View Issue Details

IDProjectCategoryLast Update
0023012AI War 2Note To TestDec 22, 2021 5:19 pm
ReporterDEMOCRACY_DEMOCRACY Assigned ToBadgerBadger  
Severityminor 
Status resolvedResolutionfixed 
Product Version2.009 Plenty Of Tuning 
Summary0023012: Warden manipulation
Descriptionyou can "entice" the wardens to getting off of the ai homeworld. This leaves the AI overlord a sitting duck. I'm not sure if this should be changed or not, but it's on the table. Simply delete septem command station, and wait about 20-40 seconds, and without fail, the wardens will follow the hunters/praetorian guard off planet, securing you an easy victory.
TagsNo tags attached.

Relationships

related to 0022815 resolvedBadgerBadger Warden fleet behaves like a 2nd hunter fleet when player loses planet 

Activities

DEMOCRACY_DEMOCRACY

Mar 12, 2020 10:27 pm

reporter  

warden manipulation.save (1,739,008 bytes)

BadgerBadger

Mar 13, 2020 1:33 am

manager   ~0056505

This is low priority

Chris_McElligottPark

Dec 22, 2021 5:19 pm

administrator   ~0063557

Fixed a while back, thanks!

Issue History

Date Modified Username Field Change
Mar 12, 2020 10:27 pm DEMOCRACY_DEMOCRACY New Issue
Mar 12, 2020 10:27 pm DEMOCRACY_DEMOCRACY File Added: warden manipulation.save
Mar 13, 2020 1:33 am BadgerBadger Assigned To => BadgerBadger
Mar 13, 2020 1:33 am BadgerBadger Status new => assigned
Mar 13, 2020 1:33 am BadgerBadger Note Added: 0056505
Mar 13, 2020 1:34 am BadgerBadger Relationship added related to 0022815
Dec 22, 2021 5:19 pm Chris_McElligottPark Status assigned => resolved
Dec 22, 2021 5:19 pm Chris_McElligottPark Resolution open => fixed
Dec 22, 2021 5:19 pm Chris_McElligottPark Note Added: 0063557