View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0022656 | AI War 2 | Bug - Gameplay | Jan 18, 2020 1:51 am | Jan 18, 2020 10:49 am | |
Reporter | Ryulong | Assigned To | |||
Status | closed | Resolution | fixed | ||
Product Version | 1.304 So You Like Combat Engineers? | ||||
Fixed in Version | 1.308 Mega Performance | ||||
Summary | 0022656: Spire frigate appears to have a 2x multiplier against a bubble forcefield | ||||
Description | So I'm sitting here watching a mk4 tribeam frigate (5040 per shot, fleet 4) appear to be chunking off 10k shield per shot against a forcefield guard post. Is this correct? I don't see why it's doing more than 5k per shot. | ||||
Tags | No tags attached. | ||||
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...And of course, after double checking the shots twice and submitting the ticket, I unpause and see two beams hitting the guardpost. Derp. I think this one can be closed. |
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 18, 2020 1:51 am | Ryulong | New Issue | |
Jan 18, 2020 1:51 am | Ryulong | File Added: spire frigate double against ff.save | |
Jan 18, 2020 1:54 am | Ryulong | Note Added: 0055646 | |
Jan 18, 2020 10:49 am | RocketAssistedPuffin | Status | new => closed |
Jan 18, 2020 10:49 am | RocketAssistedPuffin | Resolution | open => fixed |
Jan 18, 2020 10:49 am | RocketAssistedPuffin | Fixed in Version | => 1.308 Mega Performance |