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IDProjectCategoryLast Update
0024101AI War 2Bug - OtherNov 13, 2020 7:14 pm
ReporterCrabby Assigned ToBadgerBadger  
Severityminor 
Status resolvedResolutionfixed 
Product Version2.630 Arbitrary Icon Inclusion And Weapon Exclusion 
Fixed in Version2.632 Multiplayer Sharing 
Summary0024101: "WaveIntervalInMinutes" Error Message
DescriptionYesterday and today, I've encountered this "WaveIntervalInMinutes" Error message multiple times while playing the Back Door and Betrayed Hope scenarios. I have attached files related to this error.

In the Debug file, starting 11/10/2020, there are walls of text indicating this error. I am unsure what is causing this error, and I am unsure how this error is affecting gameplay.
TagsNo tags attached.

Activities

Crabby

Nov 11, 2020 7:18 pm

reporter  

ArcenDebugLog.txt (1,948,877 bytes)
WaveIntervalError.png (2,494,875 bytes)
Autosave at 2h 0m 0s.save (463,366 bytes)

BadgerBadger

Nov 11, 2020 9:07 pm

manager   ~0059566

Chris, seems related to the xml changes

zharmad

Nov 13, 2020 2:08 am

reporter   ~0059580

I will upload a different save from a new game showing the same error.
ArcenDebugLog-2.txt (68,604 bytes)   
11/13/2020 6:07:35 PM	Current directory used: D:/Games/SteamLibrary/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: D:/Games/SteamLibrary/steamapps/common/AI War 2/PlayerData/
11/13/2020 6:07:35 PM	Boot up FleetOS (0.2310s)
11/13/2020 6:07:35 PM	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: True
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 2060
graphicsDeviceID: 7953
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 5980
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz
processorCount: 12
processorFrequency: 2592
systemMemorySize: 32580
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
11/13/2020 6:07:35 PM	Check System Logs For Rogue Intelligence (0.1740s)
11/13/2020 6:07:35 PM	Game Version: 2.630
11/13/2020 6:07:35 PM	Eject Trash Into Hyperspace (0.0730s)
11/13/2020 6:07:35 PM	Check For Extra Modules (0.0200s)
11/13/2020 6:07:35 PM	Bring Cloaking Systems Online (0.0260s)
11/13/2020 6:07:35 PM	Recalculate Speed Of Light (0.0480s)
11/13/2020 6:07:35 PM	Optimize Comfort On Command Decks (0.0310s)
11/13/2020 6:07:35 PM	Generating Framerates (0.0090s)
11/13/2020 6:07:35 PM	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (NOT INSTALLED)  The Neinzul Abyss (NOT INSTALLED)  
11/13/2020 6:07:36 PM	Mods:  AMU (Disabled)  ExtendedShipVariants (Disabled)  ExtendedShipVariants_FallenSpire (Disabled)  KaizersMarauders (Disabled)  MicroModCollection (Disabled)  MoreStartingOptions (Disabled)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  
11/13/2020 6:07:36 PM	Check Nearby Stellar Masses (0.0400s)
11/13/2020 6:07:36 PM	Remembering Alamo (0.0150s)
11/13/2020 6:07:36 PM	Boot Audio Comms (0.0120s)
11/13/2020 6:07:36 PM	Establish Individual Audio Links (0.0150s)
11/13/2020 6:07:36 PM	Prepare Explosions and Crackles (0.0230s)
11/13/2020 6:07:36 PM	No resolution change was required.
11/13/2020 6:07:36 PM	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
11/13/2020 6:07:36 PM	Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60)
11/13/2020 6:07:36 PM	Refresh Optical Lensing (0.0240s)
11/13/2020 6:07:36 PM	Revise Fundamental Physical Laws (0.0190s)
11/13/2020 6:07:36 PM	Calculate Odds Of Success (0.0250s)
11/13/2020 6:07:36 PM	Briefly Panic (0.2790s)
11/13/2020 6:07:36 PM	Install Confidence Routines (0.1990s)
11/13/2020 6:07:36 PM	Bring Commander Interface Online (0.0810s)
11/13/2020 6:07:36 PM	Motivate All Crews (0.0310s)
11/13/2020 6:07:36 PM	Locating Available Networks (0.0240s)
11/13/2020 6:07:36 PM	Externalizing Patterns (0.0230s)
11/13/2020 6:07:36 PM	Hooking Externals (0.0100s)
11/13/2020 6:07:36 PM	Handlizing Hooks (0.0160s)
11/13/2020 6:07:36 PM	Disengaging Constants (0.0260s)
11/13/2020 6:07:36 PM	Late Axionic Computations (0.0370s)
11/13/2020 6:07:36 PM	Sentinel Alertness Diagnostic (0.0090s)
11/13/2020 6:07:36 PM	Connecting to Fleet Command (0.0160s)
11/13/2020 6:07:36 PM	Thinking Of Advice (0.0170s)
11/13/2020 6:07:36 PM	Degaussing Advice (0.0200s)
11/13/2020 6:07:36 PM	Reading Alien Diaries (0.0160s)
11/13/2020 6:07:36 PM	Naming All Known Planets (0.0140s)
11/13/2020 6:07:36 PM	Remembering Speeds (0.0170s)
11/13/2020 6:07:37 PM	Prioritizing Targets (0.0160s)
11/13/2020 6:07:37 PM	Rebooting Sensor Arrays (0.0170s)
11/13/2020 6:07:37 PM	Unloading Prismatic Grid (0.0160s)
11/13/2020 6:07:37 PM	Thinking Of Objectives (0.0170s)
11/13/2020 6:07:37 PM	Inhibiting Visual Scans (0.0200s)
11/13/2020 6:07:37 PM	Synthesizing Vocals (0.0140s)
11/13/2020 6:07:37 PM	Investigating Map Signatures (0.0200s)
11/13/2020 6:07:37 PM	Ventilating Scenarios (0.0480s)
11/13/2020 6:07:37 PM	Decontaminating Targeting Systems (0.0100s)
11/13/2020 6:07:37 PM	Ejecting Tactical Core (0.0160s)
11/13/2020 6:07:37 PM	Calibrating Formations (0.0160s)
11/13/2020 6:07:37 PM	Intercepting Galactic Maps (0.0170s)
11/13/2020 6:07:37 PM	Discharging Colored Ions (0.0250s)
11/13/2020 6:07:37 PM	Replicating Ion Colors (0.0080s)
11/13/2020 6:07:37 PM	Faction Diagnostics (0.0220s)
11/13/2020 6:07:37 PM	Buffering Hackers (0.0170s)
11/13/2020 6:07:37 PM	Inverting Death (0.0130s)
11/13/2020 6:07:37 PM	Linear Field Variance (0.0170s)
11/13/2020 6:07:37 PM	Charging Marks (0.0150s)
11/13/2020 6:07:37 PM	Guarding The Posts (0.0710s)
11/13/2020 6:07:37 PM	Range Manifolds (0.0090s)
11/13/2020 6:07:37 PM	Purging ROFs (0.0150s)
11/13/2020 6:07:37 PM	Manipulating Speeds (0.0180s)
11/13/2020 6:07:37 PM	Detecting Projectiles (0.0160s)
11/13/2020 6:07:37 PM	Grouping Flow Fields (0.0190s)
11/13/2020 6:07:37 PM	Modulating Flow Field Groups (0.0310s)
11/13/2020 6:07:37 PM	Designing Fleets (0.0190s)
11/13/2020 6:07:37 PM	Thinking Of Technologies (0.0110s)
11/13/2020 6:07:37 PM	Categorizing Starboard Sensors (0.0150s)
11/13/2020 6:07:37 PM	Injecting Galactic Variables (0.0180s)
11/13/2020 6:07:37 PM	Surrounding Starfields (0.0240s)
11/13/2020 6:07:37 PM	Combing Distant Planets (0.1720s)
11/13/2020 6:07:37 PM	Categorizing All Planets (0.0100s)
11/13/2020 6:07:37 PM	Organizing Commands (0.0220s)
11/13/2020 6:07:37 PM	Calculating Firing Cones (0.0140s)
11/13/2020 6:07:38 PM	Ruining Perfectly Good Ship Parts (0.2660s)
11/13/2020 6:07:38 PM	Re-Aligning Objectives (0.0210s)
11/13/2020 6:07:38 PM	Sterilizing Test Chamber (0.0170s)
11/13/2020 6:07:40 PM	Wake Crew From Cryosleep (2.1100s)
11/13/2020 6:07:40 PM	Issuing Orders (0.0210s)
11/13/2020 6:07:40 PM	Augmenting Infusers (0.0090s)
11/13/2020 6:07:40 PM	Infusing (0.0250s)
11/13/2020 6:07:40 PM	Post-Proton Surge (0.0080s)
11/13/2020 6:07:40 PM	Stimulate Modulation (0.0370s)
11/13/2020 6:07:40 PM	ArcenAssetBundleCache.InstantiatedObjects: 1058
11/13/2020 6:07:40 PM	Load Surrogates (0.0720s)
11/13/2020 6:07:40 PM	Final Checks (0.4494s)
11/13/2020 6:07:40 PM	Load Historical Documents (0.0070s)
11/13/2020 6:07:40 PM	5.5 seconds total load time.
Briefly Panic (0.3s)
Ruining Perfectly Good Ship Parts (0.3s)
Wake Crew From Cryosleep (2.1s)
Final Checks (0.4s)
11/13/2020 6:07:41 PM	Hello Steam user 'zharmad'
11/13/2020 6:07:43 PM	Start load save: D:/Games/SteamLibrary/steamapps/common/AI War 2/PlayerData/Save/ReleaseA/AA.save Source1: AnythingElse Source3: LoadingSaveGame
11/13/2020 6:07:43 PM	Finish load save in 357.9ms
11/13/2020 6:07:46 PM	Could not find 'custom_FInt_HumanMarauders_RxatioForFriendlyPlanet'
OuterXml :<root extra_space_for_movement_orders_between_ships="60" ai_max_attackers_per_priority_ship_target="20" residual_alert_seconds="30" guard_reabsorbption_distance="50" shield_repulsion_extra_distance="10" waiting_before_wormhole_distance="6500" ai_overpowering_humans_by_this_factor_causes_audio_alert="5" reconquest_attempt_interval_in_seconds="600" time_for_counterattack_timer="120" min_strength_for_major_alert="5000" adaptive_ai_change_interval="3600" seconds_between_audio_alert_same_planet="300" science_hack_extraction_per_second="5" seconds_for_wormhole_invasion="1000" seconds_for_wormhole_invasion_attack_warning="500" min_attacks_per_wormhole_invasion="2" max_attacks_per_wormhole_invasion="5" fleet_concentration_time_for_aip_increase="30" fleet_concentration_aip_increase="1" flagship_counter_attack_budget_multiplier_combat="2.0" flagship_counter_attack_budget_multiplier_fleet="2.0" flagship_counter_attack_budget_multiplier_support="1.0" flagship_counter_attack_budget_multiplier_lonewolf="2.0" flagship_counter_attack_budget_multiplier_battlestation_basic="1.5" flagship_counter_attack_budget_multiplier_citadel="3.0" flagship_counter_attack_budget_multiplier_neutral_planet="0.2" speed_multiplier_while_hacking="0.1" strength_multiplier_for_turrets="2" asset_base_unit_radius="200" distance_scale_gravwell_radius="26000" distance_scale_unit_radius="75" distance_scale_shield_radius="575" galaxyplanet_hide_side_text_starts_at_y="2000" galaxyplanet_hide_special_entities_starts_at_y="1700" balance_strength_per_cap_general="200" balance_ai_purchase_cost_per_cap_ai_income="400" balance_stacks_per_bonus_shot="5" balance_bonus_damage_for_extra_stacks="5" balance_bonus_damage_for_under_construction="10" balance_stacks_to_halve_knockback="5" balance_stack_min_size_for_bad_status_split="3" balance_stack_max_squads_to_split_per_iteration_for_bad_status="20" balance_max_ship_lines_per_fleet="40" balance_science_per_planet="2000" balance_hacking_per_planet="30" balance_starting_science="15000" balance_starting_hacking="0" balance_seconds_per_efficient_fight="7.5" balance_seconds_per_shot="4" balance_warp_gate_aip="5" balance_command_station_aip="15" balance_seconds_times_planets_worth_of_aip_required_to_accumulate_one_cap="50" balance_repair_delay_seconds_after_damaged_by_enemy="5" balance_repair_delay_seconds_after_crippling="300" balance_repair_delay_seconds_after_transforming_command_station="5" seconds_to_wait_before_recloaking="10" seconds_to_wait_before_brownout_ends="60" balance_seconds_after_death_before_rebuilding="360" balance_seconds_after_death_before_rebuilding_no_enemies="60" balance_rounding_percent_tolerance_for_easy_reading="2" balance_outnumberedness_for_guard_post_deployment="2.5" balance_strengthcalculation_hull_divisor="28" balance_strengthcalculation_shields_divisor="30" balance_strengthcalculation_dps_multiplier="2" balance_strengthcalculation_final_divisor="16" metal_discount_players_one_mark_lower="0.9" metal_discount_players_two_marks_lower="0.75" metal_discount_players_three_marks_lower="0.55" metal_discount_players_four_marks_lower="0.35" metal_discount_players_five_marks_lower="0.25" metal_discount_players_sixplus_marks_lower="0.1" energy_discount_players_one_mark_lower="0.9" energy_discount_players_two_marks_lower="0.75" energy_discount_players_three_marks_lower="0.6" energy_discount_players_four_marks_lower="0.45" energy_discount_players_five_marks_lower="0.3" energy_discount_players_sixplus_marks_lower="0.2" balance_repair_cost_multiplier_for_hull_points="0.5" balance_repair_cost_multiplier_for_personal_shields="0.2" balance_repair_cost_multiplier_for_bubble_forcefields="0.75" balance_repair_cost_multiplier_for_engines="0.1" tutorial_step_dllname="AIWarExternalCode" tutorial_step_typename="Arcen.AIW2.External.TutorialStepConditionGenerator" balance_starting_metal="2500000" balance_starting_aip="10" balance_aip_floor_modifier="0.35" balance_ai_special_forces_aip_minutes_to_command_from_single_hideout="10" balance_ai_special_forces_preferred_guardian_count_from_single_hideout="15" blank_guisprite_bundle="arcenui" blank_guisprite_filename="assets/icons/officialgui/shipgroup2_borders/rallyflag_border.png" shark_a_aip_per_command_station="5" shark_b_base_strength_per_command_station="3000" shark_b_bonus_strength_per_aip="10" custom_int_examplemod_test_custom_number="9" default_solomesh_ship_object_pool_count="8000" default_solomesh_ship_object_bundle_name="aiwar2goodiebox" default_solomesh_ship_object_filename="assets/_finalgamemeshes/fleetships/fighter/anyshipnocolliders.prefab" thread_manager_class_dll_name="AIWarExternalCode" thread_manager_class_type_name="Arcen.AIW2.External.ArcenThreadManager" sim_planner_class_dll_name="AIWarExternalCode" sim_planner_class_type_name="Arcen.AIW2.External.SimPlannerImplementation" entity_sim_logic_class_dll_name="AIWarExternalCode" entity_sim_logic_class_type_name="Arcen.AIW2.External.EntitySimLogicImplementation" combat_visual_scale_divisor="20.0" forcefield_visual_scale_divisor="10.0" max_engine_stun="60" engine_stun_multipliers_by_stun_seconds="1,0.9,0.7,0.6,0.5,0.3,0.1,0" max_paralysis_time="40" max_weapon_added_reload_seconds="20" time_to_regen_personal_shields="30" time_to_regen_bubble_forcefields="120" time_for_frd_choices_to_stay="30" min_gravity_multiplier="0.20" min_move_speed_for_mobile="80" small_ai_homeworld_cluster_radius="3" custom_int_wavewarning_wavewarningnone="0" custom_int_wavewarning_wavewarningshort="60" custom_int_wavewarning_wavewarningmedium="180" custom_int_wavewarning_wavewarninglong="300" custom_int_wavewarning_wavewarningshortdivide="4" custom_int_wavewarning_wavewarningmediumdivide="2" custom_int_wavewarning_wavewarninglongdivide="1" custom_int_wavewarning_wavewarningshortbase="30" custom_int_wavewarning_wavewarningmediumbase="180" custom_int_wavewarning_wavewarninglongbase="420"></root>
AttributeList: is_partial_record="true" custom_int_Instigators_IntervalBetweenBaseSpawnsLow="5200" custom_int_Instigators_IntervalBetweenBaseSpawnsMed="4600" custom_int_Instigators_IntervalBetweenBaseSpawnsHigh="4000" custom_int_Instigators_TimeForInitialBaseSpawn="4400" custom_FInt_HumanResistanceFighters_BudgetPerSecond="8" custom_int_HumanResistanceFighters_IneligibleSeconds="900" custom_FInt_HumanResistanceFighters_FriendlyMinStrength="500" custom_FInt_HumanResistanceFighters_EnemyMinStrength="1000" custom_FInt_HumanResistanceFighters_RatioForEnemyPlanet="0.75" custom_FInt_HumanResistanceFighters_RatioForFriendlyPlanet="0.5" custom_FInt_HumanResistanceFighters_RatioForNeutralPlanet="0.25" custom_FInt_HumanResistanceFighters_OverkillRatio="3.0" custom_FInt_HumanResistanceFighters_BravenessConstant="3" custom_FInt_HumanResistanceFighters_StartingBudget="0" custom_FInt_HumanResistanceFighters_BaseMaxBudget="12500" custom_FInt_HumanResistanceFighters_MinBudgetToHelp="3000.0" custom_int_HumanResistanceFighters_ChanceToHelpHumansModifier="10" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity1="0.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity2="0.6" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity3="0.7" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity4="0.9" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity5="1.0" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity6="1.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity7="1.7" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity8="2.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity9="3.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity10="5.0" custom_FInt_HumanMarauders_BudgetPerSecondLow="1.7" custom_FInt_HumanMarauders_BudgetPerSecondMedium="1.9" custom_FInt_HumanMarauders_BudgetPerSecondHigh="2.1" custom_int_HumanMarauders_IneligibleSeconds="500" custom_FInt_HumanMarauders_FriendlyMinStrength="500" custom_FInt_HumanMarauders_EnemyMinStrength="1000" custom_FInt_HumanMarauders_RatioForEnemyPlanet="0.75" custom_FInt_HumanMarauders_RatioForFriendlyPlanet="0.5" custom_FInt_HumanMarauders_RatioForNeutralPlanet="0.25" custom_FInt_HumanMarauders_OverkillRatio="3.0" custom_FInt_HumanMarauders_BravenessConstant="1.1" custom_FInt_HumanMarauders_StartingBudget="0" custom_FInt_HumanMarauders_BaseMaxBudget="10000" custom_int_HumanMarauders_ChanceToAttack="50" custom_FInt_HumanMarauders_BudgetIncreaseForPlanetCapture="300.0" custom_int_HumanMarauders_timeForMarkIIUpgrade="600" custom_int_HumanMarauders_timeForMarkIIIUpgrade="1000" custom_int_HumanMarauders_outpostSpawnInterval="360" custom_int_HumanMarauders_MaxOutpostsPerPlanet="4" custom_int_HumanMarauders_MaxOutpostsPerAlliedPlanet="2" custom_FInt_HumanMarauders_BonusBudgetPerMarkIIIOutpost="0.25" custom_int_HumanMarauders_BaseRaiderSpawnIntervalPlayerAllied="160" custom_int_HumanMarauders_BaseRaiderSpawnInterval="120" custom_int_HumanMarauders_MaxRaidersMark3OutpostLowIntensityPlayerAllied="4" custom_int_HumanMarauders_MaxRaidersMark3OutpostMedIntensityPlayerAllied="6" custom_int_HumanMarauders_MaxRaidersMark3OutpostHighIntensityPlayerAllied="8" custom_int_HumanMarauders_MaxRaidersMark3OutpostLowIntensity="6" custom_int_HumanMarauders_MaxRaidersMark3OutpostMedIntensity="10" custom_int_HumanMarauders_MaxRaidersMark3OutpostHighIntensity="15" custom_FInt_HumanMarauders_BudgetMultiplierIntensity1="0.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity2="0.6" custom_FInt_HumanMarauders_BudgetMultiplierIntensity3="0.7" custom_FInt_HumanMarauders_BudgetMultiplierIntensity4="0.9" custom_FInt_HumanMarauders_BudgetMultiplierIntensity5="1.0" custom_FInt_HumanMarauders_BudgetMultiplierIntensity6="1.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity7="1.7" custom_FInt_HumanMarauders_BudgetMultiplierIntensity8="2.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity9="3.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity10="5.0" custom_FInt_HumanMarauders_BaseWaveBudgetPerMinute="7.0" custom_FInt_HumanMarauders_MinWaveSize="300.0" custom_int_HumanMarauders_WaveIntervalInMinutes="12" custom_int_HumanMarauders_TurretsPerMark1Outpost="5" custom_int_HumanMarauders_TurretsPerMark2Outpost="7" custom_int_HumanMarauders_TurretsPerMark3Outpost="9" custom_int_dyson_percentMoveToReduced="60" custom_int_dyson_percentMoveToFriendly="60" custom_int_dyson_percentMoveToNeutral="60" custom_int_dyson_timeToPatrolPlanet="60" custom_FInt_dyson_metalIncomePerSecondAIPlanet="16" custom_FInt_dyson_metalIncomePerSecondAIReconquestPlanet="24" custom_FInt_dyson_metalIncomePerSecondNeutralPlanet="32" custom_FInt_dyson_metalIncomePerSecondHumanPlanet="64" custom_FInt_dyson_IncomeIncreasePerAIP="0.1" custom_int_dyson_minIntensityForAntagonizerSpawn="8" custom_int_dyson_BaseDurationBetweenAntagonizerSpawns="7600" custom_int_dyson_VarianceBetweenAntagonizerSpawns="1200" custom_bool_dyson_EarlyAntagonizerSpawn="false" custom_FInt_dyson_BaseAllowedStrengthPerAIP="150" custom_FInt_dyson_multiplierIntensity1="0.3" custom_FInt_dyson_multiplierIntensity2="0.5" custom_FInt_dyson_multiplierIntensity3="0.7" custom_FInt_dyson_multiplierIntensity4="0.9" custom_FInt_dyson_multiplierIntensity5="1.1" custom_FInt_dyson_multiplierIntensity6="1.4" custom_FInt_dyson_multiplierIntensity7="1.8" custom_FInt_dyson_multiplierIntensity8="3.0" custom_FInt_dyson_multiplierIntensity9="5.0" custom_FInt_dyson_multiplierIntensity10="7.0" custom_FInt_dyson_maxMetalToHoard="500" custom_int_AntagonizedDyson_minSecondsBetweenAttemptsToSpend="10" custom_int_AntagonizedDyson_maxSecondsBetweenAttemptsToSpend="30" custom_int_AntagonizedDyson_TimeForDysonAntagonizerToLevelUp="400" custom_int_AntagonizedDyson_IntensityForDysonAntagonizerSpawn="8" custom_int_AntagonizedDyson_BaseTimeBetweenAntagonizerSpawns="7600" custom_int_AntagonizedDyson_VarianceForAntagonizerSpawn="1200" custom_bool_AntagonizedDyson_EarlyAntagonizerSpawn="false" custom_FInt_AntagonizedDyson_BaseMetalIncomePerSecond="100" custom_FInt_AntagonizedDyson_IncomeIncreasePerAIP="0.05" custom_FInt_AntagonizedDyson_MetalIncomeIncreasePerAntagonizerMark="40" custom_FInt_AntagonizedDyson_BaseAllowedStrengthPerAIP="225" custom_int_DarkSpire_DefaultConversionRatioLowIntensity="30" custom_int_DarkSpire_DefaultConversionRatioMediumIntensity="50" custom_int_DarkSpire_DefaultConversionRatioHighIntensity="70" custom_FInt_DarkSpire_DefaultEnergyThreshold="3500.0" custom_int_DarkSpire_EnergyToShare="2000" custom_int_DarkSpire_LocusWarpInTime="300" custom_int_DarkSpire_IntervalBetweenAttempedLoci="1800" custom_int_DarkSpire_IntervalBetweenAttempedLociConquest="600" custom_int_DarkSpire_BonusConversionRatioForIntensity="5" custom_int_DarkSpire_BonusConversionRatioPerAttack="10" custom_int_DarkSpire_BonusConversionRatioPerAttackLow="2" custom_int_DarkSpire_BonusConversionRatioPerAttackMed="5" custom_int_DarkSpire_BonusConversionRatioPerAttackHigh="10" custom_int_DarkSpire_ConversionRatioCapLow="100" custom_int_DarkSpire_ConversionRatioCapMed="120" custom_int_DarkSpire_ConversionRatioCapHigh="500" custom_int_DarkSpire_PercentToShareEnergy="25" custom_int_DarkSpire_BaseMinutesBetweenVengeanceStrike="121" custom_int_DarkSpire_TimeInMinutesForFirstVengeanceStrike="115" custom_FInt_DarkSpire_VengeanceStrikeEnergyMultiplier="2.5" custom_int_DarkSpire_MinTimeInMinutesBeforeLocusesAreAllowed="10" custom_int_DarkSpire_EnergyThresholdIncreasePerAttack="1000" custom_int_DarkSpire_EnergyIncomePerAIPPerMinute="4" custom_FInt_DarkSpire_EnergyIncomeMultiplierLowIntensity="0.7" custom_FInt_DarkSpire_EnergyIncomeMultiplierMediumIntensity="1.0" custom_FInt_DarkSpire_EnergyIncomeMultiplierHighIntensity="2.0" custom_int_DarkSpire_NumShipDesignsDownloadable="2" custom_int_BrokenGolems_GolemsToSeedForLow="1" custom_int_BrokenGolems_GolemsToSeedForMed="3" custom_int_BrokenGolems_GolemsToSeedForHigh="4" custom_int_BrokenGolems_GolemsToSeedForExtreme="5" custom_int_BrokenGolems_GolemsToSeedForDebug="9" custom_int_BrokenGolems_ExoPercentForWarning="40" custom_FInt_BrokenGolems_BaseExoWaveStrength="26000" custom_FInt_BrokenGolems_MaxExoWaveStrength="110000" custom_FInt_BrokenGolems_NextExoMultiplier="1.25" custom_FInt_BrokenGolems_ExoMetalPerAIPPerMinute="1.25" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity1="0.25" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity2="0.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity3="0.75" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity4="0.9" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity5="1.0" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity6="1.2" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity7="1.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity8="2.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity9="3.0" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity10="5.0" custom_int_AstroTrains_BaseMaxDepots="4" custom_int_AstroTrains_DepotSpawnIntervalLow="3600" custom_int_AstroTrains_DepotSpawnIntervalMed="3000" custom_int_AstroTrains_DepotSpawnIntervalHigh="2400" custom_int_AstroTrains_BaseTrainSpawnIntervalLow="1500" custom_int_AstroTrains_BaseTrainSpawnIntervalMed="1200" custom_int_AstroTrains_BaseTrainSpawnIntervalHigh="900" custom_int_AstroTrains_PercentForMultiSpawnIntensity1="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity2="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity3="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity4="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity5="10" custom_int_AstroTrains_PercentForMultiSpawnIntensity6="20" custom_int_AstroTrains_PercentForMultiSpawnIntensity7="30" custom_int_AstroTrains_PercentForMultiSpawnIntensity8="40" custom_int_AstroTrains_PercentForMultiSpawnIntensity9="50" custom_int_AstroTrains_PercentForMultiSpawnIntensity10="60" custom_FInt_AstroTrains_HunterFleetStrengthPerTrain="500.0" custom_int_AstroTrains_MaxStationsRequiredBeforeDepot="8" custom_int_AstroTrains_MinStationsRequiredBeforeDepot="2" custom_int_AstroTrains_TrainsAllowedOnMapPerDepot="1" custom_int_AstroTrains_TrainsKilledForMedSpawn="6" custom_int_AstroTrains_TrainsKilledForHighSpawn="10" custom_bool_AstroTrains_DebugEarlySpawnDepot="false" custom_int_AstroTrains_DebugEarlySpawnDepotId="10" custom_int_AntiPlayerZombie_AttritionPercentPerMinute="1" custom_bool_AntiAIZombie_AllowedToLeaveSpawnPlanet="true" custom_int_AntiAIZombie_MaxShipsAllowedToLeavePerPlanetPerIteration="50" custom_int_AntiAIZombie_MinShipsAllowedToLeavePerPlanetPerIteration="30" custom_int_AntiAIZombie_AttritionPercentPerMinute="1" custom_int_AIReserves_MinSpawnDelayTime="15" custom_int_AIReserves_MaxSpawnDelayTime="25" custom_int_AIReserves_IneligibleSeconds="1000" custom_int_AIReserves_TimeToStayOnPlanet="250" custom_int_AIReserves_MinStrengthToTrigger="4000" custom_int_AIReserves_MinDepthForDeepstrike="5" custom_FInt_AIReserves_MultiplierPerDepthLowIntensity="1.1" custom_FInt_AIReserves_MultiplierPerDepthMedIntensity="1.2" custom_FInt_AIReserves_MultiplierPerDepthHighIntensity="1.3" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty1="0.8" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty2="0.9" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty3="1.0" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty4="1.1" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty5="1.2" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty6="1.3" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty7="1.4" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty8="1.5" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty9="1.6" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty10="1.7" custom_int_AIReserves_ChanceToHelpPercentLow="28" custom_int_AIReserves_ChanceToHelpPercentMed="33" custom_int_AIReserves_ChanceToHelpPercentHigh="38" custom_int_AIReserves_PercentToJoinHunterLow="26" custom_int_AIReserves_PercentToJoinHunterMed="31" custom_int_AIReserves_PercentToJoinHunterHigh="36" custom_int_Scourge_RequiredHopsBetweenSpawners="2" custom_int_Scourge_RequiredHopsBetweenArmories="1" custom_int_Scourge_MinFireteamStrength="800" custom_int_Scourge_MaxFireteamStrength="2000" custom_int_Scourge_InfrastructureRebuildDelay="600" custom_FInt_Scourge_NeophyteCostMultiplierEnemyTier1="0.98" custom_FInt_Scourge_NeophyteCostMultiplierEnemyTier2="0.96" custom_FInt_Scourge_NeophyteCostMultiplierEnemyTier3="0.94" custom_FInt_Scourge_NeophyteCostMultiplierEnemyTier4="0.92" custom_FInt_Scourge_NeophyteCostMultiplierEnemyTier5="0.90" custom_int_FallenSpire_FirstRelicSpawnTime="600" custom_int_FallenSpire_RelicSpawnInterval="600" custom_int_FallenSpire_RelicSpawnIntervalRandomness="60" custom_int_FallenSpire_AIPIncreaseForLostRelic="0" custom_int_FallenSpire_MinHopsBetweenCities="1" custom_int_FallenSpire_DebrisSpawnDelay="60" custom_int_FallenSpire_DebrisSpawnDelayRandomness="30" custom_int_FallenSpire_TrainInterval="3600" custom_int_FallenSpire_TrainIntervalFirstTrain="360" custom_int_FallenSpire_TrainIntervalRandomness="360" custom_int_FallenSpire_NumRelicsRequiredForTrains="2" custom_int_FallenSpire_AdditiveExoStrengthIncreasePerExo="100" custom_FInt_FallenSpire_MultiplicativeExoStrengthIncreasePerExo="0.025" custom_int_zenithtrader_budgetpersecondforotherfactions="100" custom_FInt_zenithtrader_aibudgetmultiplierlow="0.5" custom_FInt_zenithtrader_aibudgetmultipliermedium="1.0" custom_FInt_zenithtrader_aibudgetmultiplierhigh="1.3" custom_int_zenithtrader_structurecost="270000" custom_bool_zenithtrader_spawnonplayerhomeplanet="false" custom_int_RiskAnalyzer_TimeIntervalInSeconds="3600" custom_int_RiskAnalyzer_AIPIncrease="1" custom_int_RiskAnalyzer_AIPIncreaseOnDeath="10" custom_int_RiskAnalyzer_AIPDecrease="2" custom_FInt_RiskAnalyzer_BaseExoWaveStrength="20000" custom_FInt_RiskAnalyzer_MaxExoWaveStrength="90000" custom_FInt_RiskAnalyzer_NextExoMultiplier="1.25" custom_int_RiskAnalyzer_ExoPercentForWarning="60" custom_int_RiskAnalyzer_MinutesInToStartChargingExo="40" custom_FInt_RiskAnalyzer_ExoIncomePerAIRiskAnalyzer="15" custom_FInt_RiskAnalyzer_ExoIncomePerNeutralRiskAnalyzer="50" custom_FInt_RiskAnalyzer_ExoIncomePerPlayerRiskAnalyzer="150" custom_int_RiskAnalyzer_HighExoIntensity="7" custom_FInt_RiskAnalyzer_ExoIncomePerAIRiskAnalyzerHigh="15" custom_FInt_RiskAnalyzer_ExoIncomePerNeutralRiskAnalyzerHigh="40" custom_FInt_RiskAnalyzer_ExoIncomePerPlayerRiskAnalyzerHigh="100" custom_int_nanocaust_timeForMarkIIUpgrade="1200" custom_int_nanocaust_timeForMarkIIIUpgrade="1500" custom_int_nanocaust_timeForFirstFrenzy="120" custom_int_nanocaust_maxNanobotLifespan="3000" custom_int_nanocaust_minNanobotLifespan="600" custom_int_nanocaust_minTimeBetweenFrenzies="240" custom_int_nanocaust_baseTimeBetweenFrenzies="400" custom_int_nanocaust_planetsForEarlyExpansion="4" custom_int_nanocaust_baseMaxStrengthPerPlanetForFrenzy="8000" custom_bool_nanocaust_EnableAttrition="true" custom_int_nanocaust_captureStrengthRequired="500" custom_int_nanocaust_AIStrengthForCapture="1720" custom_int_nanocaust_humanStrengthForCapture="1720" custom_int_nanocaust_enemyStrengthForCombat="1000" custom_int_nanocaust_secondsBetweenNanocaustSimUpdates="3" custom_int_nanocaust_maxStrengthOnHivePlanet="25000" custom_int_nanocaust_maxStrengthOnMarkOnePlanet="5000" custom_int_nanocaust_maxStrengthOnMarkTwoPlanet="10000" custom_int_nanocaust_maxStrengthOnMarkThreePlanet="15000" custom_FInt_nanocaust_BaseWaveBudgetPerMinute="11.9" custom_FInt_nanocaust_MinWaveSize="400.0" custom_int_nanocaust_WaveIntervalInMinutes="9" custom_bool_nanocaust_timebasedplanetlimit="false" custom_FInt_nanocaust_MaxStrengthMark1Center="6000" custom_FInt_nanocaust_MaxStrengthMark2Center="12000" custom_FInt_nanocaust_MaxStrengthMark3Center="20000" custom_FInt_nanocaust_MaxStrengthHive="30000" custom_FInt_nanocaust_MetalIncomePerSecondMark1Center="10.0" custom_FInt_nanocaust_MetalIncomePerSecondMark2Center="18.0" custom_FInt_nanocaust_MetalIncomePerSecondMark3Center="25.0" custom_FInt_nanocaust_MetalIncomePerSecondHive="45.0" custom_FInt_nanocaust_MaxMetalStoragePerNanobotCenter="1000" custom_FInt_nanocaust_multiplierIntensity1="0.3" custom_FInt_nanocaust_multiplierIntensity2="0.5" custom_FInt_nanocaust_multiplierIntensity3="0.7" custom_FInt_nanocaust_multiplierIntensity4="0.9" custom_FInt_nanocaust_multiplierIntensity5="1.0" custom_FInt_nanocaust_multiplierIntensity6="1.2" custom_FInt_nanocaust_multiplierIntensity7="1.6" custom_FInt_nanocaust_multiplierIntensity8="2.0" custom_FInt_nanocaust_multiplierIntensity9="3.0" custom_FInt_nanocaust_multiplierIntensity10="4.0" custom_FInt_nanocaust_initialAttackStrength="100.0" custom_int_nanocaust_earlyGamePlayerProtection="30" custom_bool_Mercenary_SpawnBeaconOnHomeworld="false" custom_int_Mercenary_GroupsPerBeacon="2" custom_int_Mercenary_TimesAllowedToSummonPerGroup="2" custom_int_Mercenary_BeaconsToSpawn="5" custom_int_Macrophage_MaxMetalHarvesterCanHold="12500" custom_int_Macrophage_MetalGainedFromVisitingMine="2500" custom_int_Macrophage_HarvesterMetalFromKillMultiplier="3" custom_int_Macrophage_EarlyHarvesterSpawnTime="-1" custom_int_Macrophage_MetalForSporeOrHarvesterSpawn="125000" custom_int_Macrophage_MetalForSporeOrHarvesterSpawnPlayerOnlyHostileMode="175000" custom_FInt_Macrophage_SpawnCostMultiplierPerOwnedHarvester="0.5" custom_FInt_Macrophage_SpawnCostMultiplierDecreasePerIntensity="0.03" custom_int_Macrophage_SporesPerRelease="6" custom_int_Macrophage_SpireSporesPerRelease="9" custom_int_Macrophage_SporesLifetimeInSeconds="1200" custom_int_Macrophage_PercentSporeRelease="40" custom_int_Macrophage_PercentSporeReleaseIncreasePerHarvester="10" custom_int_Macrophage_MetalGenerationPerSecondLow="250" custom_int_Macrophage_MetalGenerationPerSecondMed="350" custom_int_Macrophage_MetalGenerationPerSecondHigh="400" custom_FInt_Macrophage_MetalGenerationMultiplierWithLivingHarvesters="0.2" custom_int_Macrophage_HarvesterLimitBeforeEnraging="5" custom_int_Macrophage_SpireHarvesterLimitBeforeEnraging="10" custom_int_Macrophage_HarvestersToEnrage="3" custom_int_Macrophage_SpireHarvestersToEnrage="8" custom_int_Macrophage_NumTeliumSporesNeededForNewTelium="2" custom_int_Macrophage_MinInitialTelium="1" custom_int_Macrophage_MaxInitialTelium="10" custom_int_Macrophage_TeliaPerPlanetLow="2" custom_int_Macrophage_TeliaPerPlanetMed="3" custom_int_Macrophage_TeliaPerPlanetHigh="5" custom_int_Macrophage_BasePercentChanceToMarkUp="50" custom_int_Macrophage_ReductionPerMarkForPercentChanceToMarkUp="9" custom_int_Macrophage_BerserkCostDivisor="4" custom_int_Macrophage_SpireTeliumCostDivisor="2" custom_int_Macrophage_MinIntensityForBerserk="5" custom_int_Macrophage_MinIntensityForSmartExpansionLogic="6" custom_int_Macrophage_MaxTeliumForSmartExpansionLogic="12" custom_int_Macrophage_MinimumSnackTimeOnSpawn="120" custom_int_Macrophage_MaximumSnackTimeOnSpawn="240" custom_int_Macrophage_MinimumSnackTimeOnNewPlanet="60" custom_int_Macrophage_MaximumSnackTimeOnNewPlanet="180" custom_int_Macrophage_SnackTimeIncreasePerMark="30" custom_int_Macrophage_MinimumBreakTime="30" custom_int_Macrophage_MaximumBreakTime="90" custom_int_Macrophage_BreakTimeIncreasePerMark="15" extra_space_for_movement_orders_between_ships="60" ai_max_attackers_per_priority_ship_target="20" residual_alert_seconds="30" guard_reabsorbption_distance="50" shield_repulsion_extra_distance="10" waiting_before_wormhole_distance="6500" ai_overpowering_humans_by_this_factor_causes_audio_alert="5" reconquest_attempt_interval_in_seconds="600" time_for_counterattack_timer="120" min_strength_for_major_alert="5000" adaptive_ai_change_interval="3600" seconds_between_audio_alert_same_planet="300" science_hack_extraction_per_second="5" seconds_for_wormhole_invasion="1000" seconds_for_wormhole_invasion_attack_warning="500" min_attacks_per_wormhole_invasion="2" max_attacks_per_wormhole_invasion="5" fleet_concentration_time_for_aip_increase="30" fleet_concentration_aip_increase="1" flagship_counter_attack_budget_multiplier_combat="2.0" flagship_counter_attack_budget_multiplier_fleet="2.0" flagship_counter_attack_budget_multiplier_support="1.0" flagship_counter_attack_budget_multiplier_lonewolf="2.0" flagship_counter_attack_budget_multiplier_battlestation_basic="1.5" flagship_counter_attack_budget_multiplier_citadel="3.0" flagship_counter_attack_budget_multiplier_neutral_planet="0.2" speed_multiplier_while_hacking="0.1" strength_multiplier_for_turrets="2" asset_base_unit_radius="200" distance_scale_gravwell_radius="26000" distance_scale_unit_radius="75" distance_scale_shield_radius="575" galaxyplanet_hide_side_text_starts_at_y="2000" galaxyplanet_hide_special_entities_starts_at_y="1700" balance_strength_per_cap_general="200" balance_ai_purchase_cost_per_cap_ai_income="400" balance_stacks_per_bonus_shot="5" balance_bonus_damage_for_extra_stacks="5" balance_bonus_damage_for_under_construction="10" balance_stacks_to_halve_knockback="5" balance_stack_min_size_for_bad_status_split="3" balance_stack_max_squads_to_split_per_iteration_for_bad_status="20" balance_max_ship_lines_per_fleet="40" balance_science_per_planet="2000" balance_hacking_per_planet="30" balance_starting_science="15000" balance_starting_hacking="0" balance_seconds_per_efficient_fight="7.5" balance_seconds_per_shot="4" balance_warp_gate_aip="5" balance_command_station_aip="15" balance_seconds_times_planets_worth_of_aip_required_to_accumulate_one_cap="50" balance_repair_delay_seconds_after_damaged_by_enemy="5" balance_repair_delay_seconds_after_crippling="300" balance_repair_delay_seconds_after_transforming_command_station="5" seconds_to_wait_before_recloaking="10" seconds_to_wait_before_brownout_ends="60" balance_seconds_after_death_before_rebuilding="360" balance_seconds_after_death_before_rebuilding_no_enemies="60" balance_rounding_percent_tolerance_for_easy_reading="2" balance_outnumberedness_for_guard_post_deployment="2.5" balance_strengthcalculation_hull_divisor="28" balance_strengthcalculation_shields_divisor="30" balance_strengthcalculation_dps_multiplier="2" balance_strengthcalculation_final_divisor="16" metal_discount_players_one_mark_lower="0.9" metal_discount_players_two_marks_lower="0.75" metal_discount_players_three_marks_lower="0.55" metal_discount_players_four_marks_lower="0.35" metal_discount_players_five_marks_lower="0.25" metal_discount_players_sixplus_marks_lower="0.1" energy_discount_players_one_mark_lower="0.9" energy_discount_players_two_marks_lower="0.75" energy_discount_players_three_marks_lower="0.6" energy_discount_players_four_marks_lower="0.45" energy_discount_players_five_marks_lower="0.3" energy_discount_players_sixplus_marks_lower="0.2" balance_repair_cost_multiplier_for_hull_points="0.5" balance_repair_cost_multiplier_for_personal_shields="0.2" balance_repair_cost_multiplier_for_bubble_forcefields="0.75" balance_repair_cost_multiplier_for_engines="0.1" tutorial_step_dllname="AIWarExternalCode" tutorial_step_typename="Arcen.AIW2.External.TutorialStepConditionGenerator" balance_starting_metal="2500000" balance_starting_aip="10" balance_aip_floor_modifier="0.35" balance_ai_special_forces_aip_minutes_to_command_from_single_hideout="10" balance_ai_special_forces_preferred_guardian_count_from_single_hideout="15" blank_guisprite_bundle="arcenui" blank_guisprite_filename="assets/icons/officialgui/shipgroup2_borders/rallyflag_border.png" shark_a_aip_per_command_station="5" shark_b_base_strength_per_command_station="3000" shark_b_bonus_strength_per_aip="10" custom_int_examplemod_test_custom_number="9" default_solomesh_ship_object_pool_count="8000" default_solomesh_ship_object_bundle_name="aiwar2goodiebox" default_solomesh_ship_object_filename="assets/_finalgamemeshes/fleetships/fighter/anyshipnocolliders.prefab" thread_manager_class_dll_name="AIWarExternalCode" thread_manager_class_type_name="Arcen.AIW2.External.ArcenThreadManager" sim_planner_class_dll_name="AIWarExternalCode" sim_planner_class_type_name="Arcen.AIW2.External.SimPlannerImplementation" entity_sim_logic_class_dll_name="AIWarExternalCode" entity_sim_logic_class_type_name="Arcen.AIW2.External.EntitySimLogicImplementation" combat_visual_scale_divisor="20.0" forcefield_visual_scale_divisor="10.0" max_engine_stun="60" engine_stun_multipliers_by_stun_seconds="1,0.9,0.7,0.6,0.5,0.3,0.1,0" max_paralysis_time="40" max_weapon_added_reload_seconds="20" time_to_regen_personal_shields="30" time_to_regen_bubble_forcefields="120" time_for_frd_choices_to_stay="30" min_gravity_multiplier="0.20" min_move_speed_for_mobile="80" small_ai_homeworld_cluster_radius="3" custom_int_wavewarning_wavewarningnone="0" custom_int_wavewarning_wavewarningshort="60" custom_int_wavewarning_wavewarningmedium="180" custom_int_wavewarning_wavewarninglong="300" custom_int_wavewarning_wavewarningshortdivide="4" custom_int_wavewarning_wavewarningmediumdivide="2" custom_int_wavewarning_wavewarninglongdivide="1" custom_int_wavewarning_wavewarningshortbase="30" custom_int_wavewarning_wavewarningmediumbase="180" custom_int_wavewarning_wavewarninglongbase="420" 
11/13/2020 6:07:46 PM	Could not find 'WaveIntervalInMinutes'
OuterXml :<root extra_space_for_movement_orders_between_ships="60" ai_max_attackers_per_priority_ship_target="20" residual_alert_seconds="30" guard_reabsorbption_distance="50" shield_repulsion_extra_distance="10" waiting_before_wormhole_distance="6500" ai_overpowering_humans_by_this_factor_causes_audio_alert="5" reconquest_attempt_interval_in_seconds="600" time_for_counterattack_timer="120" min_strength_for_major_alert="5000" adaptive_ai_change_interval="3600" seconds_between_audio_alert_same_planet="300" science_hack_extraction_per_second="5" seconds_for_wormhole_invasion="1000" seconds_for_wormhole_invasion_attack_warning="500" min_attacks_per_wormhole_invasion="2" max_attacks_per_wormhole_invasion="5" fleet_concentration_time_for_aip_increase="30" fleet_concentration_aip_increase="1" flagship_counter_attack_budget_multiplier_combat="2.0" flagship_counter_attack_budget_multiplier_fleet="2.0" flagship_counter_attack_budget_multiplier_support="1.0" flagship_counter_attack_budget_multiplier_lonewolf="2.0" flagship_counter_attack_budget_multiplier_battlestation_basic="1.5" flagship_counter_attack_budget_multiplier_citadel="3.0" flagship_counter_attack_budget_multiplier_neutral_planet="0.2" speed_multiplier_while_hacking="0.1" strength_multiplier_for_turrets="2" asset_base_unit_radius="200" distance_scale_gravwell_radius="26000" distance_scale_unit_radius="75" distance_scale_shield_radius="575" galaxyplanet_hide_side_text_starts_at_y="2000" galaxyplanet_hide_special_entities_starts_at_y="1700" balance_strength_per_cap_general="200" balance_ai_purchase_cost_per_cap_ai_income="400" balance_stacks_per_bonus_shot="5" balance_bonus_damage_for_extra_stacks="5" balance_bonus_damage_for_under_construction="10" balance_stacks_to_halve_knockback="5" balance_stack_min_size_for_bad_status_split="3" balance_stack_max_squads_to_split_per_iteration_for_bad_status="20" balance_max_ship_lines_per_fleet="40" balance_science_per_planet="2000" balance_hacking_per_planet="30" balance_starting_science="15000" balance_starting_hacking="0" balance_seconds_per_efficient_fight="7.5" balance_seconds_per_shot="4" balance_warp_gate_aip="5" balance_command_station_aip="15" balance_seconds_times_planets_worth_of_aip_required_to_accumulate_one_cap="50" balance_repair_delay_seconds_after_damaged_by_enemy="5" balance_repair_delay_seconds_after_crippling="300" balance_repair_delay_seconds_after_transforming_command_station="5" seconds_to_wait_before_recloaking="10" seconds_to_wait_before_brownout_ends="60" balance_seconds_after_death_before_rebuilding="360" balance_seconds_after_death_before_rebuilding_no_enemies="60" balance_rounding_percent_tolerance_for_easy_reading="2" balance_outnumberedness_for_guard_post_deployment="2.5" balance_strengthcalculation_hull_divisor="28" balance_strengthcalculation_shields_divisor="30" balance_strengthcalculation_dps_multiplier="2" balance_strengthcalculation_final_divisor="16" metal_discount_players_one_mark_lower="0.9" metal_discount_players_two_marks_lower="0.75" metal_discount_players_three_marks_lower="0.55" metal_discount_players_four_marks_lower="0.35" metal_discount_players_five_marks_lower="0.25" metal_discount_players_sixplus_marks_lower="0.1" energy_discount_players_one_mark_lower="0.9" energy_discount_players_two_marks_lower="0.75" energy_discount_players_three_marks_lower="0.6" energy_discount_players_four_marks_lower="0.45" energy_discount_players_five_marks_lower="0.3" energy_discount_players_sixplus_marks_lower="0.2" balance_repair_cost_multiplier_for_hull_points="0.5" balance_repair_cost_multiplier_for_personal_shields="0.2" balance_repair_cost_multiplier_for_bubble_forcefields="0.75" balance_repair_cost_multiplier_for_engines="0.1" tutorial_step_dllname="AIWarExternalCode" tutorial_step_typename="Arcen.AIW2.External.TutorialStepConditionGenerator" balance_starting_metal="2500000" balance_starting_aip="10" balance_aip_floor_modifier="0.35" balance_ai_special_forces_aip_minutes_to_command_from_single_hideout="10" balance_ai_special_forces_preferred_guardian_count_from_single_hideout="15" blank_guisprite_bundle="arcenui" blank_guisprite_filename="assets/icons/officialgui/shipgroup2_borders/rallyflag_border.png" shark_a_aip_per_command_station="5" shark_b_base_strength_per_command_station="3000" shark_b_bonus_strength_per_aip="10" custom_int_examplemod_test_custom_number="9" default_solomesh_ship_object_pool_count="8000" default_solomesh_ship_object_bundle_name="aiwar2goodiebox" default_solomesh_ship_object_filename="assets/_finalgamemeshes/fleetships/fighter/anyshipnocolliders.prefab" thread_manager_class_dll_name="AIWarExternalCode" thread_manager_class_type_name="Arcen.AIW2.External.ArcenThreadManager" sim_planner_class_dll_name="AIWarExternalCode" sim_planner_class_type_name="Arcen.AIW2.External.SimPlannerImplementation" entity_sim_logic_class_dll_name="AIWarExternalCode" entity_sim_logic_class_type_name="Arcen.AIW2.External.EntitySimLogicImplementation" combat_visual_scale_divisor="20.0" forcefield_visual_scale_divisor="10.0" max_engine_stun="60" engine_stun_multipliers_by_stun_seconds="1,0.9,0.7,0.6,0.5,0.3,0.1,0" max_paralysis_time="40" max_weapon_added_reload_seconds="20" time_to_regen_personal_shields="30" time_to_regen_bubble_forcefields="120" time_for_frd_choices_to_stay="30" min_gravity_multiplier="0.20" min_move_speed_for_mobile="80" small_ai_homeworld_cluster_radius="3" custom_int_wavewarning_wavewarningnone="0" custom_int_wavewarning_wavewarningshort="60" custom_int_wavewarning_wavewarningmedium="180" custom_int_wavewarning_wavewarninglong="300" custom_int_wavewarning_wavewarningshortdivide="4" custom_int_wavewarning_wavewarningmediumdivide="2" custom_int_wavewarning_wavewarninglongdivide="1" custom_int_wavewarning_wavewarningshortbase="30" custom_int_wavewarning_wavewarningmediumbase="180" custom_int_wavewarning_wavewarninglongbase="420"></root>
AttributeList: is_partial_record="true" custom_int_Instigators_IntervalBetweenBaseSpawnsLow="5200" custom_int_Instigators_IntervalBetweenBaseSpawnsMed="4600" custom_int_Instigators_IntervalBetweenBaseSpawnsHigh="4000" custom_int_Instigators_TimeForInitialBaseSpawn="4400" custom_FInt_HumanResistanceFighters_BudgetPerSecond="8" custom_int_HumanResistanceFighters_IneligibleSeconds="900" custom_FInt_HumanResistanceFighters_FriendlyMinStrength="500" custom_FInt_HumanResistanceFighters_EnemyMinStrength="1000" custom_FInt_HumanResistanceFighters_RatioForEnemyPlanet="0.75" custom_FInt_HumanResistanceFighters_RatioForFriendlyPlanet="0.5" custom_FInt_HumanResistanceFighters_RatioForNeutralPlanet="0.25" custom_FInt_HumanResistanceFighters_OverkillRatio="3.0" custom_FInt_HumanResistanceFighters_BravenessConstant="3" custom_FInt_HumanResistanceFighters_StartingBudget="0" custom_FInt_HumanResistanceFighters_BaseMaxBudget="12500" custom_FInt_HumanResistanceFighters_MinBudgetToHelp="3000.0" custom_int_HumanResistanceFighters_ChanceToHelpHumansModifier="10" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity1="0.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity2="0.6" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity3="0.7" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity4="0.9" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity5="1.0" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity6="1.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity7="1.7" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity8="2.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity9="3.5" custom_FInt_HumanResistanceFighters_BudgetMultiplierIntensity10="5.0" custom_FInt_HumanMarauders_BudgetPerSecondLow="1.7" custom_FInt_HumanMarauders_BudgetPerSecondMedium="1.9" custom_FInt_HumanMarauders_BudgetPerSecondHigh="2.1" custom_int_HumanMarauders_IneligibleSeconds="500" custom_FInt_HumanMarauders_FriendlyMinStrength="500" custom_FInt_HumanMarauders_EnemyMinStrength="1000" custom_FInt_HumanMarauders_RatioForEnemyPlanet="0.75" custom_FInt_HumanMarauders_RatioForFriendlyPlanet="0.5" custom_FInt_HumanMarauders_RatioForNeutralPlanet="0.25" custom_FInt_HumanMarauders_OverkillRatio="3.0" custom_FInt_HumanMarauders_BravenessConstant="1.1" custom_FInt_HumanMarauders_StartingBudget="0" custom_FInt_HumanMarauders_BaseMaxBudget="10000" custom_int_HumanMarauders_ChanceToAttack="50" custom_FInt_HumanMarauders_BudgetIncreaseForPlanetCapture="300.0" custom_int_HumanMarauders_timeForMarkIIUpgrade="600" custom_int_HumanMarauders_timeForMarkIIIUpgrade="1000" custom_int_HumanMarauders_outpostSpawnInterval="360" custom_int_HumanMarauders_MaxOutpostsPerPlanet="4" custom_int_HumanMarauders_MaxOutpostsPerAlliedPlanet="2" custom_FInt_HumanMarauders_BonusBudgetPerMarkIIIOutpost="0.25" custom_int_HumanMarauders_BaseRaiderSpawnIntervalPlayerAllied="160" custom_int_HumanMarauders_BaseRaiderSpawnInterval="120" custom_int_HumanMarauders_MaxRaidersMark3OutpostLowIntensityPlayerAllied="4" custom_int_HumanMarauders_MaxRaidersMark3OutpostMedIntensityPlayerAllied="6" custom_int_HumanMarauders_MaxRaidersMark3OutpostHighIntensityPlayerAllied="8" custom_int_HumanMarauders_MaxRaidersMark3OutpostLowIntensity="6" custom_int_HumanMarauders_MaxRaidersMark3OutpostMedIntensity="10" custom_int_HumanMarauders_MaxRaidersMark3OutpostHighIntensity="15" custom_FInt_HumanMarauders_BudgetMultiplierIntensity1="0.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity2="0.6" custom_FInt_HumanMarauders_BudgetMultiplierIntensity3="0.7" custom_FInt_HumanMarauders_BudgetMultiplierIntensity4="0.9" custom_FInt_HumanMarauders_BudgetMultiplierIntensity5="1.0" custom_FInt_HumanMarauders_BudgetMultiplierIntensity6="1.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity7="1.7" custom_FInt_HumanMarauders_BudgetMultiplierIntensity8="2.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity9="3.5" custom_FInt_HumanMarauders_BudgetMultiplierIntensity10="5.0" custom_FInt_HumanMarauders_BaseWaveBudgetPerMinute="7.0" custom_FInt_HumanMarauders_MinWaveSize="300.0" custom_int_HumanMarauders_WaveIntervalInMinutes="12" custom_int_HumanMarauders_TurretsPerMark1Outpost="5" custom_int_HumanMarauders_TurretsPerMark2Outpost="7" custom_int_HumanMarauders_TurretsPerMark3Outpost="9" custom_int_dyson_percentMoveToReduced="60" custom_int_dyson_percentMoveToFriendly="60" custom_int_dyson_percentMoveToNeutral="60" custom_int_dyson_timeToPatrolPlanet="60" custom_FInt_dyson_metalIncomePerSecondAIPlanet="16" custom_FInt_dyson_metalIncomePerSecondAIReconquestPlanet="24" custom_FInt_dyson_metalIncomePerSecondNeutralPlanet="32" custom_FInt_dyson_metalIncomePerSecondHumanPlanet="64" custom_FInt_dyson_IncomeIncreasePerAIP="0.1" custom_int_dyson_minIntensityForAntagonizerSpawn="8" custom_int_dyson_BaseDurationBetweenAntagonizerSpawns="7600" custom_int_dyson_VarianceBetweenAntagonizerSpawns="1200" custom_bool_dyson_EarlyAntagonizerSpawn="false" custom_FInt_dyson_BaseAllowedStrengthPerAIP="150" custom_FInt_dyson_multiplierIntensity1="0.3" custom_FInt_dyson_multiplierIntensity2="0.5" custom_FInt_dyson_multiplierIntensity3="0.7" custom_FInt_dyson_multiplierIntensity4="0.9" custom_FInt_dyson_multiplierIntensity5="1.1" custom_FInt_dyson_multiplierIntensity6="1.4" custom_FInt_dyson_multiplierIntensity7="1.8" custom_FInt_dyson_multiplierIntensity8="3.0" custom_FInt_dyson_multiplierIntensity9="5.0" custom_FInt_dyson_multiplierIntensity10="7.0" custom_FInt_dyson_maxMetalToHoard="500" custom_int_AntagonizedDyson_minSecondsBetweenAttemptsToSpend="10" custom_int_AntagonizedDyson_maxSecondsBetweenAttemptsToSpend="30" custom_int_AntagonizedDyson_TimeForDysonAntagonizerToLevelUp="400" custom_int_AntagonizedDyson_IntensityForDysonAntagonizerSpawn="8" custom_int_AntagonizedDyson_BaseTimeBetweenAntagonizerSpawns="7600" custom_int_AntagonizedDyson_VarianceForAntagonizerSpawn="1200" custom_bool_AntagonizedDyson_EarlyAntagonizerSpawn="false" custom_FInt_AntagonizedDyson_BaseMetalIncomePerSecond="100" custom_FInt_AntagonizedDyson_IncomeIncreasePerAIP="0.05" custom_FInt_AntagonizedDyson_MetalIncomeIncreasePerAntagonizerMark="40" custom_FInt_AntagonizedDyson_BaseAllowedStrengthPerAIP="225" custom_int_DarkSpire_DefaultConversionRatioLowIntensity="30" custom_int_DarkSpire_DefaultConversionRatioMediumIntensity="50" custom_int_DarkSpire_DefaultConversionRatioHighIntensity="70" custom_FInt_DarkSpire_DefaultEnergyThreshold="3500.0" custom_int_DarkSpire_EnergyToShare="2000" custom_int_DarkSpire_LocusWarpInTime="300" custom_int_DarkSpire_IntervalBetweenAttempedLoci="1800" custom_int_DarkSpire_IntervalBetweenAttempedLociConquest="600" custom_int_DarkSpire_BonusConversionRatioForIntensity="5" custom_int_DarkSpire_BonusConversionRatioPerAttack="10" custom_int_DarkSpire_BonusConversionRatioPerAttackLow="2" custom_int_DarkSpire_BonusConversionRatioPerAttackMed="5" custom_int_DarkSpire_BonusConversionRatioPerAttackHigh="10" custom_int_DarkSpire_ConversionRatioCapLow="100" custom_int_DarkSpire_ConversionRatioCapMed="120" custom_int_DarkSpire_ConversionRatioCapHigh="500" custom_int_DarkSpire_PercentToShareEnergy="25" custom_int_DarkSpire_BaseMinutesBetweenVengeanceStrike="121" custom_int_DarkSpire_TimeInMinutesForFirstVengeanceStrike="115" custom_FInt_DarkSpire_VengeanceStrikeEnergyMultiplier="2.5" custom_int_DarkSpire_MinTimeInMinutesBeforeLocusesAreAllowed="10" custom_int_DarkSpire_EnergyThresholdIncreasePerAttack="1000" custom_int_DarkSpire_EnergyIncomePerAIPPerMinute="4" custom_FInt_DarkSpire_EnergyIncomeMultiplierLowIntensity="0.7" custom_FInt_DarkSpire_EnergyIncomeMultiplierMediumIntensity="1.0" custom_FInt_DarkSpire_EnergyIncomeMultiplierHighIntensity="2.0" custom_int_DarkSpire_NumShipDesignsDownloadable="2" custom_int_BrokenGolems_GolemsToSeedForLow="1" custom_int_BrokenGolems_GolemsToSeedForMed="3" custom_int_BrokenGolems_GolemsToSeedForHigh="4" custom_int_BrokenGolems_GolemsToSeedForExtreme="5" custom_int_BrokenGolems_GolemsToSeedForDebug="9" custom_int_BrokenGolems_ExoPercentForWarning="40" custom_FInt_BrokenGolems_BaseExoWaveStrength="26000" custom_FInt_BrokenGolems_MaxExoWaveStrength="110000" custom_FInt_BrokenGolems_NextExoMultiplier="1.25" custom_FInt_BrokenGolems_ExoMetalPerAIPPerMinute="1.25" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity1="0.25" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity2="0.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity3="0.75" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity4="0.9" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity5="1.0" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity6="1.2" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity7="1.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity8="2.5" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity9="3.0" custom_FInt_BrokenGolems_ExoStrengthMultiplierIntensity10="5.0" custom_int_AstroTrains_BaseMaxDepots="4" custom_int_AstroTrains_DepotSpawnIntervalLow="3600" custom_int_AstroTrains_DepotSpawnIntervalMed="3000" custom_int_AstroTrains_DepotSpawnIntervalHigh="2400" custom_int_AstroTrains_BaseTrainSpawnIntervalLow="1500" custom_int_AstroTrains_BaseTrainSpawnIntervalMed="1200" custom_int_AstroTrains_BaseTrainSpawnIntervalHigh="900" custom_int_AstroTrains_PercentForMultiSpawnIntensity1="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity2="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity3="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity4="0" custom_int_AstroTrains_PercentForMultiSpawnIntensity5="10" custom_int_AstroTrains_PercentForMultiSpawnIntensity6="20" custom_int_AstroTrains_PercentForMultiSpawnIntensity7="30" custom_int_AstroTrains_PercentForMultiSpawnIntensity8="40" custom_int_AstroTrains_PercentForMultiSpawnIntensity9="50" custom_int_AstroTrains_PercentForMultiSpawnIntensity10="60" custom_FInt_AstroTrains_HunterFleetStrengthPerTrain="500.0" custom_int_AstroTrains_MaxStationsRequiredBeforeDepot="8" custom_int_AstroTrains_MinStationsRequiredBeforeDepot="2" custom_int_AstroTrains_TrainsAllowedOnMapPerDepot="1" custom_int_AstroTrains_TrainsKilledForMedSpawn="6" custom_int_AstroTrains_TrainsKilledForHighSpawn="10" custom_bool_AstroTrains_DebugEarlySpawnDepot="false" custom_int_AstroTrains_DebugEarlySpawnDepotId="10" custom_int_AntiPlayerZombie_AttritionPercentPerMinute="1" custom_bool_AntiAIZombie_AllowedToLeaveSpawnPlanet="true" custom_int_AntiAIZombie_MaxShipsAllowedToLeavePerPlanetPerIteration="50" custom_int_AntiAIZombie_MinShipsAllowedToLeavePerPlanetPerIteration="30" custom_int_AntiAIZombie_AttritionPercentPerMinute="1" custom_int_AIReserves_MinSpawnDelayTime="15" custom_int_AIReserves_MaxSpawnDelayTime="25" custom_int_AIReserves_IneligibleSeconds="1000" custom_int_AIReserves_TimeToStayOnPlanet="250" custom_int_AIReserves_MinStrengthToTrigger="4000" custom_int_AIReserves_MinDepthForDeepstrike="5" custom_FInt_AIReserves_MultiplierPerDepthLowIntensity="1.1" custom_FInt_AIReserves_MultiplierPerDepthMedIntensity="1.2" custom_FInt_AIReserves_MultiplierPerDepthHighIntensity="1.3" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty1="0.8" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty2="0.9" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty3="1.0" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty4="1.1" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty5="1.2" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty6="1.3" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty7="1.4" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty8="1.5" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty9="1.6" custom_FInt_AIReserves_BudgetInWaveSizesDifficulty10="1.7" custom_int_AIReserves_ChanceToHelpPercentLow="28" custom_int_AIReserves_ChanceToHelpPercentMed="33" custom_int_AIReserves_ChanceToHelpPercentHigh="38" custom_int_AIReserves_PercentToJoinHunterLow="26" custom_int_AIReserves_PercentToJoinHunterMed="31" custom_int_AIReserves_PercentToJoinHunterHigh="36" custom_int_Scourge_RequiredHopsBetweenSpawners="2" custom_int_Scourge_RequiredHopsBetweenArmories="1" custom_int_Scourge_MinFireteamStrength="800" custom_int_Scourge_MaxFireteamStrength="2000" custom_int_Scourge_InfrastructureRebuildDelay="600" custom_FInt_Scourge_NeophyteCostMultiplierEnemyTier1="0.98" custom_FInt_Scourge_NeophyteCostMultiplierEnemyTier2="0.96" custom_FInt_Scourge_NeophyteCostMultiplierEnemyTier3="0.94" custom_FInt_Scourge_NeophyteCostMultiplierEnemyTier4="0.92" custom_FInt_Scourge_NeophyteCostMultiplierEnemyTier5="0.90" custom_int_FallenSpire_FirstRelicSpawnTime="600" custom_int_FallenSpire_RelicSpawnInterval="600" custom_int_FallenSpire_RelicSpawnIntervalRandomness="60" custom_int_FallenSpire_AIPIncreaseForLostRelic="0" custom_int_FallenSpire_MinHopsBetweenCities="1" custom_int_FallenSpire_DebrisSpawnDelay="60" custom_int_FallenSpire_DebrisSpawnDelayRandomness="30" custom_int_FallenSpire_TrainInterval="3600" custom_int_FallenSpire_TrainIntervalFirstTrain="360" custom_int_FallenSpire_TrainIntervalRandomness="360" custom_int_FallenSpire_NumRelicsRequiredForTrains="2" custom_int_FallenSpire_AdditiveExoStrengthIncreasePerExo="100" custom_FInt_FallenSpire_MultiplicativeExoStrengthIncreasePerExo="0.025" custom_int_zenithtrader_budgetpersecondforotherfactions="100" custom_FInt_zenithtrader_aibudgetmultiplierlow="0.5" custom_FInt_zenithtrader_aibudgetmultipliermedium="1.0" custom_FInt_zenithtrader_aibudgetmultiplierhigh="1.3" custom_int_zenithtrader_structurecost="270000" custom_bool_zenithtrader_spawnonplayerhomeplanet="false" custom_int_RiskAnalyzer_TimeIntervalInSeconds="3600" custom_int_RiskAnalyzer_AIPIncrease="1" custom_int_RiskAnalyzer_AIPIncreaseOnDeath="10" custom_int_RiskAnalyzer_AIPDecrease="2" custom_FInt_RiskAnalyzer_BaseExoWaveStrength="20000" custom_FInt_RiskAnalyzer_MaxExoWaveStrength="90000" custom_FInt_RiskAnalyzer_NextExoMultiplier="1.25" custom_int_RiskAnalyzer_ExoPercentForWarning="60" custom_int_RiskAnalyzer_MinutesInToStartChargingExo="40" custom_FInt_RiskAnalyzer_ExoIncomePerAIRiskAnalyzer="15" custom_FInt_RiskAnalyzer_ExoIncomePerNeutralRiskAnalyzer="50" custom_FInt_RiskAnalyzer_ExoIncomePerPlayerRiskAnalyzer="150" custom_int_RiskAnalyzer_HighExoIntensity="7" custom_FInt_RiskAnalyzer_ExoIncomePerAIRiskAnalyzerHigh="15" custom_FInt_RiskAnalyzer_ExoIncomePerNeutralRiskAnalyzerHigh="40" custom_FInt_RiskAnalyzer_ExoIncomePerPlayerRiskAnalyzerHigh="100" custom_int_nanocaust_timeForMarkIIUpgrade="1200" custom_int_nanocaust_timeForMarkIIIUpgrade="1500" custom_int_nanocaust_timeForFirstFrenzy="120" custom_int_nanocaust_maxNanobotLifespan="3000" custom_int_nanocaust_minNanobotLifespan="600" custom_int_nanocaust_minTimeBetweenFrenzies="240" custom_int_nanocaust_baseTimeBetweenFrenzies="400" custom_int_nanocaust_planetsForEarlyExpansion="4" custom_int_nanocaust_baseMaxStrengthPerPlanetForFrenzy="8000" custom_bool_nanocaust_EnableAttrition="true" custom_int_nanocaust_captureStrengthRequired="500" custom_int_nanocaust_AIStrengthForCapture="1720" custom_int_nanocaust_humanStrengthForCapture="1720" custom_int_nanocaust_enemyStrengthForCombat="1000" custom_int_nanocaust_secondsBetweenNanocaustSimUpdates="3" custom_int_nanocaust_maxStrengthOnHivePlanet="25000" custom_int_nanocaust_maxStrengthOnMarkOnePlanet="5000" custom_int_nanocaust_maxStrengthOnMarkTwoPlanet="10000" custom_int_nanocaust_maxStrengthOnMarkThreePlanet="15000" custom_FInt_nanocaust_BaseWaveBudgetPerMinute="11.9" custom_FInt_nanocaust_MinWaveSize="400.0" custom_int_nanocaust_WaveIntervalInMinutes="9" custom_bool_nanocaust_timebasedplanetlimit="false" custom_FInt_nanocaust_MaxStrengthMark1Center="6000" custom_FInt_nanocaust_MaxStrengthMark2Center="12000" custom_FInt_nanocaust_MaxStrengthMark3Center="20000" custom_FInt_nanocaust_MaxStrengthHive="30000" custom_FInt_nanocaust_MetalIncomePerSecondMark1Center="10.0" custom_FInt_nanocaust_MetalIncomePerSecondMark2Center="18.0" custom_FInt_nanocaust_MetalIncomePerSecondMark3Center="25.0" custom_FInt_nanocaust_MetalIncomePerSecondHive="45.0" custom_FInt_nanocaust_MaxMetalStoragePerNanobotCenter="1000" custom_FInt_nanocaust_multiplierIntensity1="0.3" custom_FInt_nanocaust_multiplierIntensity2="0.5" custom_FInt_nanocaust_multiplierIntensity3="0.7" custom_FInt_nanocaust_multiplierIntensity4="0.9" custom_FInt_nanocaust_multiplierIntensity5="1.0" custom_FInt_nanocaust_multiplierIntensity6="1.2" custom_FInt_nanocaust_multiplierIntensity7="1.6" custom_FInt_nanocaust_multiplierIntensity8="2.0" custom_FInt_nanocaust_multiplierIntensity9="3.0" custom_FInt_nanocaust_multiplierIntensity10="4.0" custom_FInt_nanocaust_initialAttackStrength="100.0" custom_int_nanocaust_earlyGamePlayerProtection="30" custom_bool_Mercenary_SpawnBeaconOnHomeworld="false" custom_int_Mercenary_GroupsPerBeacon="2" custom_int_Mercenary_TimesAllowedToSummonPerGroup="2" custom_int_Mercenary_BeaconsToSpawn="5" custom_int_Macrophage_MaxMetalHarvesterCanHold="12500" custom_int_Macrophage_MetalGainedFromVisitingMine="2500" custom_int_Macrophage_HarvesterMetalFromKillMultiplier="3" custom_int_Macrophage_EarlyHarvesterSpawnTime="-1" custom_int_Macrophage_MetalForSporeOrHarvesterSpawn="125000" custom_int_Macrophage_MetalForSporeOrHarvesterSpawnPlayerOnlyHostileMode="175000" custom_FInt_Macrophage_SpawnCostMultiplierPerOwnedHarvester="0.5" custom_FInt_Macrophage_SpawnCostMultiplierDecreasePerIntensity="0.03" custom_int_Macrophage_SporesPerRelease="6" custom_int_Macrophage_SpireSporesPerRelease="9" custom_int_Macrophage_SporesLifetimeInSeconds="1200" custom_int_Macrophage_PercentSporeRelease="40" custom_int_Macrophage_PercentSporeReleaseIncreasePerHarvester="10" custom_int_Macrophage_MetalGenerationPerSecondLow="250" custom_int_Macrophage_MetalGenerationPerSecondMed="350" custom_int_Macrophage_MetalGenerationPerSecondHigh="400" custom_FInt_Macrophage_MetalGenerationMultiplierWithLivingHarvesters="0.2" custom_int_Macrophage_HarvesterLimitBeforeEnraging="5" custom_int_Macrophage_SpireHarvesterLimitBeforeEnraging="10" custom_int_Macrophage_HarvestersToEnrage="3" custom_int_Macrophage_SpireHarvestersToEnrage="8" custom_int_Macrophage_NumTeliumSporesNeededForNewTelium="2" custom_int_Macrophage_MinInitialTelium="1" custom_int_Macrophage_MaxInitialTelium="10" custom_int_Macrophage_TeliaPerPlanetLow="2" custom_int_Macrophage_TeliaPerPlanetMed="3" custom_int_Macrophage_TeliaPerPlanetHigh="5" custom_int_Macrophage_BasePercentChanceToMarkUp="50" custom_int_Macrophage_ReductionPerMarkForPercentChanceToMarkUp="9" custom_int_Macrophage_BerserkCostDivisor="4" custom_int_Macrophage_SpireTeliumCostDivisor="2" custom_int_Macrophage_MinIntensityForBerserk="5" custom_int_Macrophage_MinIntensityForSmartExpansionLogic="6" custom_int_Macrophage_MaxTeliumForSmartExpansionLogic="12" custom_int_Macrophage_MinimumSnackTimeOnSpawn="120" custom_int_Macrophage_MaximumSnackTimeOnSpawn="240" custom_int_Macrophage_MinimumSnackTimeOnNewPlanet="60" custom_int_Macrophage_MaximumSnackTimeOnNewPlanet="180" custom_int_Macrophage_SnackTimeIncreasePerMark="30" custom_int_Macrophage_MinimumBreakTime="30" custom_int_Macrophage_MaximumBreakTime="90" custom_int_Macrophage_BreakTimeIncreasePerMark="15" extra_space_for_movement_orders_between_ships="60" ai_max_attackers_per_priority_ship_target="20" residual_alert_seconds="30" guard_reabsorbption_distance="50" shield_repulsion_extra_distance="10" waiting_before_wormhole_distance="6500" ai_overpowering_humans_by_this_factor_causes_audio_alert="5" reconquest_attempt_interval_in_seconds="600" time_for_counterattack_timer="120" min_strength_for_major_alert="5000" adaptive_ai_change_interval="3600" seconds_between_audio_alert_same_planet="300" science_hack_extraction_per_second="5" seconds_for_wormhole_invasion="1000" seconds_for_wormhole_invasion_attack_warning="500" min_attacks_per_wormhole_invasion="2" max_attacks_per_wormhole_invasion="5" fleet_concentration_time_for_aip_increase="30" fleet_concentration_aip_increase="1" flagship_counter_attack_budget_multiplier_combat="2.0" flagship_counter_attack_budget_multiplier_fleet="2.0" flagship_counter_attack_budget_multiplier_support="1.0" flagship_counter_attack_budget_multiplier_lonewolf="2.0" flagship_counter_attack_budget_multiplier_battlestation_basic="1.5" flagship_counter_attack_budget_multiplier_citadel="3.0" flagship_counter_attack_budget_multiplier_neutral_planet="0.2" speed_multiplier_while_hacking="0.1" strength_multiplier_for_turrets="2" asset_base_unit_radius="200" distance_scale_gravwell_radius="26000" distance_scale_unit_radius="75" distance_scale_shield_radius="575" galaxyplanet_hide_side_text_starts_at_y="2000" galaxyplanet_hide_special_entities_starts_at_y="1700" balance_strength_per_cap_general="200" balance_ai_purchase_cost_per_cap_ai_income="400" balance_stacks_per_bonus_shot="5" balance_bonus_damage_for_extra_stacks="5" balance_bonus_damage_for_under_construction="10" balance_stacks_to_halve_knockback="5" balance_stack_min_size_for_bad_status_split="3" balance_stack_max_squads_to_split_per_iteration_for_bad_status="20" balance_max_ship_lines_per_fleet="40" balance_science_per_planet="2000" balance_hacking_per_planet="30" balance_starting_science="15000" balance_starting_hacking="0" balance_seconds_per_efficient_fight="7.5" balance_seconds_per_shot="4" balance_warp_gate_aip="5" balance_command_station_aip="15" balance_seconds_times_planets_worth_of_aip_required_to_accumulate_one_cap="50" balance_repair_delay_seconds_after_damaged_by_enemy="5" balance_repair_delay_seconds_after_crippling="300" balance_repair_delay_seconds_after_transforming_command_station="5" seconds_to_wait_before_recloaking="10" seconds_to_wait_before_brownout_ends="60" balance_seconds_after_death_before_rebuilding="360" balance_seconds_after_death_before_rebuilding_no_enemies="60" balance_rounding_percent_tolerance_for_easy_reading="2" balance_outnumberedness_for_guard_post_deployment="2.5" balance_strengthcalculation_hull_divisor="28" balance_strengthcalculation_shields_divisor="30" balance_strengthcalculation_dps_multiplier="2" balance_strengthcalculation_final_divisor="16" metal_discount_players_one_mark_lower="0.9" metal_discount_players_two_marks_lower="0.75" metal_discount_players_three_marks_lower="0.55" metal_discount_players_four_marks_lower="0.35" metal_discount_players_five_marks_lower="0.25" metal_discount_players_sixplus_marks_lower="0.1" energy_discount_players_one_mark_lower="0.9" energy_discount_players_two_marks_lower="0.75" energy_discount_players_three_marks_lower="0.6" energy_discount_players_four_marks_lower="0.45" energy_discount_players_five_marks_lower="0.3" energy_discount_players_sixplus_marks_lower="0.2" balance_repair_cost_multiplier_for_hull_points="0.5" balance_repair_cost_multiplier_for_personal_shields="0.2" balance_repair_cost_multiplier_for_bubble_forcefields="0.75" balance_repair_cost_multiplier_for_engines="0.1" tutorial_step_dllname="AIWarExternalCode" tutorial_step_typename="Arcen.AIW2.External.TutorialStepConditionGenerator" balance_starting_metal="2500000" balance_starting_aip="10" balance_aip_floor_modifier="0.35" balance_ai_special_forces_aip_minutes_to_command_from_single_hideout="10" balance_ai_special_forces_preferred_guardian_count_from_single_hideout="15" blank_guisprite_bundle="arcenui" blank_guisprite_filename="assets/icons/officialgui/shipgroup2_borders/rallyflag_border.png" shark_a_aip_per_command_station="5" shark_b_base_strength_per_command_station="3000" shark_b_bonus_strength_per_aip="10" custom_int_examplemod_test_custom_number="9" default_solomesh_ship_object_pool_count="8000" default_solomesh_ship_object_bundle_name="aiwar2goodiebox" default_solomesh_ship_object_filename="assets/_finalgamemeshes/fleetships/fighter/anyshipnocolliders.prefab" thread_manager_class_dll_name="AIWarExternalCode" thread_manager_class_type_name="Arcen.AIW2.External.ArcenThreadManager" sim_planner_class_dll_name="AIWarExternalCode" sim_planner_class_type_name="Arcen.AIW2.External.SimPlannerImplementation" entity_sim_logic_class_dll_name="AIWarExternalCode" entity_sim_logic_class_type_name="Arcen.AIW2.External.EntitySimLogicImplementation" combat_visual_scale_divisor="20.0" forcefield_visual_scale_divisor="10.0" max_engine_stun="60" engine_stun_multipliers_by_stun_seconds="1,0.9,0.7,0.6,0.5,0.3,0.1,0" max_paralysis_time="40" max_weapon_added_reload_seconds="20" time_to_regen_personal_shields="30" time_to_regen_bubble_forcefields="120" time_for_frd_choices_to_stay="30" min_gravity_multiplier="0.20" min_move_speed_for_mobile="80" small_ai_homeworld_cluster_radius="3" custom_int_wavewarning_wavewarningnone="0" custom_int_wavewarning_wavewarningshort="60" custom_int_wavewarning_wavewarningmedium="180" custom_int_wavewarning_wavewarninglong="300" custom_int_wavewarning_wavewarningshortdivide="4" custom_int_wavewarning_wavewarningmediumdivide="2" custom_int_wavewarning_wavewarninglongdivide="1" custom_int_wavewarning_wavewarningshortbase="30" custom_int_wavewarning_wavewarningmediumbase="180" custom_int_wavewarning_wavewarninglongbase="420" 
ArcenDebugLog-2.txt (68,604 bytes)   
AA.save (259,296 bytes)

BadgerBadger

Nov 13, 2020 7:14 pm

manager   ~0059596

Fixed

Issue History

Date Modified Username Field Change
Nov 11, 2020 7:18 pm Crabby New Issue
Nov 11, 2020 7:18 pm Crabby File Added: ArcenDebugLog.txt
Nov 11, 2020 7:18 pm Crabby File Added: WaveIntervalError.png
Nov 11, 2020 7:18 pm Crabby File Added: Autosave at 2h 0m 0s.save
Nov 11, 2020 9:07 pm BadgerBadger Assigned To => Chris_McElligottPark
Nov 11, 2020 9:07 pm BadgerBadger Status new => assigned
Nov 11, 2020 9:07 pm BadgerBadger Note Added: 0059566
Nov 13, 2020 2:08 am zharmad File Added: ArcenDebugLog-2.txt
Nov 13, 2020 2:08 am zharmad File Added: AA.save
Nov 13, 2020 2:08 am zharmad Note Added: 0059580
Nov 13, 2020 7:14 pm BadgerBadger Assigned To Chris_McElligottPark => BadgerBadger
Nov 13, 2020 7:14 pm BadgerBadger Status assigned => resolved
Nov 13, 2020 7:14 pm BadgerBadger Resolution open => fixed
Nov 13, 2020 7:14 pm BadgerBadger Fixed in Version => 2.632 Multiplayer Sharing
Nov 13, 2020 7:14 pm BadgerBadger Note Added: 0059596