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IDProjectCategoryLast Update
0023759AI War 2Balance IssueOct 16, 2020 5:03 pm
Reportercrawlers Assigned ToBadgerBadger  
Status resolvedResolutionfixed 
Product Version2.507 Bugfixes 
Fixed in Version2.617 Calming For The Nerves 
Summary0023759: Astro trains need more power in some game types
DescriptionWhen fallen spire or other powerful minor factions are enabled, astro trains tend to be often gobbled up entirely as well as not producing units that can mean anything. What is a fortress or prototype dire guardian when fleets are around or more than a thousand strength? Currently, it feels like the most potent effect of astro trains is to feed the player science and hacking points, from my experience with astro trains on intensity 10.
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Activities

BadgerBadger

Sep 22, 2020 2:12 am

manager   ~0058607

Last edited: Sep 22, 2020 2:18 am

I assume this is with my "Astro Trains get harder over time" changes?

I'm going to make higher tier Astro Trains more intimidating at the highest level too

BadgerBadger

Sep 22, 2020 2:20 am

manager   ~0058608

See what you think of these changes

crawlers

Sep 22, 2020 11:27 am

reporter   ~0058613

The astro trains get harder over time (before this change) mostly just helped ensure that the trains lived long enough to get past some minor factions so they could die to turrets, or maybe make it 2 hops through a player world instead of 1. I will look into the changes.

BadgerBadger

Oct 16, 2020 5:03 pm

manager   ~0059247

I haven't noticed anyone complaining about this recently, so I'm going to flag this as Resolved

Issue History

Date Modified Username Field Change
Sep 16, 2020 10:53 pm crawlers New Issue
Sep 22, 2020 2:12 am BadgerBadger Note Added: 0058607
Sep 22, 2020 2:18 am BadgerBadger Note Edited: 0058607
Sep 22, 2020 2:20 am BadgerBadger Assigned To => BadgerBadger
Sep 22, 2020 2:20 am BadgerBadger Status new => requires feedback
Sep 22, 2020 2:20 am BadgerBadger Note Added: 0058608
Sep 22, 2020 11:27 am crawlers Note Added: 0058613
Oct 16, 2020 5:03 pm BadgerBadger Status requires feedback => resolved
Oct 16, 2020 5:03 pm BadgerBadger Resolution open => fixed
Oct 16, 2020 5:03 pm BadgerBadger Fixed in Version => 2.617 Calming For The Nerves
Oct 16, 2020 5:03 pm BadgerBadger Note Added: 0059247