View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0023820 | AI War 2 | Bug - Gameplay | Sep 27, 2020 4:16 pm | Oct 1, 2020 4:29 pm | |
Reporter | Ovalcircle | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 2.601 Savegame Hotfix | ||||
Fixed in Version | 2.604 A Thousand Screaming Idiots | ||||
Summary | 0023820: "AI Eye must stay alerted for 30 seconds" code is not working | ||||
Description | I watched it flicker in front of me in two different campaigns. "Eye flips back and forth" is the save attached. | ||||
Tags | No tags attached. | ||||
related to | 0023850 | resolved | Chris_McElligottPark | Units loose focus on eye when it switches between active / idle |
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Thanks! * Fixed an issue where AI Eyes were once again flipping back and forth between alerted and non-alerted status. ** This was causing duplicates of them in multiplayer, as well as making them un-targetable in single-player. |
Date Modified | Username | Field | Change |
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Sep 27, 2020 4:16 pm | Ovalcircle | New Issue | |
Sep 27, 2020 4:16 pm | Ovalcircle | File Added: eye flips back and forth.save | |
Sep 27, 2020 4:16 pm | Ovalcircle | File Added: eye flips back and forth.savemet | |
Sep 27, 2020 4:20 pm | Ovalcircle | Description Updated | |
Oct 1, 2020 3:46 pm | Chris_McElligottPark | Relationship added | related to 0023850 |
Oct 1, 2020 4:29 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Oct 1, 2020 4:29 pm | Chris_McElligottPark | Status | new => resolved |
Oct 1, 2020 4:29 pm | Chris_McElligottPark | Resolution | open => fixed |
Oct 1, 2020 4:29 pm | Chris_McElligottPark | Fixed in Version | => 2.604 A Thousand Screaming Idiots |
Oct 1, 2020 4:29 pm | Chris_McElligottPark | Note Added: 0058870 |