View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0022984 | AI War 2 | Bug - Gameplay | Mar 9, 2020 7:08 pm | Mar 10, 2020 9:38 am | |
Reporter | Relay Bot | Assigned To | |||
Status | resolved | Resolution | fixed | ||
Product Version | 2.008 Transport Loading Hotfix | ||||
Fixed in Version | 2.012 Populous | ||||
Summary | 0022984: Macrophage Spores spawn 2 Telium per 2 Spores | ||||
Description | The Macrophage appear to spawn a pair of Telium each time a pair of Spores meet as opposed to only 1. Not too big of a deal, but it's a little aggravating to have a Spore-rich planet refill all Teliums a few seconds after I destroy them. Attached save has fleets 1 & 3 attacking a Telium on planet Numos already, destroying a second one should cause the bug to occur. | ||||
Tags | No tags attached. | ||||
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Looking into it. The new changes to Spore code for the upcoming Macrophage update have vastly increased the accuracy and speed of the Telia spawning code and have fixed this in other saves. The more test saves the better though, I say. |
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Confirmed to be fixed in the upcoming update, thanks for such a direct save that let it reoccur near immediately. |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 9, 2020 7:08 pm | Relay Bot | New Issue | |
Mar 9, 2020 7:08 pm | Relay Bot | File Added: Prior to Tel death.save | |
Mar 9, 2020 7:08 pm | Relay Bot | File Added: Prior to Tel death.savemet | |
Mar 9, 2020 9:09 pm | StarKelp | Note Added: 0056430 | |
Mar 9, 2020 9:44 pm | StarKelp | Note Added: 0056431 | |
Mar 10, 2020 9:38 am | Chris_McElligottPark | Status | new => resolved |
Mar 10, 2020 9:38 am | Chris_McElligottPark | Resolution | open => fixed |
Mar 10, 2020 9:38 am | Chris_McElligottPark | Fixed in Version | => 2.012 Populous |