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IDProjectCategoryLast Update
0022133AI War 2SuggestionNov 9, 2019 9:00 am
Reportergigastar Assigned To 
Severitytrivial 
Status newResolutionopen 
Summary0022133: AIW2 Quality of life suggestions
Description1) For force fields, an 'anchor' toggle that, when enabled, will cause them to automatically move back towards their previous position should they be displaced by a ship with the Norris effect, and a setting to enable this behavior automatically

I just think it would be nice to have force fields move themselves back to where i placed them after a train or Devourer has pushed them aside.

2) An option to highlight the border of planet maps.

The asteroids arent always immediately visible against many backgrounds

3) A keybound toggle to show direct lines between each wormhole on a planet.

A tool to assist in placing defences for greatest possible coverage of pathways invading ships are likely to take.
TagsNo tags attached.

Relationships

related to 0022143 new Make mobile defensive units return to their original position automatically after combat 

Activities

BadgerBadger

Nov 8, 2019 3:51 pm

manager   ~0054463

I'm very confused by 0000003. How would having the game draw straight lines on the map for you help?

gigastar

Nov 8, 2019 4:14 pm

reporter   ~0054467

Being able to see the direct lines between each wormhole would be a massive help for placing short range turrets, tractors, gravity generators and mines where theyre most likely to catch invading units in an overlapping field of fire with a bloc of long range turrets

Granted a tool like this isnt a requirement for placing turrets like this but it would help me keep track of where i want things to be particularly on maps where wormholes are widely spaced apart.

Issue History

Date Modified Username Field Change
Nov 8, 2019 3:40 pm gigastar New Issue
Nov 8, 2019 3:51 pm BadgerBadger Note Added: 0054463
Nov 8, 2019 4:14 pm gigastar Note Added: 0054467
Nov 9, 2019 9:00 am ParadoxSong Relationship added related to 0022143