View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0021672 | AI War 2 | Suggestion | Sep 23, 2019 1:36 am | Sep 27, 2019 12:53 am | |
Reporter | ZeusAlmighty | Assigned To | RocketAssistedPuffin | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.890 Lighting and Darkness | ||||
Fixed in Version | 0.892 All Ship and Structure Visuals Done! | ||||
Summary | 0021672: Suggestion for melee variants | ||||
Description | Background/problem: Melee isn't as robust compared to other tech choices and they lack a diverse toolkit to make them compelling "mains." These proposed variants try to fill a void and otherwise expand melee options: 1) Fusion Gangsaw--Has "fusion saw" in place of metabolizing, self-damaging saw. These are meant to destroy turrets/guard posts--melee demolition bots! **This fleet would be nice to show up occasionally in "bomber themed" fleets in the RNG 2) Piranha--metabolizing gangsaw variant. Has MLRS effect (bonus damage to enemies below X%) in addition to metabolism and self/damage. Flavorful DPS! 3) Shadow--Vampiric claw variant. Loses vampirism but gains the space-plane evasion buff (resists the damage of distant units). A melee that can deal with snipers! 4) Ram--Autombomb variant. Does bonus damage to massive units. Something fun to kill guardians with! **Could damage scale with how massive a unit is? Make this unit great at massive targets like the Overlord but wasted on smaller things | ||||
Tags | No tags attached. | ||||
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Going to mark as resolved for now. May rework Absorber a tad into the Shadow, particularly as it is meant to be a tank, so having no cloak is reasonable (you mentioned this before). |
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NIce! I actually forgot about the absorber, haven't come across it yet How would you feel about replacing the fusion bombers with the fusion saws in the starting metabolism fleet? |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 23, 2019 1:36 am | ZeusAlmighty | New Issue | |
Sep 23, 2019 6:10 pm | RocketAssistedPuffin | Assigned To | => RocketAssistedPuffin |
Sep 23, 2019 6:10 pm | RocketAssistedPuffin | Status | new => assigned |
Sep 26, 2019 2:31 pm | RocketAssistedPuffin | Status | assigned => resolved |
Sep 26, 2019 2:31 pm | RocketAssistedPuffin | Resolution | open => fixed |
Sep 26, 2019 2:31 pm | RocketAssistedPuffin | Fixed in Version | => 0.892 All Ship and Structure Visuals Done! |
Sep 26, 2019 2:31 pm | RocketAssistedPuffin | Note Added: 0053278 | |
Sep 27, 2019 12:53 am | ZeusAlmighty | Note Added: 0053288 |