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IDProjectCategoryLast Update
0022668AI War 2Balance IssueMar 5, 2020 4:32 pm
ReporterFluffiest Assigned ToRocketAssistedPuffin  
Status resolvedResolutionfixed 
Product Version1.304 So You Like Combat Engineers? 
Fixed in Version2.007 Speed Boost 
Summary0022668: Make Dark Spire ships immune to nanocaustation
DescriptionCurrently, putting Dark Spire and Nanocaust in the same game just results in the Nanocaust running around with loads of Dark Spire ships, including the high-end Eidolon-class. It's maybe a bit too much of a horrible surprise.

(Honestly, the main reason for this is in the fiction. Dark Spire ships use sufficiently alien technology that the Nanocaust shouldn't really be able to take them over.)
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ZeusAlmighty

Mar 5, 2020 4:32 pm

manager   ~0056342

perhaps the Eidolons should be immune but everything else should be free game imo
having other factions being totally immune to nanocaust should be done sparingly and thematically. For example, macrophage immunity makes sense given the biological nature of the phage
super units are pretty ow if they can be nanocausted on the otherhand, and there's a certain plausibility that superunits would be naturally immune to the effects

Oh... this is resolved already. well putting my note in anyway

Issue History

Date Modified Username Field Change
Jan 20, 2020 6:01 am Fluffiest New Issue
Mar 4, 2020 12:01 pm RocketAssistedPuffin Assigned To => RocketAssistedPuffin
Mar 4, 2020 12:01 pm RocketAssistedPuffin Status new => assigned
Mar 4, 2020 1:42 pm RocketAssistedPuffin Status assigned => resolved
Mar 4, 2020 1:42 pm RocketAssistedPuffin Resolution open => fixed
Mar 4, 2020 1:42 pm RocketAssistedPuffin Fixed in Version => 2.007 Speed Boost
Mar 5, 2020 4:32 pm ZeusAlmighty Note Added: 0056342