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IDProjectCategoryLast Update
0023442AI War 2Bug - GameplayJul 23, 2020 10:33 am
Reportercrawlers Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version2.105 Selection Hotfix 
Fixed in Version2.106 Immortals and Unresponsiveness 
Summary0023442: Remains-leaving structures cause AIP
DescriptionWhen enabling remains-leaving for things like Global command augmenter, they still cause AIP when reduced to remains. This interferes with the ability to make them not irreplaceable, since each time they die it makes the game harder. Please disable AIP gain when leaving remains or add a way to do this.

It is also inconvenient to rebuild the turrets given by GCA's when they are reduced to ruins in this way, since the turrets seem to be deleted rather than leaving remains that can't be rebuilt till the GCA is repaired.
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Chris_McElligottPark

Jul 23, 2020 10:33 am

administrator   ~0057804

Thanks! I happened to be in the section of the code where this was, so I took a shot at it:

* AIP should no longer increase when things die to remains if you have the "ships of X type die to remains instead of dying entirely" galaxy map option on.
** This is untested, but should work.

Issue History

Date Modified Username Field Change
Jul 22, 2020 3:22 pm crawlers New Issue
Jul 22, 2020 3:24 pm crawlers Description Updated
Jul 23, 2020 10:33 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Jul 23, 2020 10:33 am Chris_McElligottPark Status new => resolved
Jul 23, 2020 10:33 am Chris_McElligottPark Resolution open => fixed
Jul 23, 2020 10:33 am Chris_McElligottPark Fixed in Version => 2.106 Immortals and Unresponsiveness
Jul 23, 2020 10:33 am Chris_McElligottPark Note Added: 0057804