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IDProjectCategoryLast Update
0024153AI War 2Bug - GameplayNov 21, 2020 6:24 pm
ReporterDaniexpert Assigned ToChris_McElligottPark  
Severityminor 
Status resolvedResolutionfixed 
Product Version2.634 Multiplayer Solidification 
Fixed in Version2.637 Threatfleet Conversion, Chat, And Clickable Planets 
Summary0024153: MP: got victory screen after destroying phase 1
DescriptionI was playing in a shared player faction, connected as a client. When we destroyed the Overlord's phase 1, I got the final victory screen, while the host didn't. After phase 2 got destroyed, host received the screen, while I didn't.
TagsNo tags attached.

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Chris_McElligottPark

Nov 21, 2020 6:24 pm

administrator   ~0059734

Thanks!

* Previously, it was up to the host and the clients individually to tell when the game was won or lost.
** Sometimes there is a tiny bit of a disconnect between an event happening on the client and the host, however, and the client has a part of a second where it might think that you've won. We're being vague here to avoid spoilers, but it's a pretty common result that would happen at the end of each game.
** At any rate, now the multiplayer host is exclusively in charge of saying when the game has been won or lost, since it never has any missing data even for a part of a second.

Issue History

Date Modified Username Field Change
Nov 20, 2020 10:09 am Daniexpert New Issue
Nov 21, 2020 6:24 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Nov 21, 2020 6:24 pm Chris_McElligottPark Status new => resolved
Nov 21, 2020 6:24 pm Chris_McElligottPark Resolution open => fixed
Nov 21, 2020 6:24 pm Chris_McElligottPark Fixed in Version => 2.637 Threatfleet Conversion, Chat, And Clickable Planets
Nov 21, 2020 6:24 pm Chris_McElligottPark Note Added: 0059734