View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0021831 | AI War 2 | Suggestion | Oct 17, 2019 5:48 pm | Dec 11, 2019 1:25 pm | |
Reporter | DEMOCRACY_DEMOCRACY | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.953 Hotfixes For Certain Linux + Hardware Combinations | ||||
Fixed in Version | BETA 1.015 Testing The Outguard Waters | ||||
Summary | 0021831: give us an avoid planet on galaxy view for pathfinding | ||||
Description | sometimes, i don't wanna take on that mk6 planet in between my 2 colonies, but my ships deem that the safest way to get to their destination. Would be nice if we had that feature from classic where we could tag planets to avoid going to unless explicitly ordered to go to that planet. | ||||
Tags | No tags attached. | ||||
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The tricky bit is the UI for enable/disable and then the UI for showing this setting. There's already a mechanism to prevent this in the pathfinding code: planetFaction.BooleanFlags[PlanetFactionBooleanFlag.DoNotPathThrough] |
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Worth noting that your ships should try to path around particularly dangerous AI planets already. |
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Fixed |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 17, 2019 5:48 pm | DEMOCRACY_DEMOCRACY | New Issue | |
Oct 18, 2019 3:55 pm | BadgerBadger | Note Added: 0053787 | |
Oct 18, 2019 3:56 pm | BadgerBadger | Note Added: 0053788 | |
Dec 11, 2019 1:25 pm | BadgerBadger | Assigned To | => BadgerBadger |
Dec 11, 2019 1:25 pm | BadgerBadger | Status | new => resolved |
Dec 11, 2019 1:25 pm | BadgerBadger | Resolution | open => fixed |
Dec 11, 2019 1:25 pm | BadgerBadger | Fixed in Version | => BETA 1.015 Testing The Outguard Waters |
Dec 11, 2019 1:25 pm | BadgerBadger | Note Added: 0054937 |