View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0021548 | AI War 2 | Balance Issue | Aug 30, 2019 9:13 pm | Oct 15, 2019 1:23 am | |
Reporter | ZeusAlmighty | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.885 The Audible Bodyguard | ||||
Fixed in Version | 0.951 Hotfixes | ||||
Summary | 0021548: Counterattack wave mechanic on AI HW -- Should resolve with Guard Posts destruction | ||||
Description | Background/Problem: In a HW fight, the AI was preparing a devastating counterattack wave and I was in a race against the clock to kill the remaining guard posts. I did so, but much to my chagrin the countdown kept going, apparently because I hadn't killed the Phase 1 Overlord. I was massacred and this was frustrating, if only because this was completely unexpected given how it works elsewhere. Fix: Make the AI HW counterattack wave mechanic nullify when the D. Guardposts are destroyed | ||||
Tags | No tags attached. | ||||
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Yep, it should have stopped when the guard posts were gone. With regular command stations I believe that works, but I guess the overlord still triggers it. Sorry about that! |
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Fixed |
Date Modified | Username | Field | Change |
---|---|---|---|
Aug 30, 2019 9:13 pm | ZeusAlmighty | New Issue | |
Sep 3, 2019 9:00 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Sep 3, 2019 9:00 pm | Chris_McElligottPark | Status | new => assigned |
Sep 3, 2019 9:01 pm | Chris_McElligottPark | Note Added: 0052792 | |
Oct 15, 2019 1:23 am | BadgerBadger | Assigned To | Chris_McElligottPark => BadgerBadger |
Oct 15, 2019 1:23 am | BadgerBadger | Status | assigned => resolved |
Oct 15, 2019 1:23 am | BadgerBadger | Resolution | open => fixed |
Oct 15, 2019 1:23 am | BadgerBadger | Fixed in Version | => 0.951 Hotfixes |
Oct 15, 2019 1:23 am | BadgerBadger | Note Added: 0053687 |