View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0023437 | AI War 2 | Gameplay Issue | Jul 22, 2020 1:23 am | Aug 16, 2020 4:33 pm | |
Reporter | Sigma7 | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 2.104 Negative Build Percentage Hotfix | ||||
Fixed in Version | 2.120 Improved Lobby Map Experience | ||||
Summary | 0023437: Take Safest Path - Keybind conflict with attack-move | ||||
Description | The default binds for Taking Safest Path, and Attack-Move share the same key "x", thus instructing units to take a different galaxy route has an unintneded side-effect of changing standing orders. It's the rarer of the two galaxy-pathfinding hotkeys, but those two binds currently make more sense as LeftControl/LeftAlt (which seems to have no major interference). Steps to reproduce: 1. Delete or rename PlayerData\inputmappings.dat 2. Launch game 3. Newly generated keybinds have the conflicting default. | ||||
Tags | No tags attached. | ||||
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Thanks! * Take safest path through galaxy now uses the modifier key alt, while take shortest path now uses the hotkey ctrl. ** The prior hotkeys of X any Y conflicted with other functions and changed your unit stances or sidebar status, etc. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jul 22, 2020 1:23 am | Sigma7 | New Issue | |
Aug 14, 2020 10:35 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Aug 14, 2020 10:35 pm | Chris_McElligottPark | Status | new => resolved |
Aug 14, 2020 10:35 pm | Chris_McElligottPark | Resolution | open => fixed |
Aug 14, 2020 10:35 pm | Chris_McElligottPark | Fixed in Version | => 2.120 Improved Lobby Map Experience |
Aug 14, 2020 10:35 pm | Chris_McElligottPark | Note Added: 0058087 | |
Aug 16, 2020 4:33 pm | Sigma7 | Summary | Take Safecs Path - Keybind conflict with attack-move => Take Safest Path - Keybind conflict with attack-move |