View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0022063 | AI War 2 | Crash/Exception | Nov 3, 2019 11:26 am | Nov 7, 2019 4:18 pm | |
Reporter | Detlef | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.003 Sortable Objectives | ||||
Fixed in Version | 1.006 Freedom Of Fleet Line Combination | ||||
Summary | 0022063: ArgumentOutOfRangeException - enemy tractors player ships into non-scouted systems | ||||
Description | I just encountered a crash while fighting a difficulty 8 Thief AI. A wave of Thief ships decided to run with my defence force in tow. They managed to pull my ships through an enemy sector and entered a whormwhole leading to a sector that was not yet scouted. At this moment (or very close to it) the game crashed giving me a new error each time I ignored one (one error for each ship tractored???). I added a autosave from a few seconds before the wave hit. I could not reproduce the scenario because the Thief ships did not decide to run again and preferred getting slaughtered when I reloaded a few times. | ||||
Tags | No tags attached. | ||||
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Thanks! * It was possible to hit a rare exception in PerFrame_CheckForPlayerFleetLoading, previously. Now it logs those silently to your log instead of showing a popup. The thing it logs now has more details, and it also shouldn't stop the actual unloading from happening, thus not breaking the flow of the game. |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 3, 2019 11:26 am | Detlef | New Issue | |
Nov 3, 2019 11:26 am | Detlef | File Added: AiWar2_bugReport1.png | |
Nov 3, 2019 11:26 am | Detlef | File Added: ArcenDebugLog.txt | |
Nov 3, 2019 11:26 am | Detlef | File Added: Autosave.4200.save | |
Nov 7, 2019 4:18 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Nov 7, 2019 4:18 pm | Chris_McElligottPark | Status | new => resolved |
Nov 7, 2019 4:18 pm | Chris_McElligottPark | Resolution | open => fixed |
Nov 7, 2019 4:18 pm | Chris_McElligottPark | Fixed in Version | => 1.006 Freedom Of Fleet Line Combination |
Nov 7, 2019 4:18 pm | Chris_McElligottPark | Note Added: 0054435 |