View Issue Details

IDProjectCategoryLast Update
0023642AI War 2Bug - GameplaySep 4, 2020 3:53 pm
ReporterSol Assigned To 
Severityminor 
Status resolvedResolutionfixed 
Product VersionBeta 2.132 Exterior Leviathan 
Fixed in VersionBeta 2.133 Hotfixes 
Summary0023642: Unable to load save after enabling mods
DescriptionI am unable to load a save game from a few patches back in the current beta branch while having enabled two mods (Industries and More Starting Options) that weren't enabled previously. I was able to load the save before enabling those mods in the current version, so I think that's the reason why. You can see the error at the bottom of the log.

TagsNo tags attached.

Relationships

parent of 0023643 resolvedChris_McElligottPark Error after loading a older save file 
related to 0023646 resolved Error window and error alerts 

Activities

Sol

Sep 4, 2020 6:43 am

reporter  

ArcenDebugLog.txt (1,330,192 bytes)

ParadoxSong

Sep 4, 2020 10:29 am

reporter   ~0058345

Civilian Industries and other "code-style mods" are not functioning on the beta patch, they will need to be updated.

Chris_McElligottPark

Sep 4, 2020 1:03 pm

administrator   ~0058349

This is working as expected, at the moment: the civilian industries mod is broken, temporarily, as noted in the release notes. Simply having that turned back off is the solution for now, and savegames with that on should work again soon. Thanks for the preemptive note, ParadoxSong.

Sol

Sep 4, 2020 2:33 pm

reporter   ~0058355

Okay, thank you for the response.

Chris_McElligottPark

Sep 4, 2020 3:53 pm

administrator   ~0058358

* The "Civilian Industries" mod by StarKelp has been updated to function in the new code framework we introduced last build.
** All of the mods we distribute with the game are again working at the moment, to our knowledge, now. Code-style mods from other sources (forums, etc) may not be updated yet to compatibility with this latest set of builds.
** Please note that we broke compatibility on purpose (not a typical thing), to add multiplayer functionality to mods and make sure that no mods would cause unpleasant spikes in memory usage on client machines in multiplayer.

Issue History

Date Modified Username Field Change
Sep 4, 2020 6:43 am Sol New Issue
Sep 4, 2020 6:43 am Sol File Added: ArcenDebugLog.txt
Sep 4, 2020 10:29 am ParadoxSong Note Added: 0058345
Sep 4, 2020 10:30 am ParadoxSong Relationship added related to 0023646
Sep 4, 2020 10:33 am ParadoxSong Relationship added parent of 0023643
Sep 4, 2020 1:03 pm Chris_McElligottPark Note Added: 0058349
Sep 4, 2020 2:33 pm Sol Note Added: 0058355
Sep 4, 2020 3:53 pm Chris_McElligottPark Status new => resolved
Sep 4, 2020 3:53 pm Chris_McElligottPark Resolution open => fixed
Sep 4, 2020 3:53 pm Chris_McElligottPark Fixed in Version => Beta 2.133 Hotfixes
Sep 4, 2020 3:53 pm Chris_McElligottPark Note Added: 0058358