View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0023870 | AI War 2 | Balance Issue | Oct 2, 2020 5:22 pm | Oct 5, 2020 6:45 pm | |
Reporter | GreatYng | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | 2.604 A Thousand Screaming Idiots | ||||
Fixed in Version | 2.606 Lurking And Influencing | ||||
Summary | 0023870: Nanocaust can capture Astrotrains | ||||
Description | I consider this more of a feature than a bug, but it does allow you to kill the train twice under certain, surprisingly common (in the few hours my campaign has lasted so far), circumstances. This means you can get twice the hacking points and science out of them, and that might be a bit unbalanced. | ||||
Tags | No tags attached. | ||||
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Wait, how do you kill it twice? Presumably the Nanocaust killed it the first time. |
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The way it goes it that a unit takes Nanocaust damage and then it stays with it forever (or close to it) until death. I assume the steps are: 1. The Nanocaust does enough Nanocaustation damage to the Train to trigger Nanocaustation on death, but doesn't kill it. 2. The player kills it. 3. The Train respawns as a Nanocausted Train, due the Nanocaustation damage from before. 4. Player kills it again. |
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The actual bug here is that you shouldn't be able to nanocaust an astro train.... |
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Did you have the new nanocaust logic enabled? The code that lets it have Ghouls and Liches? |
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Yes, I have the new experimental Nanocaust logic enabled. I forgot to mention that, my apologies. |
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I've made some improvements to the nanocaust code paths here. |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 2, 2020 5:22 pm | GreatYng | New Issue | |
Oct 2, 2020 5:22 pm | GreatYng | File Added: Nanocaust Astrotrain.save | |
Oct 2, 2020 5:30 pm | BadgerBadger | Note Added: 0058917 | |
Oct 2, 2020 5:48 pm | Ovalcircle | Note Added: 0058918 | |
Oct 2, 2020 6:08 pm | BadgerBadger | Note Added: 0058923 | |
Oct 5, 2020 2:31 pm | BadgerBadger | Note Added: 0058981 | |
Oct 5, 2020 2:32 pm | BadgerBadger | Note Edited: 0058981 | |
Oct 5, 2020 5:40 pm | GreatYng | Note Added: 0058989 | |
Oct 5, 2020 6:45 pm | BadgerBadger | Assigned To | => BadgerBadger |
Oct 5, 2020 6:45 pm | BadgerBadger | Status | new => considering |
Oct 5, 2020 6:45 pm | BadgerBadger | Note Added: 0058991 | |
Oct 5, 2020 6:45 pm | BadgerBadger | Status | considering => resolved |
Oct 5, 2020 6:45 pm | BadgerBadger | Resolution | open => fixed |
Oct 5, 2020 6:45 pm | BadgerBadger | Fixed in Version | => 2.606 Lurking And Influencing |