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IDProjectCategoryLast Update
0021802AI War 2GUIOct 14, 2019 1:22 am
ReporterAsteroid Assigned ToBadgerBadger  
Severitycrash 
Status resolvedResolutionfixed 
Product Version0.900 Custom Fleets With Empty Slots 
Fixed in Version0.950 First Press Build 
Summary0021802: Can't give orders to a fleet in the middle of a pack of units - suggest moving Rebuild to a key modifier
DescriptionIn AI War 1 you could easily shift a bit backward your whole group of units by clicking somewhere in the group that's somewhat offset from the center. You didn't have to zoom.

In AI War 2 as soon as a single flagship is selected (i.e. most of the time) you can't do this because any click on a unit is interpreted as some kind of "repair" or "rebuild" order - don't remember what the explanation was since I don't use this feature. So you have to zoom enough (i.e. a lot) to find a gap between the units to click. Good luck if the units are moving, especially in the future if you're playing coop and don't want to constantly pause the game and interrupt your partners.

I think it's one of the very frustrating aspects of control that are left in the game, and it would be nice to fix this for 1.0.

Some ideas:
- (preferred) Move the rebuild feature (assuming that's what right-click on a unit does) to another key, such as modifier+right-click or something else entirely
- Rely entirely on automatic rebuilding. The rebuild "beam" could be replaced by an aura which rebuilds everything around it at the same time, but less quickly than the beam. That, or drones.
- Reserve this kind of functionality to non-attack fleets a.k.a. Combat Factories and BattleStations/Citadels
TagsNo tags attached.

Activities

BadgerBadger

Oct 14, 2019 12:31 am

manager   ~0053637

Last edited: Oct 14, 2019 12:33 am

Hey, you're right. This is annoying. Fixed.

Solution: rely on automatic rebuilding. There are a lot of rules on "when something can be rebuilt", and it's basically never something you can meaningfully control directly.

Asteroid

Oct 14, 2019 1:22 am

reporter   ~0053640

Thanks, that was lightning-fast.

Issue History

Date Modified Username Field Change
Oct 13, 2019 11:40 pm Asteroid New Issue
Oct 14, 2019 12:31 am BadgerBadger Note Added: 0053637
Oct 14, 2019 12:32 am BadgerBadger Note Edited: 0053637
Oct 14, 2019 12:33 am BadgerBadger Note Edited: 0053637
Oct 14, 2019 12:34 am BadgerBadger Assigned To => BadgerBadger
Oct 14, 2019 12:34 am BadgerBadger Status new => resolved
Oct 14, 2019 12:34 am BadgerBadger Resolution open => fixed
Oct 14, 2019 12:34 am BadgerBadger Fixed in Version => 0.950 First Press Build
Oct 14, 2019 1:22 am Asteroid Note Added: 0053640