View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0023056 | AI War 2 | Bug - Other | Mar 25, 2020 3:20 pm | Mar 26, 2020 4:04 pm | |
Reporter | RocketAssistedPuffin | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 2.012 Populous | ||||
Fixed in Version | 2.012 Populous | ||||
Summary | 0023056: Dev Build: Loading save/quickstart into lobby brings unactivated Beacon factions in, cannot be removed. | ||||
Description | If a save does not have these factions active, i.e they are in sleeping/beacon state, then loading it or a quickstart in which they are in that state, into the lobby, causes them to be fully active factions that you cannot remove. Starting the game has them fully enabled. | ||||
Tags | No tags attached. | ||||
child of | 0020151 | resolved | Chris_McElligottPark | Completely redo lobby (parent). |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 25, 2020 3:20 pm | RocketAssistedPuffin | New Issue | |
Mar 25, 2020 3:20 pm | RocketAssistedPuffin | Relationship added | child of 0020151 |
Mar 25, 2020 3:20 pm | RocketAssistedPuffin | Assigned To | => Chris_McElligottPark |
Mar 25, 2020 3:20 pm | RocketAssistedPuffin | Status | new => assigned |
Mar 26, 2020 4:04 pm | Chris_McElligottPark | Status | assigned => resolved |
Mar 26, 2020 4:04 pm | Chris_McElligottPark | Resolution | open => fixed |
Mar 26, 2020 4:04 pm | Chris_McElligottPark | Fixed in Version | => 2.012 Populous |
Mar 26, 2020 4:04 pm | Chris_McElligottPark | Note Added: 0056611 |