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IDProjectCategoryLast Update
0022075AI War 2SuggestionNov 3, 2019 10:49 pm
ReporterAcuzik Assigned To 
Severityminor 
Status newResolutionopen 
Product Version1.003 Sortable Objectives 
Summary0022075: Units shouldn't autoattack the AI Overlord (phase 1).
DescriptionI've finished a few games now, and I've found it really wise to take out the homeworld, then run away and repair before actually taking on the overlord. However, every time I've had either zombies shoot at the overlord, or my ships take a few passing shots as I load them back up. I haven't had them kill it yet, but its a spooky concern of mine. It seems like the overlord should be something you have to manually target, given that it is an extremely powerful and important target.
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Ovalcircle

Nov 3, 2019 10:49 pm

reporter   ~0054329

An issue regarding this came up a while ago and basically boiled down to this: The reason it is not forced to be manually targeted is because minor factions can't destroy ships/structures required for the player to manually target. For reference: https://bugtracker.arcengames.com/view.php?id=20134
Maybe something with the zombies can be done ¯\_(ツ)_/¯.

Issue History

Date Modified Username Field Change
Nov 3, 2019 10:15 pm Acuzik New Issue
Nov 3, 2019 10:49 pm Ovalcircle Note Added: 0054329