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IDProjectCategoryLast Update
0023328AI War 2Gameplay IdeaAug 6, 2020 3:20 pm
ReporterZeusAlmighty Assigned ToBadgerBadger  
Severityminor 
Status resolvedResolutionfixed 
Product VersionBeta 2.078 Mod and Expansion Prepping 
Fixed in Version2.102 Digression For Quality 
Summary0023328: Dyson should scale over course of game
DescriptionBackground:
Dyson gets eclipsed by other factions (pun intended). Even at high intensities, the Dyson largely becomes irrelevant, even when it gets antagonized. The hacks to its production and cap-size aren't as impactful as they could be because the Dyson stays on mark 1 tech throughout game.

Proposal:
Dyson ships mark up when certain events trigger. Here's a couple ways (my first suggestion is my favorite by far)
1) Whenever the Dyson calms down AFTER it is antagonized (whether after killing the Dyson Antagonizer or after it calms down from a player hack), the Dyson marks up. I like this a lot because it makes multiple hacks against the Dyson riskier but have a higher reward threshold. It also seems thematic--the Dyson is annoyed that it got anatagonized in the first place and devotes more resources to its standing fleet.
2) Scales with AIP. Not flashy and basically means mark 3 is the most it will mark up
TagsNo tags attached.

Activities

ulu

Jul 5, 2020 4:42 am

reporter   ~0057500

Yes, please! I think the same.

Mac

Jul 6, 2020 11:08 pm

reporter   ~0057505

Agreed, the Dyson's influence in the game dramatically decreases as time goes on.

ParadoxSong

Jul 14, 2020 4:15 pm

reporter   ~0057597

Thirded, no other faction suffers this badly from us playing the game.

Puppet Master

Jul 16, 2020 9:55 pm

reporter   ~0057662

Fourthdided

Puppet Master

Jul 16, 2020 11:40 pm

reporter   ~0057666

Here is a good idea: What if the Dyson was also allied to marauders (or just only hostile to AI) when it wasn't under AI control?

In Marauder games, that could make Dysons a threat by just adding marauders.

BadgerBadger

Jul 17, 2020 1:47 pm

manager   ~0057676

Won't happen; it's against the Dyson's lore

BadgerBadger

Jul 20, 2020 2:00 pm

manager   ~0057717

I'm going to let the "Increase Dyson Max Strength" hack also increase the dyson current mark level.

BadgerBadger

Jul 20, 2020 2:32 pm

manager   ~0057720

Last edited: Jul 20, 2020 2:32 pm

You can now use a hack to allow the dyson's units to mark up.

Also some buffs to the Dyson income at higher intensity levels.

In general, with the dyson, if you want it to be a major player, spend hacking points on it. Not every faction needs to be massively impactful

Issue History

Date Modified Username Field Change
Jun 23, 2020 1:08 am ZeusAlmighty New Issue
Jul 5, 2020 4:42 am ulu Note Added: 0057500
Jul 6, 2020 11:08 pm Mac Note Added: 0057505
Jul 14, 2020 4:15 pm ParadoxSong Note Added: 0057597
Jul 16, 2020 9:55 pm Puppet Master Note Added: 0057662
Jul 16, 2020 11:40 pm Puppet Master Note Added: 0057666
Jul 17, 2020 1:47 pm BadgerBadger Note Added: 0057676
Jul 20, 2020 2:00 pm BadgerBadger Note Added: 0057717
Jul 20, 2020 2:32 pm BadgerBadger Assigned To => BadgerBadger
Jul 20, 2020 2:32 pm BadgerBadger Status new => resolved
Jul 20, 2020 2:32 pm BadgerBadger Resolution open => fixed
Jul 20, 2020 2:32 pm BadgerBadger Fixed in Version => 2.102 Digression For Quality
Jul 20, 2020 2:32 pm BadgerBadger Note Added: 0057720
Jul 20, 2020 2:32 pm BadgerBadger Note Edited: 0057720