View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0021900 | AI War 2 | Bug - Gameplay | Oct 24, 2019 7:20 am | Dec 17, 2019 3:20 pm | |
Reporter | yupyip | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | 1.001 Official Game Launch! | ||||
Fixed in Version | 1.018-1.021 Methodical Achievement | ||||
Summary | 0021900: Combat factory issues | ||||
Description | I have a Combat Factory that has no drones. For some reason they don't get rebuilt. Also drones don't seem to be loaded when you do the loading thing. Also also, it doesn't seem to be able to rebuild from remains (more of a balance thing - makes it useless for trying to rebuild). | ||||
Tags | No tags attached. | ||||
|
Note: This was partly because it was on "hold fire" and I didn't realise that meant "don't build". When in hold fire, the tooltip actually says (paraprased) "nothing in range to build", which isn't true and what confused me. This disappears when its out of hold-fire mode. It also says (in read) "ship disabled in hold fire mode" which I missed. |
|
Just tested the rebuild - they do. It's just short ranged. |
|
I don't think there's a problem here? |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 24, 2019 7:20 am | yupyip | New Issue | |
Oct 24, 2019 7:29 am | yupyip | Note Added: 0053918 | |
Oct 25, 2019 3:41 pm | RocketAssistedPuffin | Note Added: 0053981 | |
Dec 17, 2019 3:20 pm | BadgerBadger | Assigned To | => BadgerBadger |
Dec 17, 2019 3:20 pm | BadgerBadger | Status | new => resolved |
Dec 17, 2019 3:20 pm | BadgerBadger | Resolution | open => fixed |
Dec 17, 2019 3:20 pm | BadgerBadger | Fixed in Version | => 1.018-1.021 Methodical Achievement |
Dec 17, 2019 3:20 pm | BadgerBadger | Note Added: 0055030 |