View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0024160 | AI War 2 | Bug - Gameplay | Nov 22, 2020 8:41 pm | Nov 23, 2020 1:49 pm | |
Reporter | Isiel | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 2.637 Threatfleet Conversion, Chat, And Clickable Planets | ||||
Fixed in Version | 2.638 Why Do We Fall, Master Wayne? | ||||
Summary | 0024160: strange sim hangtime | ||||
Description | I'm not entirely sure what's going on, but this infinite error keeps popping up. Here's the debug and the save file. | ||||
Tags | No tags attached. | ||||
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By the way, that save has all of the mods that come with the game enabled. No idea if the error has anything to do with them. |
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11/21/2020 8:23:15 PM ReinforceSpecificPlanet error at debugStage 200. Exception: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_AI.ReinforceSpecificPlanet (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt originalBudgetForThisPlanet, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.Universal.FInt& totalBudget, Arcen.Universal.FInt& subBudget, System.Int32[]& strengthAddedByPlanetIndex, Arcen.Universal.FInt& amountSpentAgainstBudget, Arcen.Universal.FInt& amountSpentInTotalForReal) [0x0004c] in <95950b84c65e4af9a63c716a087f813c>:0 debugStage = 200; FInt boosterMultiplier = FInt.One; planet.DoForEntities( EntityRollupType.ReinforcementBoosters, delegate ( GameEntity_Squad entity ) { debugStage = 300; FInt boost = entity.TypeData.AIReinforcementMultiplier - FInt.One; boosterMultiplier += boost; return DelReturn.Continue; } ); debugStage = 1000; |
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Thanks! I was able to verify the issue, and also verify that it no longer happens. :) * Fixed an unusual error that was possible to happen in ReinforceSpecificPlanet(). Not sure why this was happening, but there's a vague chance it may have been related to mods. At any rate, it's no longer possible to get the exception. |
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That's good to hear. I feel like I keep getting the weird bugs. |
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Some people's machines are just like that, it's very odd. SirLimbo gets more cross-threading issues than everyone else combined. It's very strange, but at least he's a great test case for solving this so other people don't see them. |
Date Modified | Username | Field | Change |
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Nov 22, 2020 8:41 pm | Isiel | New Issue | |
Nov 22, 2020 8:41 pm | Isiel | File Added: ArcenDebugLog.txt | |
Nov 22, 2020 8:41 pm | Isiel | File Added: Player.log | |
Nov 22, 2020 8:41 pm | Isiel | File Added: Player-prev.log | |
Nov 22, 2020 8:41 pm | Isiel | File Added: will we win.save | |
Nov 22, 2020 8:41 pm | Isiel | File Added: will we win.savemet | |
Nov 22, 2020 8:43 pm | Isiel | Note Added: 0059764 | |
Nov 22, 2020 8:58 pm | BadgerBadger | Note Added: 0059765 | |
Nov 23, 2020 12:13 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Nov 23, 2020 12:13 pm | Chris_McElligottPark | Status | new => resolved |
Nov 23, 2020 12:13 pm | Chris_McElligottPark | Resolution | open => fixed |
Nov 23, 2020 12:13 pm | Chris_McElligottPark | Fixed in Version | => 2.638 Why Do We Fall, Master Wayne? |
Nov 23, 2020 12:13 pm | Chris_McElligottPark | Note Added: 0059767 | |
Nov 23, 2020 1:48 pm | Isiel | Note Added: 0059770 | |
Nov 23, 2020 1:49 pm | Chris_McElligottPark | Note Added: 0059772 |