View Issue Details

IDProjectCategoryLast Update
0022778AI War 2Gameplay IdeaFeb 22, 2022 2:55 pm
ReporterZeusAlmighty Assigned To 
Severityminor 
Status feature for laterResolutionopen 
Product VersionBETA 1.327 Hardened Forcefields 
Summary0022778: Cocoon -- At low health, unit enters a non-combative, durable regenerative state
DescriptionWhen target is reduced below 20% of health, it loses firepower and gains the "hardened" status and regenerates a % of its health/second until it reaches max health (assuming no other damage taken)

Cooldown before the unit can use this ability again
TagsNo tags attached.

Relationships

related to 0020203 resolvedBadgerBadger Hardened: All damage taken above X is reduced to X. 
child of 0020153 feature for later Big list of linked ship mechanics we find interesting. 

Activities

BadgerBadger

Feb 11, 2020 11:44 pm

manager   ~0055976

a variant is "becomes Very Hardened when under X% health"

Issue History

Date Modified Username Field Change
Feb 11, 2020 11:36 pm ZeusAlmighty New Issue
Feb 11, 2020 11:37 pm ZeusAlmighty Relationship added related to 0020203
Feb 11, 2020 11:38 pm ZeusAlmighty Relationship added child of 0020153
Feb 11, 2020 11:44 pm BadgerBadger Note Added: 0055976
Feb 22, 2022 2:55 pm Daniexpert Status new => feature for later