View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0023472 | AI War 2 | Crash/Exception | Jul 26, 2020 4:54 am | Aug 29, 2020 5:01 pm | |
Reporter | Apthorpe | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 2.106 Immortals and Unresponsiveness | ||||
Fixed in Version | 2.130 Civilian Industries | ||||
Summary | 0023472: Error overwriting a save - "Tried to write Int16 PosExceptNeg1..." | ||||
Description | Got an error while trying to overwrite a save. Here's a relevant portion: "Tried to write Int16 PosExceptNeg1, but passed value was: -30164, which is out of range! Value set to -1 so your save would work. (Unknown field being saved)" ADDED: -Tested it a little more and it also occurred in the same session when I create a new save in the same campaign. -The save still seems to load properly (I quite the client and reloaded the game before doing so). -When I load the save and immediately save again, I don't receive an error. | ||||
Tags | No tags attached. | ||||
related to | 0023610 | resolved | Chris_McElligottPark | Error message on saving. (Save still works fine.) |
related to | 0023593 | resolved | Chris_McElligottPark | Occasional Exception |
related to | 0023493 | resolved | Chris_McElligottPark | Tried to write Int16 PosExceptNeg1, but passed value was: -31018 |
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This is the save I was overwriting which originally brought up the error. |
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The autosave is at 3h 30m, while san.save is at 3h 35m. |
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Sweet! Someone else hit this in 0023610, and now I can tell that it was the OverrideSpeedLimit field since we have the extra logging in there. |
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Thanks! * It is now possible that your logs will wind up having the message "BUG: overriding speed limit for group X to [a negative number below -1]. Overflow? Setting to -1 instead." ** If this is frequent, it may slow down your game, but the stack traces will let us know where we are going wrong and causing this to happen. ** We fixed one area where MAYBE this could be caused, but probably that was not possible in the place we fixed it. Most likely the problem is in something that is calling GameCommand_CreateSpeedGroup with a command.RelatedIntegers[0] that is greater than the 32767. *** With that in mind, anything that is larger than that being passed into that method is now automatically corrected down to 32766. This may lead to some turbo speed groups, not sure, but at least they won't be erroring... and that IS what the calling code is asking for, so maybe it's intentional? ** At the same time, in some other places in the code where it was checking to apply the speed only if it was "not -1", it is now checking to apply the speed limit if it is "greater than 0." This seems more like the correct intent, and hopefully won't break anything. ** And beyond that, prior to serialization, any speed groups with an OverrideSpeedLimit less than -1 will automatically just set their value to -1 silently and thus avoid popup errors that could be really annoying in savegames for folks. This has been an issue on and off since July 24th, apparently. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jul 26, 2020 4:54 am | Apthorpe | New Issue | |
Jul 26, 2020 4:54 am | Apthorpe | File Added: ArcenDebugLog.txt | |
Jul 26, 2020 4:58 am | Apthorpe | Description Updated | |
Jul 26, 2020 5:07 am | Apthorpe | File Added: ni.save | |
Jul 26, 2020 5:07 am | Apthorpe | File Added: ni.savemet | |
Jul 26, 2020 5:07 am | Apthorpe | Note Added: 0057850 | |
Jul 26, 2020 2:58 pm | Apthorpe | File Deleted: ArcenDebugLog.txt | |
Jul 26, 2020 2:58 pm | Apthorpe | File Deleted: ni.savemet | |
Jul 26, 2020 2:58 pm | Apthorpe | File Deleted: ni.save | |
Jul 26, 2020 3:01 pm | Apthorpe | File Added: ArcenDebugLog.txt | |
Jul 26, 2020 3:01 pm | Apthorpe | File Added: san.save | |
Jul 26, 2020 3:01 pm | Apthorpe | File Added: san.savemet | |
Jul 26, 2020 3:01 pm | Apthorpe | File Added: Autosave.12600.save | |
Jul 26, 2020 3:01 pm | Apthorpe | File Added: Autosave.12600.savemet | |
Jul 26, 2020 3:01 pm | Apthorpe | Note Added: 0057851 | |
Aug 1, 2020 7:23 pm | Lord Of Nothing | Relationship added | related to 0023493 |
Aug 29, 2020 4:13 pm | Chris_McElligottPark | Note Added: 0058264 | |
Aug 29, 2020 4:13 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Aug 29, 2020 4:13 pm | Chris_McElligottPark | Status | new => assigned |
Aug 29, 2020 4:13 pm | Chris_McElligottPark | Relationship added | related to 0023610 |
Aug 29, 2020 4:13 pm | Chris_McElligottPark | Relationship added | related to 0023593 |
Aug 29, 2020 5:01 pm | Chris_McElligottPark | Status | assigned => resolved |
Aug 29, 2020 5:01 pm | Chris_McElligottPark | Resolution | open => fixed |
Aug 29, 2020 5:01 pm | Chris_McElligottPark | Fixed in Version | => 2.130 Civilian Industries |
Aug 29, 2020 5:01 pm | Chris_McElligottPark | Note Added: 0058274 |