View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0024206 | AI War 2 | Crash/Exception | Dec 6, 2020 3:26 pm | Dec 6, 2020 4:47 pm | |
Reporter | NRSirLimbo | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 2.700 Multiplayer Shared-Faction Reaches Beta | ||||
Fixed in Version | 2.701 Good Grief Hotfix Bonanza | ||||
Summary | 0024206: Multiplayer Error: Entire Game Crashes | ||||
Description | This error can be reproduced reliably (at least here): Host is Arex Client is CRCGatecrusher Reproduction: Load the game, wait until the timer hits Second 31 again. Entire game locks up can only be exited through CTRL+ALT+DEL. | ||||
Tags | No tags attached. | ||||
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Mod setup is the same as https://bugtracker.arcengames.com/view.php?id=24200 Which means that the More System Defenders 1.12 is required (included in the above issue) |
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I can duplicate this. With these new settings I find nothing yet: * Added a new debug setting: Thread Debug Log ** Log when each thread kicks on and off. Only use this for short periods if you are experiencing a game lockup, particularly with multiple mods on. * Added a new debug setting: Per-Second-Sim-Stage Debug Log ** Log when each part of the per-second sim stages process on and off. Only use this for short periods if you are experiencing a game lockup, particularly with multiple mods on. |
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Wow this was hard! Got it in the end, thanks. :) * Added a new debug option: Network Code Branches Debug Log ** Log when various parts of the networking code kick on and off. Only use this for short periods if you are experiencing a game lockup, particularly with multiple mods on. * Fixed a couple of boneheaded programming bugs that could lead to infinite loops and the game locking up when the server was trying to send certain data to clients. ** The recent changes in the last version of the game made it a lot more likely, particularly when ships were added by a background thread, but that version did not originate the problem. |
Date Modified | Username | Field | Change |
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Dec 6, 2020 3:26 pm | NRSirLimbo | New Issue | |
Dec 6, 2020 3:26 pm | NRSirLimbo | File Added: Autosave at 26m 51s.save | |
Dec 6, 2020 3:26 pm | NRSirLimbo | File Added: Autosave at 26m 51s.savemet | |
Dec 6, 2020 3:28 pm | NRSirLimbo | Note Added: 0059883 | |
Dec 6, 2020 4:35 pm | Chris_McElligottPark | Note Added: 0059888 | |
Dec 6, 2020 4:47 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Dec 6, 2020 4:47 pm | Chris_McElligottPark | Status | new => resolved |
Dec 6, 2020 4:47 pm | Chris_McElligottPark | Resolution | open => fixed |
Dec 6, 2020 4:47 pm | Chris_McElligottPark | Fixed in Version | => 2.701 Good Grief Hotfix Bonanza |
Dec 6, 2020 4:47 pm | Chris_McElligottPark | Note Added: 0059889 |