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IDProjectCategoryLast Update
0023640AI War 2Gameplay IssueSep 4, 2020 3:43 pm
ReporterStarKelp Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product VersionBeta 2.132 Exterior Leviathan 
Fixed in VersionBeta 2.133 Hotfixes 
Summary0023640: Unable to Load Saves
DescriptionI cannot load saves in the beta.

9/3/2020 7:56:55 PM World_AIW2 deserialization error at stage 6100 from serialized version 2.132 loading into new version 2.132, error: System.Exception: Error: DeserializeFrom_Inner DoByIndex=true nameIndex of 1779 larger than IndexSerializationInfo.SerializedNamesList.Count of 1324 on table: GameEntityTypeDataTable PlaceOfDeserializationForDebugging: FleetMemDeser From Version: 2.132
  at Arcen.AIW2.Core.Fleet+Membership.DeserializeFrom (Arcen.AIW2.Core.Fleet ParentFleet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate) [0x00062] in <29f00fb08171482787913908ad5d98e4>:0
  at Arcen.AIW2.Core.Fleet.DeserializeFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate) [0x0035b] in <29f00fb08171482787913908ad5d98e4>:0
  at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean HideErrors) [0x00bdf] in <29f00fb08171482787913908ad5d98e4>:0
9/3/2020 7:56:55 PM The savegame you are trying to load had the following fatal error: System.Exception: Error: DeserializeFrom_Inner DoByIndex=true nameIndex of 1779 larger than IndexSerializationInfo.SerializedNamesList.Count of 1324 on table: GameEntityTypeDataTable PlaceOfDeserializationForDebugging: FleetMemDeser From Version: 2.132
  at Arcen.AIW2.Core.Fleet+Membership.DeserializeFrom (Arcen.AIW2.Core.Fleet ParentFleet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate) [0x00062] in <29f00fb08171482787913908ad5d98e4>:0
  at Arcen.AIW2.Core.Fleet.DeserializeFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate) [0x0035b] in <29f00fb08171482787913908ad5d98e4>:0
  at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean HideErrors) [0x00bdf] in <29f00fb08171482787913908ad5d98e4>:0
TagsNo tags attached.

Relationships

related to 0023643 resolvedChris_McElligottPark Error after loading a older save file 

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StarKelp

Sep 3, 2020 9:02 pm

manager  

ArcenDebugLog.txt (11,809 bytes)   
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: True
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.0) 64bit
graphicsDeviceName: NVIDIA GeForce GTX 1650
graphicsDeviceID: 8066
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 3962
maxTextureSize: 16384
npotSupport: Full
processorType: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
processorCount: 8
processorFrequency: 3392
systemMemorySize: 16341
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
9/3/2020 7:55:18 PM	Check System Logs For Rogue Intelligence (0.7992s)
9/3/2020 7:55:18 PM	Game Version: 2.132
9/3/2020 7:55:18 PM	Eject Trash Into Hyperspace (0.2279s)
9/3/2020 7:55:18 PM	Check For Extra Modules (0.0530s)
9/3/2020 7:55:18 PM	Bring Cloaking Systems Online (0.0720s)
9/3/2020 7:55:18 PM	Recalculate Speed Of Light (0.0710s)
9/3/2020 7:55:18 PM	Optimize Comfort On Command Decks (0.0416s)
9/3/2020 7:55:18 PM	Generating Framerates (0.0260s)
9/3/2020 7:55:18 PM	Expansions:  The Spire Rises (Installed And Enabled!)  Zenith Onslaught (Installed And Enabled!)  
9/3/2020 7:55:18 PM	Mods:  ExtendedShipVariants (Disabled)  MoreStartingOptions (Disabled)  SKCivilianIndustry (Disabled)  SpireRailgunShop (Disabled)  
9/3/2020 7:55:18 PM	Check Nearby Stellar Masses (0.0939s)
9/3/2020 7:55:18 PM	Remembering Alamo (0.0320s)
9/3/2020 7:55:18 PM	Boot Audio Comms (0.0360s)
9/3/2020 7:55:18 PM	Establish Individual Audio Links (0.0210s)
9/3/2020 7:55:18 PM	Prepare Explosions and Crackles (0.0900s)
9/3/2020 7:55:18 PM	No resolution change was required.
9/3/2020 7:55:18 PM	Applied graphics settings: 
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
9/3/2020 7:55:18 PM	Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60)
9/3/2020 7:55:18 PM	Refresh Optical Lensing (0.0280s)
9/3/2020 7:55:18 PM	Revise Fundamental Physical Laws (0.0110s)
9/3/2020 7:55:19 PM	Calculate Odds Of Success (0.4628s)
9/3/2020 7:55:25 PM	Briefly Panic (5.5650s)
9/3/2020 7:55:25 PM	Install Confidence Routines (0.3878s)
9/3/2020 7:55:25 PM	Bring Commander Interface Online (0.2626s)
9/3/2020 7:55:25 PM	Motivate All Crews (0.0929s)
9/3/2020 7:55:25 PM	Locating Available Networks (0.0580s)
9/3/2020 7:55:25 PM	Externalizing Patterns (0.0780s)
9/3/2020 7:55:25 PM	Hooking Externals (0.0300s)
9/3/2020 7:55:25 PM	Handlizing Hooks (0.0230s)
9/3/2020 7:55:26 PM	Disengaging Constants (0.1949s)
9/3/2020 7:55:26 PM	Late Axionic Computations (0.2908s)
9/3/2020 7:55:26 PM	Connecting to Fleet Command (0.0420s)
9/3/2020 7:55:26 PM	Thinking Of Advice (0.0260s)
9/3/2020 7:55:26 PM	Degaussing Advice (0.1229s)
9/3/2020 7:55:26 PM	Reading Alien Diaries (0.0999s)
9/3/2020 7:55:26 PM	Naming All Known Planets (0.0140s)
9/3/2020 7:55:26 PM	Remembering Speeds (0.0300s)
9/3/2020 7:55:26 PM	Prioritizing Targets (0.0240s)
9/3/2020 7:55:26 PM	Rebooting Sensor Arrays (0.0370s)
9/3/2020 7:55:26 PM	Unloading Prismatic Grid (0.0230s)
9/3/2020 7:55:26 PM	Thinking Of Objectives (0.0120s)
9/3/2020 7:55:26 PM	Inhibiting Visual Scans (0.0430s)
9/3/2020 7:55:26 PM	Synthesizing Vocals (0.0273s)
9/3/2020 7:55:26 PM	Investigating Map Signatures (0.0500s)
9/3/2020 7:55:27 PM	Ventilating Scenarios (0.0140s)
9/3/2020 7:55:27 PM	Decontaminating Targeting Systems (0.0270s)
9/3/2020 7:55:27 PM	Ejecting Tactical Core (0.0260s)
9/3/2020 7:55:27 PM	Calibrating Formations (0.0130s)
9/3/2020 7:55:27 PM	Intercepting Galactic Maps (0.0280s)
9/3/2020 7:55:27 PM	Discharging Colored Ions (0.0510s)
9/3/2020 7:55:27 PM	Replicating Ion Colors (0.0250s)
9/3/2020 7:55:27 PM	Faction Diagnostics (0.0380s)
9/3/2020 7:55:27 PM	Buffering Hackers (0.0420s)
9/3/2020 7:55:27 PM	Inverting Death (0.0320s)
9/3/2020 7:55:27 PM	Linear Field Variance (0.0290s)
9/3/2020 7:55:27 PM	Charging Marks (0.0130s)
9/3/2020 7:55:27 PM	Guarding The Posts (0.1099s)
9/3/2020 7:55:27 PM	Range Manifolds (0.0310s)
9/3/2020 7:55:27 PM	Purging ROFs (0.0170s)
9/3/2020 7:55:27 PM	Manipulating Speeds (0.0330s)
9/3/2020 7:55:27 PM	Detecting Projectiles (0.0110s)
9/3/2020 7:55:27 PM	Grouping Flow Fields (0.0260s)
9/3/2020 7:55:27 PM	Modulating Flow Field Groups (0.0792s)
9/3/2020 7:55:27 PM	Designing Fleets (0.1509s)
9/3/2020 7:55:27 PM	Thinking Of Technologies (0.0180s)
9/3/2020 7:55:27 PM	Categorizing Starboard Sensors (0.0345s)
9/3/2020 7:55:27 PM	Injecting Galactic Variables (0.0380s)
9/3/2020 7:55:27 PM	Berating Starfields (0.0600s)
9/3/2020 7:55:30 PM	Detecting Distant Planets (2.9066s)
9/3/2020 7:55:30 PM	Categorizing All Planets (0.0140s)
9/3/2020 7:55:30 PM	Organizing Commands (0.0683s)
9/3/2020 7:55:30 PM	Calculating Firing Cones (0.0133s)
9/3/2020 7:55:32 PM	Discontinue Your Favorite Ship Parts (1.1906s)
9/3/2020 7:55:32 PM	Re-Aligning Objectives (0.0350s)
9/3/2020 7:55:32 PM	Sterilizing Test Chamber (0.0640s)
9/3/2020 7:56:36 PM	Planetary Collision Avoidance (64.1405s)
9/3/2020 7:56:36 PM	Issuing Orders (0.0310s)
9/3/2020 7:56:36 PM	Augmenting Infusers (0.0120s)
9/3/2020 7:56:36 PM	Infusing (0.1580s)
9/3/2020 7:56:36 PM	Post-Proton Surge (0.0200s)
9/3/2020 7:56:36 PM	Stimulate Modulation (0.0500s)
9/3/2020 7:56:37 PM	ArcenAssetBundleCache.InstantiatedObjects: 980
9/3/2020 7:56:37 PM	Load Surrogates (0.4449s)
9/3/2020 7:56:38 PM	Final Checks (1.1549s)
9/3/2020 7:56:38 PM	Load Historical Documents (0.0080s)
9/3/2020 7:56:38 PM	81.4 seconds total load time.
Boot up FleetOS (0.5s)
Check System Logs For Rogue Intelligence (0.8s)
Calculate Odds Of Success (0.5s)
Briefly Panic (5.6s)
Install Confidence Routines (0.4s)
Bring Commander Interface Online (0.3s)
Late Axionic Computations (0.3s)
Detecting Distant Planets (2.9s)
Discontinue Your Favorite Ship Parts (1.2s)
Planetary Collision Avoidance (64.1s)
Load Surrogates (0.4s)
Final Checks (1.2s)
9/3/2020 7:56:38 PM	Hello Steam user 'StarKelp'
9/3/2020 7:56:40 PM	Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings
9/3/2020 7:56:40 PM	Finish load save in 383.3ms
9/3/2020 7:56:40 PM	Start Generate Partial Map with Realistic and seed 993953263 and planet count 80 and 21 factions (StartingTheLobbyDefaults NotLoadingAnything)
9/3/2020 7:56:40 PM	PlayerAccount Star has now been put in control of faction 1.
9/3/2020 7:56:40 PM	Generate Partial Map Complete  302ms
9/3/2020 7:56:45 PM	Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings
9/3/2020 7:56:45 PM	Finish load save in 47.0ms
9/3/2020 7:56:45 PM	PlayerAccount Star has now been put in control of faction 1.
9/3/2020 7:56:45 PM	Start Generate Partial Map with Realistic and seed 173021264 and planet count 80 and 21 factions (StartingTheLobbyDefaults NotLoadingAnything)
9/3/2020 7:56:45 PM	PlayerAccount Star has now been put in control of faction 1.
9/3/2020 7:56:45 PM	Generate Partial Map Complete  143ms
9/3/2020 7:56:47 PM	Start Generate FULL Map with Realistic and seed 173021264 and planet count 80 and 21 factions (StartingMainGameAfterLobby NotLoadingAnything)
9/3/2020 7:56:47 PM	Generate FULL Map Complete  398ms
9/3/2020 7:56:55 PM	Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/test/temp.save Source1: AnythingElse Source3: LoadingSaveGame
9/3/2020 7:56:55 PM	World_AIW2 deserialization error at stage 6100 from serialized version 2.132 loading into new version 2.132, error: System.Exception: Error: DeserializeFrom_Inner DoByIndex=true nameIndex of 1779 larger than IndexSerializationInfo.SerializedNamesList.Count of 1324 on table: GameEntityTypeDataTable PlaceOfDeserializationForDebugging: FleetMemDeser From Version: 2.132
  at Arcen.AIW2.Core.Fleet+Membership.DeserializeFrom (Arcen.AIW2.Core.Fleet ParentFleet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate) [0x00062] in <29f00fb08171482787913908ad5d98e4>:0 
  at Arcen.AIW2.Core.Fleet.DeserializeFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate) [0x0035b] in <29f00fb08171482787913908ad5d98e4>:0 
  at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean HideErrors) [0x00bdf] in <29f00fb08171482787913908ad5d98e4>:0 
9/3/2020 7:56:55 PM	The savegame you are trying to load had the following fatal error:  System.Exception: Error: DeserializeFrom_Inner DoByIndex=true nameIndex of 1779 larger than IndexSerializationInfo.SerializedNamesList.Count of 1324 on table: GameEntityTypeDataTable PlaceOfDeserializationForDebugging: FleetMemDeser From Version: 2.132
  at Arcen.AIW2.Core.Fleet+Membership.DeserializeFrom (Arcen.AIW2.Core.Fleet ParentFleet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate) [0x00062] in <29f00fb08171482787913908ad5d98e4>:0 
  at Arcen.AIW2.Core.Fleet.DeserializeFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate) [0x0035b] in <29f00fb08171482787913908ad5d98e4>:0 
  at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean HideErrors) [0x00bdf] in <29f00fb08171482787913908ad5d98e4>:0 
9/3/2020 7:56:55 PM	Finish load save in 22.3ms
9/3/2020 7:58:10 PM	Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/test/temp.save Source1: AnythingElse Source3: LoadingSaveGame
9/3/2020 7:58:10 PM	World_AIW2 deserialization error at stage 6100 from serialized version 2.132 loading into new version 2.132, error: System.Exception: Error: DeserializeFrom_Inner DoByIndex=true nameIndex of 1779 larger than IndexSerializationInfo.SerializedNamesList.Count of 1324 on table: GameEntityTypeDataTable PlaceOfDeserializationForDebugging: FleetMemDeser From Version: 2.132
  at Arcen.AIW2.Core.Fleet+Membership.DeserializeFrom (Arcen.AIW2.Core.Fleet ParentFleet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate) [0x00062] in <29f00fb08171482787913908ad5d98e4>:0 
  at Arcen.AIW2.Core.Fleet.DeserializeFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate) [0x0035b] in <29f00fb08171482787913908ad5d98e4>:0 
  at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean HideErrors) [0x00bdf] in <29f00fb08171482787913908ad5d98e4>:0 
9/3/2020 7:58:10 PM	The savegame you are trying to load had the following fatal error:  System.Exception: Error: DeserializeFrom_Inner DoByIndex=true nameIndex of 1779 larger than IndexSerializationInfo.SerializedNamesList.Count of 1324 on table: GameEntityTypeDataTable PlaceOfDeserializationForDebugging: FleetMemDeser From Version: 2.132
  at Arcen.AIW2.Core.Fleet+Membership.DeserializeFrom (Arcen.AIW2.Core.Fleet ParentFleet, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate) [0x00062] in <29f00fb08171482787913908ad5d98e4>:0 
  at Arcen.AIW2.Core.Fleet.DeserializeFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate) [0x0035b] in <29f00fb08171482787913908ad5d98e4>:0 
  at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean HideErrors) [0x00bdf] in <29f00fb08171482787913908ad5d98e4>:0 
9/3/2020 7:58:10 PM	Finish load save in 21.9ms
ArcenDebugLog.txt (11,809 bytes)   
temp.save (231,760 bytes)

Chris_McElligottPark

Sep 4, 2020 1:06 pm

administrator   ~0058351

Thanks! Will get this fixed today.

Chris_McElligottPark

Sep 4, 2020 3:43 pm

administrator   ~0058356

Thanks!

* A variety of extra debugging info has been put into some of the high-level world serialization areas for our logs when problems happen.
** Also put in a bunch more into fleets and fleet memberships for debugging purposes.

* Idenfied two fields from fleet memberships that were not properly translated over into the new format in the last beta build, causing all new savegames in that beta to fail to load.
** Now that this is fixed, the broken savegames all seem to load just fine, which is always nice when that happens.

I can load that save now.

Issue History

Date Modified Username Field Change
Sep 3, 2020 9:02 pm StarKelp New Issue
Sep 3, 2020 9:02 pm StarKelp File Added: ArcenDebugLog.txt
Sep 3, 2020 9:02 pm StarKelp File Added: temp.save
Sep 4, 2020 1:06 pm Chris_McElligottPark Relationship added related to 0023643
Sep 4, 2020 1:06 pm Chris_McElligottPark Note Added: 0058351
Sep 4, 2020 3:43 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Sep 4, 2020 3:43 pm Chris_McElligottPark Status new => resolved
Sep 4, 2020 3:43 pm Chris_McElligottPark Resolution open => fixed
Sep 4, 2020 3:43 pm Chris_McElligottPark Fixed in Version => Beta 2.133 Hotfixes
Sep 4, 2020 3:43 pm Chris_McElligottPark Note Added: 0058356