View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0022526 | AI War 2 | Balance Issue | Jan 5, 2020 9:56 pm | Jan 6, 2020 11:34 am | |
Reporter | CyberKun | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | BETA 1.102 Fireteam Refinements | ||||
Fixed in Version | BETA 1.103 Tooltip Sweet Brevity | ||||
Summary | 0022526: Remove Unlock Variance in Capturables - Modification | ||||
Description | Hello. This is the last of my request/recommendation for the option added to the game for the people that do not like the random variance in unit counts. I say this, being a huge god damn fan of what has been done already. Fully commit to the option. Right now the random flagships you can capture still have units have random variance. Seeing all the ARS options be fair yet the flagships still have a strange number compared to them, it's off. The other follow through is a nerf but it follows the last idea. The starting flagship always starts with the max allowed unit cap, if it could be lowered to also be the average, it would even out the ships you get via ARS, capturing flagships, or what you start with. If that is all done there will be no need to swap V-Wings 30x for V-Wings 32x. If you get a V-Wing it's the same amount regardless of the source. I really am thankful for what has been done already but if this is done, I don't see the option needing any adjustment. Thanks donblas. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Jan 5, 2020 9:56 pm | CyberKun | New Issue | |
Jan 6, 2020 11:34 am | BadgerBadger | Assigned To | => BadgerBadger |
Jan 6, 2020 11:34 am | BadgerBadger | Status | new => resolved |
Jan 6, 2020 11:34 am | BadgerBadger | Resolution | open => fixed |
Jan 6, 2020 11:34 am | BadgerBadger | Fixed in Version | => BETA 1.103 Tooltip Sweet Brevity |
Jan 6, 2020 11:34 am | BadgerBadger | Note Added: 0055346 |