View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0022760 | AI War 2 | Bug - Gameplay | Feb 8, 2020 7:52 pm | Feb 9, 2020 7:29 pm | |
Reporter | NRSirLimbo | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | BETA 1.324 Forcefield Beautification | ||||
Fixed in Version | BETA 1.327 Hardened Forcefields | ||||
Summary | 0022760: Warping-in Guard Posts already have functioning weapons | ||||
Description | Not sure if it's a bug or intended to work so, but I'd expect them to "not be there yet" and thus not have their weapons active. | ||||
Tags | No tags attached. | ||||
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Probably guns need to be disabled if a unit is in the "Warping In" state. |
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May be as easy as setting the reload time to when they exit the warp? |
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I have a potential fix |
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Fixed |
Date Modified | Username | Field | Change |
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Feb 8, 2020 7:52 pm | NRSirLimbo | New Issue | |
Feb 8, 2020 7:52 pm | NRSirLimbo | File Added: 20200209015111_1.jpg | |
Feb 9, 2020 4:14 am | BadgerBadger | Note Added: 0055936 | |
Feb 9, 2020 11:24 am | NRSirLimbo | Note Added: 0055937 | |
Feb 9, 2020 12:05 pm | BadgerBadger | Note Added: 0055938 | |
Feb 9, 2020 7:29 pm | BadgerBadger | Assigned To | => BadgerBadger |
Feb 9, 2020 7:29 pm | BadgerBadger | Status | new => resolved |
Feb 9, 2020 7:29 pm | BadgerBadger | Resolution | open => fixed |
Feb 9, 2020 7:29 pm | BadgerBadger | Fixed in Version | => BETA 1.327 Hardened Forcefields |
Feb 9, 2020 7:29 pm | BadgerBadger | Note Added: 0055939 |