View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0022168 | AI War 2 | Suggestion | Nov 10, 2019 10:26 pm | Feb 28, 2022 4:05 pm | |
Reporter | Ranakastrasz | Assigned To | |||
Status | resolved | Resolution | fixed | ||
Product Version | 1.007 The Player/AI Arms Race Intensifies | ||||
Summary | 0022168: Damage Modifier Display | ||||
Description | Add to advanced (Ctrl) damage tooltips the total damage dealt if the effect procs. So, a sabot, dealing 10 damage, x100 vs Mass >5 would display 10 damage, 1,000 vs Mass>5. If there are multiple modifiers, I am unsure how this should be displayed. Mostly because I have no idea how multiple modifiers interact. Best modifier? Multiplied? Added? First Modifier? Game Crashes? | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 10, 2019 10:26 pm | Ranakastrasz | New Issue | |
Feb 28, 2022 4:05 pm | Daniexpert | Status | new => resolved |
Feb 28, 2022 4:05 pm | Daniexpert | Resolution | open => fixed |
Feb 28, 2022 4:05 pm | Daniexpert | Note Added: 0064940 |