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IDProjectCategoryLast Update
0023502AI War 2SuggestionAug 10, 2020 5:37 pm
ReporterDEMOCRACY_DEMOCRACY Assigned Tox4000Bughunter  
Status assignedResolutionopen 
Product Version2.113 Dyson Growth 
Summary0023502: environemental effects
DescriptionJust a reminder for chris to explore these ideas sometime soon. possibly for dlc 3. these would be environmental effects that can happen on any gravity well that effect everyone present.
Asteroid field: speed of all ships are slowed down to dodge asteroids, unless they are already moving that slow.

Ion storm: shields don't work

Nebula: range is reduced, units with infinite range uints only able to target half the planet's diameter

Corrosive cloud: ships without active shields and have armor under a certain amount take damage over time

Magnetic anomaly: an invincible structure in the middle of the grav well slowly pulls units into it. Doesn't do much damage (if at all) itself.

Pulsar star: all ships under a certain albedo are paralyzed periodically

ambient power: All ships tune into the ambient power, speeding themselves up.

void: Lack of interference from anything nearby allows units to shoot farther slightly.

ship graveyard: all the wreckage hanging around gives anything stationary cloaking.

Solar charge: Ships power their shields to 150% with the assistance of a nearby star.
TagsNo tags attached.



Aug 10, 2020 5:37 pm

reporter   ~0058035

An old parent report with some possibly relevant things on it.

Issue History

Date Modified Username Field Change
Aug 3, 2020 11:06 pm DEMOCRACY_DEMOCRACY New Issue
Aug 3, 2020 11:13 pm BadgerBadger Assigned To => x4000Bughunter
Aug 3, 2020 11:13 pm BadgerBadger Status new => assigned
Aug 10, 2020 5:37 pm RocketAssistedPuffin Note Added: 0058035