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IDProjectCategoryLast Update
0022778AI War 2[All Projects] Gameplay IdeaFeb 11, 2020 11:44 pm
ReporterzeusalmightyAssigned To 
Status newResolutionopen 
Product VersionBETA 1.327 Hardened Forcefields 
Fixed in Version 
Summary0022778: Cocoon -- At low health, unit enters a non-combative, durable regenerative state
DescriptionWhen target is reduced below 20% of health, it loses firepower and gains the "hardened" status and regenerates a % of its health/second until it reaches max health (assuming no other damage taken)

Cooldown before the unit can use this ability again
TagsNo tags attached.


related to 0020203 resolvedBadgerBadger Hardened: All damage taken above X is reduced to X. 
child of 0020153 assignedx4000Bughunter Ship mechanics for pre-press-build. (parent) 



Feb 11, 2020 11:44 pm

manager   ~0055976

a variant is "becomes Very Hardened when under X% health"

Issue History

Date Modified Username Field Change
Feb 11, 2020 11:36 pm zeusalmighty New Issue
Feb 11, 2020 11:37 pm zeusalmighty Relationship added related to 0020203
Feb 11, 2020 11:38 pm zeusalmighty Relationship added child of 0020153
Feb 11, 2020 11:44 pm BadgerBadger Note Added: 0055976