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IDProjectCategoryLast Update
0021477AI War 2Bug - GameplayAug 9, 2019 4:08 pm
Reporterzharmad Assigned ToChris_McElligottPark  
Severityminor 
Status resolvedResolutionfixed 
Product Version0.879 Many Fixes and the Tutorial Rework Starts 
Fixed in Version0.880 Belatedly Finding Friends... And Enemies 
Summary0021477: Scouting on planet capture over reveals 1-jump away even on snake maps.
DescriptionHere is a snake map save with 40 planets. It's meant to scout 2 planets at a minimum, but if you take the planet only the one directly adjacent will be revealed. The same behaviour will occur on an 80-planet snake map where a minimum of 4 planets are supposed to be revealed per capture, or any map where the number of unexplored planets directly adjacent to explored ones is less than the minimum (e.g. at hard chokepoints).
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Activities

zharmad

Aug 9, 2019 12:42 am

reporter  

Csnake.save (275,793 bytes)
Csnake.savemet (54 bytes)

Chris_McElligottPark

Aug 9, 2019 4:08 pm

administrator   ~0052512

Thanks!

* Fixed an issue where the minimum number of planets to explore were often not being enforced properly on maps with a lot of choke points, or on snake maps in particular. It was making those maps have to be explored a single planet at a time, which of course is insanely hard to do.

Issue History

Date Modified Username Field Change
Aug 9, 2019 12:42 am zharmad New Issue
Aug 9, 2019 12:42 am zharmad File Added: Csnake.save
Aug 9, 2019 12:42 am zharmad File Added: Csnake.savemet
Aug 9, 2019 4:08 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Aug 9, 2019 4:08 pm Chris_McElligottPark Status new => resolved
Aug 9, 2019 4:08 pm Chris_McElligottPark Resolution open => fixed
Aug 9, 2019 4:08 pm Chris_McElligottPark Fixed in Version => 0.880 Belatedly Finding Friends... And Enemies
Aug 9, 2019 4:08 pm Chris_McElligottPark Note Added: 0052512