View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0021653 | AI War 2 | Crash/Exception | Sep 15, 2019 2:06 pm | Sep 16, 2019 11:48 am | |
Reporter | NRSirLimbo | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.889 Reticulating Those Splines | ||||
Fixed in Version | 0.890 Lighting and Darkness | ||||
Summary | 0021653: Exception: DoShotMovement: Error at debug stage 3300 | ||||
Description | Ok, here's the error in a new issue. Just so I know, is it better for you guys to put errors that are similar into different issues and link them together instead of putting them into the same issue? | ||||
Tags | No tags attached. | ||||
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Thanks! * Put in some protection for shot graphics being put back into the pool twice and thus having a nullref exception. And yep, separate reports are far easier for us. Lets us finish one and mark it as done without having to do them all at once if that doesn't work for whatever reason. |
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Second one: * Put in some protection in planning metal flows against a very strange nullref exception that doesn't make a whole lot of sense. |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 15, 2019 2:06 pm | NRSirLimbo | New Issue | |
Sep 15, 2019 2:06 pm | NRSirLimbo | File Added: 20190915162754_1.jpg | |
Sep 15, 2019 2:06 pm | NRSirLimbo | File Added: ArcenDebugLog-2.txt | |
Sep 16, 2019 11:40 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Sep 16, 2019 11:40 am | Chris_McElligottPark | Status | new => resolved |
Sep 16, 2019 11:40 am | Chris_McElligottPark | Resolution | open => fixed |
Sep 16, 2019 11:40 am | Chris_McElligottPark | Fixed in Version | => 0.890 Lighting and Darkness |
Sep 16, 2019 11:40 am | Chris_McElligottPark | Note Added: 0053128 | |
Sep 16, 2019 11:48 am | Chris_McElligottPark | Note Added: 0053130 |