View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0023276 | AI War 2 | Bug - Gameplay | Jun 10, 2020 7:54 am | Jun 12, 2020 9:27 am | |
Reporter | ynof | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | Beta 2.063 Fixes and Tweaks | ||||
Fixed in Version | Beta 2.064 Fixes to Allegiances | ||||
Summary | 0023276: Flagships on captured planets not being claimed | ||||
Description | Flagships on a captured planet don't get claimed; they both remain neutral. See the planet Greibach (bottom right corner) in the attached savefile. | ||||
Tags | No tags attached. | ||||
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Actually they did get claimed a few minutes later. Still, the delay is unprecedented as far as I can remember. |
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Is there something in there blocking the claim? There are certain units that block the ability to claim -- it's in xml as blocks_enemy_claim_flows. The units that have that ability right now look to be: - Astro Train Experimental Guardians - The larger dark spire units - The larger dark zenith units (in DLC2 closed beta) - The larger dyson units - I guess pretty much every guardian and dire guardian - The usurper - The larger nanocaust units. - Most of the Zenith Architrave units (in DLC2 closed beta) Those things are basically the "big guardians" of the AI or other factions, and it prevents you from just going in and sniping a command station, building your own real quick, and then capturing a capturable and running away. Honestly I'm surprised that the AI Golems don't have this on, as it feels like they probably should. Guard posts feel like they should, too, honestly. I'm not sure if there's feedback on why something isn't capturable in the tooltips right now. |
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I've had no problems claiming things on dev builds recently. |
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Badger, it sounds like you fixed something today that was a second copy of this? |
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I'm guessing that the reason this was happening was that the player was hostile to the Neutral Faction (just like the AI was hostile to the Neutral faction in that stuck-waves game). |
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Got it -- thanks! |
Date Modified | Username | Field | Change |
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Jun 10, 2020 7:54 am | ynof | New Issue | |
Jun 10, 2020 7:54 am | ynof | File Added: Bug.save | |
Jun 10, 2020 7:54 am | ynof | File Added: Bug.savemet | |
Jun 10, 2020 8:07 am | ynof | Note Added: 0057249 | |
Jun 10, 2020 11:00 am | Chris_McElligottPark | Note Added: 0057252 | |
Jun 10, 2020 11:22 am | BadgerBadger | Note Added: 0057255 | |
Jun 11, 2020 4:41 pm | Chris_McElligottPark | Note Added: 0057282 | |
Jun 11, 2020 5:20 pm | BadgerBadger | Note Added: 0057284 | |
Jun 12, 2020 9:27 am | Chris_McElligottPark | Assigned To | => BadgerBadger |
Jun 12, 2020 9:27 am | Chris_McElligottPark | Status | new => resolved |
Jun 12, 2020 9:27 am | Chris_McElligottPark | Resolution | open => fixed |
Jun 12, 2020 9:27 am | Chris_McElligottPark | Fixed in Version | => Beta 2.064 Fixes to Allegiances |
Jun 12, 2020 9:27 am | Chris_McElligottPark | Note Added: 0057288 |