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ErrorsReportedByEngine.txt (1,738 bytes)
2/29/2020 4:23:50 PM (2.005) Mem: 617,394,176 Mode: Host Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
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ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
Stack Trace: System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) (at <1f0c1ef1ad524c38bbc5536809c46b48>:0)
System.ThrowHelper.ThrowArgumentOutOfRangeException () (at <1f0c1ef1ad524c38bbc5536809c46b48>:0)
Arcen.AIW2.External.SpecialFaction_Human+PrivateSpireDebrisNotifier.ClickHandler () (at <404d9f3190264fc29d583de389177af5>:0)
Arcen.AIW2.Core.NotificationNonSim.HandleClick () (at <4acf74019c494d68a8aa7ac5b07a7a0b>:0)
Arcen.AIW2.External.Window_NotificationsDisplay+btnNotification.HandleClick (MouseHandlingInput input) (at <404d9f3190264fc29d583de389177af5>:0)
Arcen.Universal.ArcenUI_ImageButton.OnClick (UnityEngine.EventSystems.PointerEventData eventData) (at <46d9652092ef47e59ecaa7c932e6a4dc>:0)
Arcen.Universal.ArcenUI_ImageButton.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <46d9652092ef47e59ecaa7c932e6a4dc>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <9bb8f6e40006490da4518a3cf5afe42e>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <9bb8f6e40006490da4518a3cf5afe42e>:0)
UnityEngine.EventSystems.EventSystem:Update()
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