View Issue Details

IDProjectCategoryLast Update
0022006AI War 2SuggestionNov 1, 2019 12:32 pm
ReporterOvalcircle Assigned ToBadgerBadger  
Severityminor 
Status resolvedResolutionfixed 
Product Version1.003 Sortable Objectives 
Fixed in Version1.005 Answering Your Top Requests 
Summary0022006: Different AI Tech up AIP levels for each difficulty.
DescriptionAs you may know already, Orelius beat 10/10/10. It occurred to me that the AI tech up levels are the same for each difficulty and would have provided more of a challenge. This post isn't specifically for 10/10/10 games but in general. It had different values in Classic which made the game easier or harder depending on the difficulty. Just a suggestion.
TagsNo tags attached.

Activities

BadgerBadger

Oct 30, 2019 1:44 am

manager   ~0054145

It wouldn't be too hard to move the "AIP for mark level" into the AIDifficulty instead of the mark level table. Chris, thoughts?

Chris_McElligottPark

Oct 30, 2019 5:20 pm

administrator   ~0054179

I'm a huge fan of this!

BadgerBadger

Nov 1, 2019 12:32 pm

manager   ~0054245

Done

Issue History

Date Modified Username Field Change
Oct 30, 2019 12:23 am Ovalcircle New Issue
Oct 30, 2019 1:44 am BadgerBadger Note Added: 0054145
Oct 30, 2019 5:20 pm Chris_McElligottPark Note Added: 0054179
Oct 30, 2019 6:08 pm BadgerBadger Assigned To => BadgerBadger
Oct 30, 2019 6:08 pm BadgerBadger Status new => assigned
Nov 1, 2019 12:32 pm BadgerBadger Status assigned => resolved
Nov 1, 2019 12:32 pm BadgerBadger Resolution open => fixed
Nov 1, 2019 12:32 pm BadgerBadger Fixed in Version => 1.005 Answering Your Top Requests
Nov 1, 2019 12:32 pm BadgerBadger Note Added: 0054245