
Summary | 0024258: Empty Battlestations | ||||
Description | It seems the recent update to seeding caused some issues with battlestations. I had two games in a row with battlestations that had nothing: no turret or other defense. In the provided saves, there are two battlestations that are empty in the same cluster. | ||||
Tags | No tags attached. | ||||
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Thanks! * The host is now able to fix capturable fleets if they wound up seeding empty for some reason. It happens automatically as a form of self check. This being empty probably was an indication of some other error that happened during mapgen, but it's hard to say for sure. At any rate, self-correction is nice, and it now does that in cases where it is needed. |
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Thank you! |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 22, 2020 2:30 pm | ArnaudB | New Issue | |
Dec 22, 2020 2:30 pm | ArnaudB | File Added: BattlestationsIssues.save | |
Dec 22, 2020 2:30 pm | ArnaudB | File Added: 20201222202754_1.jpg | |
Dec 22, 2020 5:25 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Dec 22, 2020 5:25 pm | Chris_McElligottPark | Status | new => resolved |
Dec 22, 2020 5:25 pm | Chris_McElligottPark | Resolution | open => fixed |
Dec 22, 2020 5:25 pm | Chris_McElligottPark | Fixed in Version | => 2.709 Obedient Engineers |
Dec 22, 2020 5:25 pm | Chris_McElligottPark | Note Added: 0060132 | |
Dec 23, 2020 6:53 am | ArnaudB | Note Added: 0060138 |