View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0021953 | AI War 2 | Gameplay Idea | Oct 26, 2019 8:50 am | Feb 28, 2022 3:37 pm | |
Reporter | evilC | Assigned To | |||
Status | resolved | Resolution | fixed | ||
Product Version | 1.002 ARSes, Instigators, and Tech Vaults, Oh My | ||||
Summary | 0021953: Manual Exploring | ||||
Description | Exploration feels wrong to me - when you capture a planet, ?8? planets are explored for you This means that I have no real control over which planets I "explore", so I cannot effectively control which direction I push in by taking planets, I have to hack. Why not instead (Or as an option) grant me 8 free scout hacks, or give me the hacking points so I can choose in which direction I explore? | ||||
Tags | No tags attached. | ||||
|
Maybe get "exploration points" instead which you are free to spend on planets adjacent to planets you have already explored to maintain balance. |
|
You can explore with hacks right now? |
|
Now you can personalize the game to be played this way via hacking. |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 26, 2019 8:50 am | evilC | New Issue | |
Oct 26, 2019 9:01 am | darkarchon | Note Added: 0054007 | |
Oct 26, 2019 10:41 am | BadgerBadger | Note Added: 0054014 | |
Feb 28, 2022 3:37 pm | Daniexpert | Status | new => resolved |
Feb 28, 2022 3:37 pm | Daniexpert | Resolution | open => fixed |
Feb 28, 2022 3:37 pm | Daniexpert | Note Added: 0064932 |