View Issue Details

IDProjectCategoryLast Update
0023784AI War 2Crash/ExceptionSep 22, 2020 11:15 pm
ReporterCRCGamer Assigned ToBadgerBadger  
Status resolvedResolutionfixed 
Product Version2.509 Melee, Stacks, And Fireteams 
Fixed in Version2.510 Astro Train Safety Training 
Summary0023784: Loaded up save immediately errors regarding AstroTrains
DescriptionUpon seeing that the latest patch *should* have fixed stuck Exo Threat I went back to a save to try finishing that game. However loading the save immediately nets a fun pop-up error involving the AstroTrains.
TagsNo tags attached.

Activities

CRCGamer

Sep 22, 2020 8:29 pm

developer  

ArcenDebugLog.txt (11,546 bytes)   
9/22/2020 5:21:22 PM	Current directory used: F:/Games/Steam/steamapps/common/AI War 2/
Process Count = 0 so PlayerDataDirectory used: F:/Games/Steam/steamapps/common/AI War 2/PlayerData/
9/22/2020 5:21:22 PM	Boot up FleetOS (0.4242s)
9/22/2020 5:21:26 PM	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: True
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1050
graphicsDeviceID: 7297
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 1977
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i5-3350P CPU @ 3.10GHz
processorCount: 4
processorFrequency: 3110
systemMemorySize: 8159
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
9/22/2020 5:21:26 PM	Check System Logs For Rogue Intelligence (3.4816s)
9/22/2020 5:21:26 PM	Game Version: 2.509
9/22/2020 5:21:26 PM	Eject Trash Into Hyperspace (0.8453s)
9/22/2020 5:21:27 PM	Check For Extra Modules (0.1721s)
9/22/2020 5:21:27 PM	Bring Cloaking Systems Online (0.4712s)
9/22/2020 5:21:27 PM	Recalculate Speed Of Light (0.1210s)
9/22/2020 5:21:27 PM	Optimize Comfort On Command Decks (0.1100s)
9/22/2020 5:21:27 PM	Generating Framerates (0.0290s)
9/22/2020 5:21:28 PM	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (NOT INSTALLED)  
9/22/2020 5:21:28 PM	Mods:  MarauderRework (Disabled)  MoreStartingOptions (Enabled!)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  
9/22/2020 5:21:28 PM	Check Nearby Stellar Masses (0.3230s)
9/22/2020 5:21:28 PM	Remembering Alamo (0.7308s)
9/22/2020 5:21:28 PM	Boot Audio Comms (0.0370s)
9/22/2020 5:21:28 PM	Establish Individual Audio Links (0.0530s)
9/22/2020 5:21:29 PM	Prepare Explosions and Crackles (0.1781s)
9/22/2020 5:21:29 PM	No resolution change was required.
9/22/2020 5:21:29 PM	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
9/22/2020 5:21:29 PM	Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120)
9/22/2020 5:21:29 PM	Refresh Optical Lensing (0.0809s)
9/22/2020 5:21:29 PM	Revise Fundamental Physical Laws (0.0250s)
9/22/2020 5:21:29 PM	Calculate Odds Of Success (0.5114s)
9/22/2020 5:21:35 PM	Briefly Panic (5.6830s)
9/22/2020 5:21:36 PM	Install Confidence Routines (0.6571s)
9/22/2020 5:21:36 PM	Bring Commander Interface Online (0.3971s)
9/22/2020 5:21:36 PM	Motivate All Crews (0.1090s)
9/22/2020 5:21:36 PM	Locating Available Networks (0.0570s)
9/22/2020 5:21:36 PM	Externalizing Patterns (0.0711s)
9/22/2020 5:21:36 PM	Hooking Externals (0.0350s)
9/22/2020 5:21:36 PM	Handlizing Hooks (0.0290s)
9/22/2020 5:21:37 PM	Disengaging Constants (0.2700s)
9/22/2020 5:21:37 PM	Late Axionic Computations (0.2760s)
9/22/2020 5:21:37 PM	Connecting to Fleet Command (0.0370s)
9/22/2020 5:21:37 PM	Thinking Of Advice (0.0290s)
9/22/2020 5:21:37 PM	Degaussing Advice (0.3140s)
9/22/2020 5:21:37 PM	Reading Alien Diaries (0.1902s)
9/22/2020 5:21:37 PM	Naming All Known Planets (0.0330s)
9/22/2020 5:21:37 PM	Remembering Speeds (0.0178s)
9/22/2020 5:21:38 PM	Prioritizing Targets (0.0450s)
9/22/2020 5:21:38 PM	Rebooting Sensor Arrays (0.0530s)
9/22/2020 5:21:38 PM	Unloading Prismatic Grid (0.0500s)
9/22/2020 5:21:38 PM	Thinking Of Objectives (0.0580s)
9/22/2020 5:21:38 PM	Inhibiting Visual Scans (0.0520s)
9/22/2020 5:21:38 PM	Synthesizing Vocals (0.0650s)
9/22/2020 5:21:38 PM	Investigating Map Signatures (0.0980s)
9/22/2020 5:21:38 PM	Ventilating Scenarios (0.0170s)
9/22/2020 5:21:38 PM	Decontaminating Targeting Systems (0.0281s)
9/22/2020 5:21:38 PM	Ejecting Tactical Core (0.0180s)
9/22/2020 5:21:38 PM	Calibrating Formations (0.0162s)
9/22/2020 5:21:38 PM	Intercepting Galactic Maps (0.0330s)
9/22/2020 5:21:38 PM	Discharging Colored Ions (0.0719s)
9/22/2020 5:21:38 PM	Replicating Ion Colors (0.0310s)
9/22/2020 5:21:38 PM	Faction Diagnostics (0.0589s)
9/22/2020 5:21:38 PM	Buffering Hackers (0.0680s)
9/22/2020 5:21:38 PM	Inverting Death (0.0520s)
9/22/2020 5:21:38 PM	Linear Field Variance (0.0510s)
9/22/2020 5:21:38 PM	Charging Marks (0.0310s)
9/22/2020 5:21:38 PM	Guarding The Posts (0.1449s)
9/22/2020 5:21:39 PM	Range Manifolds (0.0310s)
9/22/2020 5:21:39 PM	Purging ROFs (0.0160s)
9/22/2020 5:21:39 PM	Manipulating Speeds (0.0300s)
9/22/2020 5:21:39 PM	Detecting Projectiles (0.0390s)
9/22/2020 5:21:39 PM	Grouping Flow Fields (0.0610s)
9/22/2020 5:21:39 PM	Modulating Flow Field Groups (0.0709s)
9/22/2020 5:21:39 PM	Designing Fleets (0.2804s)
9/22/2020 5:21:39 PM	Thinking Of Technologies (0.0507s)
9/22/2020 5:21:39 PM	Categorizing Starboard Sensors (0.0240s)
9/22/2020 5:21:39 PM	Injecting Galactic Variables (0.0460s)
9/22/2020 5:21:39 PM	Berating Starfields (0.1164s)
9/22/2020 5:21:41 PM	Screening Distant Planets (2.1401s)
9/22/2020 5:21:41 PM	Categorizing All Planets (0.0781s)
9/22/2020 5:21:42 PM	Organizing Commands (0.1640s)
9/22/2020 5:21:42 PM	Calculating Firing Cones (0.0320s)
9/22/2020 5:21:44 PM	Wearing Ship Parts On Head (2.1914s)
9/22/2020 5:21:44 PM	Re-Aligning Objectives (0.0799s)
9/22/2020 5:21:44 PM	Sterilizing Test Chamber (0.1430s)
9/22/2020 5:22:23 PM	Investigate Temporal Vortex (39.0839s)
9/22/2020 5:22:23 PM	Issuing Orders (0.1560s)
9/22/2020 5:22:23 PM	Augmenting Infusers (0.0530s)
9/22/2020 5:22:24 PM	Infusing (0.1219s)
9/22/2020 5:22:24 PM	Post-Proton Surge (0.0120s)
9/22/2020 5:22:24 PM	Stimulate Modulation (0.0390s)
9/22/2020 5:22:24 PM	ArcenAssetBundleCache.InstantiatedObjects: 980
9/22/2020 5:22:24 PM	Load Surrogates (0.5851s)
9/22/2020 5:22:25 PM	Final Checks (1.1901s)
9/22/2020 5:22:25 PM	Load Historical Documents (0.0090s)
9/22/2020 5:22:25 PM	63.7 seconds total load time.
Boot up FleetOS (0.4s)
Check System Logs For Rogue Intelligence (3.5s)
Eject Trash Into Hyperspace (0.8s)
Bring Cloaking Systems Online (0.5s)
Check Nearby Stellar Masses (0.3s)
Remembering Alamo (0.7s)
Calculate Odds Of Success (0.5s)
Briefly Panic (5.7s)
Install Confidence Routines (0.7s)
Bring Commander Interface Online (0.4s)
Disengaging Constants (0.3s)
Late Axionic Computations (0.3s)
Degaussing Advice (0.3s)
Designing Fleets (0.3s)
Screening Distant Planets (2.1s)
Wearing Ship Parts On Head (2.2s)
Investigate Temporal Vortex (39.1s)
Load Surrogates (0.6s)
Final Checks (1.2s)
9/22/2020 5:22:27 PM	Hello Steam user 'CRCGamer'
9/22/2020 5:22:39 PM	Start load save: F:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/Bella Stellaria\Stuck Exo Threat.save Source1: AnythingElse Source3: LoadingSaveGame
9/22/2020 5:22:40 PM	Finish load save in 800.3ms
9/22/2020 5:22:47 PM
Error in thread for execution context 'executionContext'
ArgumentOutOfRangeException
Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
===STACK FRAMES (with file info)===
FILE	METHOD	IL_OFFSET	NATIVE_OFFSET	LINE_NUMBER	COLUMN_NUMBER
	ThrowArgumentOutOfRangeException	41	106	0	0
	ThrowArgumentOutOfRangeException	0	34	0	0
	LoadCustomDataIfNeeded	662	1794	0	0
	DoPerSecondLogic_Stage2Aggregating_OnMainThreadAndPartOfSim	145	754	0	0
	<DoWorldSecondLogic_FromSimBGThread>b__1	14	83	0	0
	DoForFactions	18	107	0	0
	DoWorldSecondLogic_FromSimBGThread	172	810	0	0
	DoWorld_Second_PerSecondLogic	101	386	0	0
	DoWorldStepLogic_FromSimBGThread	116	322	0	0
	Execute	186	511	0	0
===RAW STACK TRACE===
  at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at Arcen.AIW2.External.SpecialFaction_AstroTrains.LoadCustomDataIfNeeded () [0x00296] in <6e2daac91fe34e76a6f0c45bde779a29>:0 
  at Arcen.AIW2.External.SpecialFaction_AstroTrains.DoPerSecondLogic_Stage2Aggregating_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00091] in <6e2daac91fe34e76a6f0c45bde779a29>:0 
  at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass60_0.<DoWorldSecondLogic_FromSimBGThread>b__1 (Arcen.AIW2.Core.Faction faction) [0x0000e] in <6e2daac91fe34e76a6f0c45bde779a29>:0 
  at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00012] in <3f3c022cf6834fdd840949b3f958bba4>:0 
  at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x000ac] in <6e2daac91fe34e76a6f0c45bde779a29>:0 
  at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00065] in <6e2daac91fe34e76a6f0c45bde779a29>:0 
  at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00074] in <6e2daac91fe34e76a6f0c45bde779a29>:0 
  at Arcen.AIW2.External.SimExecution.Execute () [0x000ba] in <6e2daac91fe34e76a6f0c45bde779a29>:0 

  at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2124defaff89446b8e386e1ed06d6cb6>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2124defaff89446b8e386e1ed06d6cb6>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2124defaff89446b8e386e1ed06d6cb6>:0 
  at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x00000] in <2124defaff89446b8e386e1ed06d6cb6>:0 
  at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <6e2daac91fe34e76a6f0c45bde779a29>:0 
  at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <6e2daac91fe34e76a6f0c45bde779a29>:0 
  at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <6e2daac91fe34e76a6f0c45bde779a29>:0 
  at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <6e2daac91fe34e76a6f0c45bde779a29>:0 
  at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 
  at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 

ArcenDebugLog.txt (11,546 bytes)   
Stuck Exo Threat.save (766,047 bytes)

BadgerBadger

Sep 22, 2020 11:15 pm

manager   ~0058627

Fixed

Issue History

Date Modified Username Field Change
Sep 22, 2020 8:29 pm CRCGamer New Issue
Sep 22, 2020 8:29 pm CRCGamer File Added: ArcenDebugLog.txt
Sep 22, 2020 8:29 pm CRCGamer File Added: Stuck Exo Threat.save
Sep 22, 2020 11:15 pm BadgerBadger Assigned To => BadgerBadger
Sep 22, 2020 11:15 pm BadgerBadger Status new => resolved
Sep 22, 2020 11:15 pm BadgerBadger Resolution open => fixed
Sep 22, 2020 11:15 pm BadgerBadger Fixed in Version => 2.510 Astro Train Safety Training
Sep 22, 2020 11:15 pm BadgerBadger Note Added: 0058627